Machinarium’s PS3 version will be the “ultimate version” when it’s released, the game’s developer, Jakub Dvorský, has said.
Speaking in an interview with Eurogamer, the Amanita Design boss seemed very pleased with all the work put into the PS3 version of the puzzle-adventure game, which debuted on PC during 2009.
“This PlayStation version will be the ultimate version of Machinarium,” he said. “There will be a few new features, such as zoom. You will have the ability to zoom to certain places. There will be Trophies. It will be more fluent. It’s a really nice version. I’m quite happy with it. We’re looking forward to it.”
While the game contains Move support, Dvorský feels the game is best played with the DualShock controller.
“For me it’s even better with the usual game pad controller because it’s very easy to control this game with a game pad,” he said. “We integrated a magnetic feature so when you are moving around a hotspot with the thumb stick it magnetises. It’s quite easy to navigate and control the game. There are also more buttons for opening the inventory and for zooming.
“I like to test it because I can just sit on the couch and watch it on the big TV. It’s much more comfortable. Also, many people have a much better sound system in their living room. We’re happy people will experience the sound quality and the music – it’s very important for us.”
Amanita has another game in the works, Samorost 3, and Dvorský said the firm is looking at releasing in on as many platforms as possibly, including Wii U; however, don’t expect it or any other game from the developer to be released on Wii.
“We don’t like Wii because the resolution is so low and there is a size limit on WiiWare of 40MB, which is so low for nowadays,” Dvorský explained. “It’s crazy.”
Machinarium is slated for a February 2012 on PS3.
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