Mass Effect 2 looks like it runs rather well on a netbook when using Gaikai

Thursday, 2 December 2010 19:55 GMT By Stephany Nunneley


Want to know how Gaikai works or how it will run a game like Mass Effect 2 on a netbook with a “single core Atom CPU”?

Engadget has you covered.

Below, you’ll see how the game runs on the netbook used for the Gaikai beta. It looks fine to us, honestly.

That’s not all either. Engadget also has loads of information on how Gaikai’s servers work and how publishers can determine how much latency “makes for an acceptable session on a per-game basis” based on your internet connection speed.

It confused us a bit, but many things do, so just take our word for it and read up on it yourself.

Currently in open beta, Gaikai is slated for a mid-December release.


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  1. Patrick Garratt

    That’s pretty fucking cool.

    #1 4 years ago
  2. CroMagnon

    Looks like cloud based gaming has two major contenders. Except that Gaikai actually looks as expected here while OnLive only push fancy pre-rendered videos.

    I know which one I’d trust.

    #2 4 years ago
  3. OlderGamer

    Why not Onlive does the same type of thing and works great too.

    Now it comes down to price point and game selection.

    I know that Onlive is moving to a 10usd/month flat fee for unlimited play on what seems like all but brand new games.

    Ball is in your court Gaikai.

    #3 4 years ago
  4. OlderGamer

    @2 What are you talking about? I use Onlive, the games run fast and smooth, in full graphic glory. My guess is that if you can’t fully run Onlive, you will have the same trouble with Gaikai, because it is likly your isp and not the services themself.

    #4 4 years ago
  5. Erthazus

    Always connected to the internet is the bad idea

    + i see lags and not the best performance.

    If i want lags and not the best performance of the game the best way to go with consoles for now. They don’t require nothing.

    If you want better visuals and don’t want to be connected to the internet by playing singleplayer then standard PC is the best choice.

    Onlive and Gaikai have chance after 10 years maybe when internet will be better and performance will be better.

    Nothing amazing here for now.

    WOW, Gaikai runs Mass Effect 2. Such an achievement. You can’t run it on your PC or what?

    Let them run CRYSIS 1, CRYSIS 2 or ARMA 2 or RAGE on max graphics. Or Battlefield:BC 2, Black Ops without lags.

    #5 4 years ago
  6. onlineatron

    Cloud-based gaming is the future for sure.

    I’m all for it as long as publishers don’t use it as an excuse to screw us on price.

    If the cloud is to really take off pricing needs to be handled in a similar way as Steam. Standard prices at launch but relatively frequent sales.

    #6 4 years ago
  7. theevilaires

    Cool but I don’t care I’m playing it for PS3 :D

    #7 4 years ago
  8. Erthazus

    “single core Atom CPU”

    Thats not an achievement considering my sister playing Mass Effect 2 on the single 3.0 GHZ CPU having Geforce 9600 GT that is cheap and playing it at the same quality (if not better) and without lags.

    Nothing impressive there. Absolutely nothing.

    #8 4 years ago
  9. Stephany Nunneley

    @8 Nothing wrong at all with an NVIDIA Geforce 9600 GT.

    /pats her other PC tower lovingly

    #9 4 years ago
  10. OlderGamer

    You almost sound scared of Cloud Erth. Has it harmed you in some way? ;)

    Ok lets look at Tea for a sec. That man is on the go alot. ALOT. If he can have a game service that costs about the same price as renting one game(Onlive is putting a 10usd/flat fee into place), and he can play those games in a hotel room on a tiny(easy to travel with) work laptop/notebook/netbook, why shouldn’t he?

    I can think of many reasons that something like this would be apealing. Not like he can fit his Desktop or his PS3 in his carry on bag when he travels. Sure he could take a PSP, but he couldn’t play fullblown console/PC games on that either.

    No one is replacing your PC or stealing it. But if someday no one needs high end game rigs to play games … how is that a bad thing?

    I’d like to dream and say that maybe someday all games will be multiplat and none exclusive and 100% playable from a wide range of things from a iPad/iTouch to desktop to a microconsole to a netbook. Opens games up and should drive down costs because it would effectivly release the death grip certian companies have on the industry right now.

    if nothing else it would end the stupid console fanboy crap that plaques us all.

    #10 4 years ago
  11. AHA-Lambda

    @9 – exactly!

    *pats 9600GT SLI pc tower*

    #11 4 years ago
  12. Erthazus

    @10 People like portable devices because they like to carry something small in their pockets.

    thats one of the reasons why DS succeed while PSP being sold for 62 million units that is not bad.

    Look, when you are on the go you want to play with something and be done with it. Thats where DS, iOS device games did right and PSP didn’t.

    LapTop on the go? well, you have a point about a Hotel room thing. Thats ok if Gaikai can support 1080p and good framerates, but again… Without decent internet you won’t play games with good framerate.
    + you still need to carry controller or mouse with you.
    Still PSP or iOS, DS devices is a better choice.

    It’s still too far for this thing. Gaikai and Onlive are not ready for now. Just not ready.

    “You almost sound scared of Cloud Erth. Has it harmed you in some way?”

    You are absolutely right. You are a smart man and you know why i’m scared?

    Because platform will not be open. We need less services like that. What i don’t like while playing my games on the 360|Ps3 is that i feel like i’m being watched by some company. You are restricted to a lot of functions on your PS3 or 360, while on PC when it is open platform you can do with your game what you want. Mods, no stupid security systems and etc. You can upgrade your videocard if you want. Basically you have choices.
    + service always will want some additional cash from you. Some small little 10 bucks a month or another shitty thing.

