Tue, Oct 11, 2011 | 14:52 BST
FFXIII-2 will get huge amount of DLC, says Kitase
Final Fantasy XIII-2 producer Yoshinori Kitase has said there’ll be a huge amount of DLC for Final Fantasy XIII-2. Speaking in the latest issue of Dengeki PlayStation, Kitase said those who’ll play the game can expect up to one or two updates per month, which will multiple items of content, from costumes to enemies and weapons. He wouldn’t say how much the DLC to be, but did say it would find a good balance between quality and price.
FFXIII-2 releases in December in Japan, with it launching in the US on January 31 and February 3 in the UK for PS3 and 360. Thanks, Andriasang.


16 comments
#1
Deacon
11/10/11, 3:03 pm
how can they think this is a good idea ?
We all you know you need the money, but come on..
#2
Blerk
11/10/11, 3:04 pm
I wasn’t really interested in this to begin with, but saying that has essentially killed off any fleeting curiosity I had about it. What a silly thing to say.
#3
Ireland Michael
11/10/11, 3:12 pm
Any fleeting interest I had was killed off the moment they announced that an optional boss fight (Omega) would be DLC.
There’s DLC, and then they’re stripping out content to pawn off as DLC. This is blatantly the latter.
#4
Phoenixblight
11/10/11, 3:18 pm
They went from one extreme to another. Way to go Sqaure.
#5
OrbitMonkey
11/10/11, 3:21 pm
Any interest I had was dampened when I realised this was Final Fantasy -_-
#6
OlderGamer
11/10/11, 3:26 pm
“There’s DLC, and then they’re stripping out content to pawn off as DLC. This is blatantly the latter.”
DLC is the one thing that I will remember most from this entire gen. Some uses like Rockband, were a worthy edition. Some uses like Oblivions famous horse armor were just plan comical. However most uses fall in to the “planned” day one DLC that truely feature content that should have been on disc. 100kb unlock codes are the worst.
#7
cloud_ix
11/10/11, 3:28 pm
As long as the main game is good and fun then DLC is extra fun added on. Lets face it square put a ridiculous amount of content into a game compared to what you get from any standard game. I played like 100 hours of each individual ff games, that’s about 7-8 time longer than I played any non rpg, if you still get 30 hours of content even that is much better than what you get off other games. Maybe they just realised that the amount of work is too much compared to the revenue earned.
#8
OlderGamer
11/10/11, 3:32 pm
@Cloud I can think of several games that I have sunk hundreds of hours, sometimes into just one char. Sans DLC. But, I hear what your saying. If DLC lines the pockets of devs/pubs why wouldn’t they want to plan for it?
#9
cloud_ix
11/10/11, 3:59 pm
yes especially if insert generic shooter is 8 hours long, sitting on the shelf next 100+ hour long epic at the same price. Rpg have always had an insane value for money offering, they may just want a little extra for it now.
#10
cloud_ix
11/10/11, 4:03 pm
@oldergamer there are business reason why there is the 100k unlock code, microsoft and sony charge a cost per mb for dlc content. so pubs add it to the disc if they can and sell an unlock code to save money.
Downside is that players think they are ripped off.
#11
Phoenixblight
11/10/11, 4:09 pm
“oldergamer there are business reason why there is the 100k unlock code, microsoft and sony charge a cost per mb for dlc content. so pubs add it to the disc if they can and sell an unlock code to save money.”
Wrong. MS and SOny charge per DLC not per Mb. They get 30% of what is sold as a DLC. So whether its on the disc or not the result is the same only difference is one makes you look like a money grubbing dick.
“yes especially if insert generic shooter is 8 hours long, sitting on the shelf next 100+ hour long ”
Again wrong you obviously don’t understand the demographic that plays FPS or shooters in general they get far more hours than you would from any RPG in most cases because they play the MP.
#12
OlderGamer
11/10/11, 4:18 pm
PB +1
#13
Lounds
11/10/11, 4:27 pm
FF series needs to go back to it’s roots than this si-fi shit.
#14
freedoms_stain
11/10/11, 4:32 pm
@13, yeah, I was thinking that myself. I would kinda like to see a swords and sorcery FF (that isn’t an MMO). FF9 is the closest we’ve had and that was now 10 years ago.
#15
cloud_ix
11/10/11, 4:48 pm
@phoenixblight
playstation charge a band width fee to the publisher per download, its per gig(not per mb) so i guess its not that much but it encourages smaller downloads sony also take a cut of the money too. So the pub can save money by putting it on a disc. (only charge for the first 60 days that it is live for)
also were talking new content in games not the same content forever like multiplayer in fps’s. 9/10 100 hours of an FF requires a lot more work that a 100 hours of a multiplayer player mode
#16
Ireland Michael
11/10/11, 5:47 pm
@15 That doesn’t change the fact that this is an optional boss encounter that has been standard to the series for decades, and is now being pawned off as an optional paid extra.
It’s possible to make DLC that isn’t just something ripped from the main game. Horse armour is an example of the worst kind of DLC, but ironically, Shivering Isles (from the same game) is a perfect example of how to do it *right*. It clearly wasn’t part of the original package, and it has a decent amount of extra content.
Of course, with Square’s recent output, the chances of the game actually being any good or minimal at best. Horrible designs, clichéd and stereotypical characters, regurgitated content, and rip-offs of western design ideas that completely miss the point of them.
This game is looking bad in every regard.