    For now STEAM does everything right. When i play game on Steam i feel myself that i can do with my game what i want.
    If someone wants to make that service… Steam dev team must do it.

    I’m sure you like Civilization 5. I’m sure you wanted something more from this game and maybe looked at the internet and searched for some good mods for it. Or community, or something.
    With services like GAIKAI or OnLive it’s going to be less freedom. + there are already… a lot of services… Gaikai, Steam, OnLive, D2D, Stupid Ubisoft system, GFWL, GOG,

    Seriously enough…

    #12 4 years ago
  13. theevilaires

    @11 – exactly!

    * Pats NVIDIA RSX PS3 tower * ;)

    #13 4 years ago
  14. spiderLAW

    I llloovvveee my Nvidia RSX pc. Such a wonderful machine.

    #14 4 years ago
  15. DSB

    If cloud gaming could iron out the kinks, that would be a huge boon to the PC market. Possibly even comparable to Steam.

    The real question is how much money the licences can throw back on one of those services. Or rather the margins those licences throw off.

    It would suck if a huge rise in cloud gaming lead to cheaper, less cared for games, designed for the PC “rabble” so to speak.

    @5 Let the average PC player run “CRYSIS 1, CRYSIS 2 or ARMA 2 or RAGE on max graphics. Or Battlefield:BC 2, Black Ops without lags” – Spoiler alert: They can’t, because they’re still on a dual or single core machine by a margin of 7 to 3 against the minority of quadcore gamers.

    If you could actually offer those games to 100% of the PC market (or rather a vendor that enables 100% of the PC market to play them) that would be one of the best things to happen to PC gaming since the 90′s.

    Let’s face it, hardware manufacturers have done more to kill PC gaming than pirates could ever dream of. Here’s a potential bandage for that injury.

    #15 4 years ago
  16. Erthazus

    “Or Battlefield:BC 2, Black Ops without lags” – Spoiler alert: They can’t, because they’re still on a dual or single core machine by a margin of 7 to 3 against the minority of quadcore gamers.”

    these games don’t require super hardware. (except Crysis 1, Crysis 2, Arma 2. Yeah, here you are right.)

    Ok. Battlefield:BC2 require a lot, but COD for example can run pretty fast on the outdated 8600-8800 GT without a freakin problem with a single CPU.

    But how about… Buying yourself a 9600 GT and you can play COD and most of the games on that hardware and be satisfied with this?

    Or for sake… just CONSOLE is not enough? Soon we will see next generation.

    “Let’s face it, hardware manufacturers have done more to kill PC gaming than pirates could ever dream of. Here’s a potential bandage for that injury.”

    I don’t agree here. No one asks you to buy SLI 580 GTX with I7 970x and 12 GB Ram RIGHT NOW to play Call Of Duty.
    While pirates finish of the sales for some games. Look each year for the graph where are statistics about how much people downloaded Call Of duty. you will be so surprised with that number.

    Onlive or Gaikai btw can fix that problem. Thats maybe the only GOOD thing for the PC market. Because that thing can destroy pirates by delivering game from their own system, so PC will have better games this time around.

    + i’m sure for 90% that people won’t use single CPU for serious gaming. STEAM stats are not ridiculous, i’m just not sure that everyone of them play Assasins Creed or Battlefield:BC2. Games like Plants vs zombies? Ok.
    You still need a good LapTop that can run something else with good quality.

    I just don’t see this thing as a game changer. So far no one wants it. I mean really almost no one. Everyone see it as a cool technology.

    #16 4 years ago
  17. Moonwalker1982

    Oh but this is not really that new.

    This Netbook from Asus…i forgot the exact model, runs ME2 perfectly. For a netbook ridiculously impressive.

    #17 4 years ago
  18. DSB

    @16 Yeah, no it can’t.

    I’m stuck in the US at the moment, with a silly little dualcore laptop that has no chance of playing it, but I did have the chance to try it out on a dualcore “gaming rig from yesteryear” – And it was lagging all over the place. It was completely unplayable on the very lowest settings on Veteran.

    So, we busted that myth.

    Not that my argument was those specific games that you keep going on about, but merely the fact that most modern PC games won’t run very well on the level of hardware that’s available in peoples homes, and certainly not near the optimal.

    The PC currently demands updated hardware for a proper experience. Fact-of-life. You might wait one year, you might wait two, you might wait three but you’re going to have to upgrade to keep up – A cloud service will flatten those requirements out and allow people not to worry about that, which is exactly the same device that made most people jump to consoles in the first place.

    You might not care because you’re living in some kind of bubble where everybody’s got a quadcore and a 1GB graphics card (Which couldn’t be further from the truth – Again 30-35%) – but the fact is that the graphical splendor and the technical genius of most games isn’t available to 70% of the PC market.

    That’s not even mentioning the fact that less people will be likely to pirate games if all they have to do is buy a subscription (a la Netflix) to play games. Why would I want to download a season of Dexter on a lousy torrent when I can just stream it for no added cost?

    I’m not sure cloud gaming are offering those kinds of subs right now, but I’d be surprised if no one made the attempt. As you can tell just from this comment section, it certainly appeals to a lot of people already.

    #18 4 years ago
  19. freedoms_stain

    Have any of you read the Gaikai business model?

    It’s GENIUS.

    Basically they’re pushing it less as a full-on cloud gaming service and more of a “try before you buy” demo service.

    Basically you’ll visit the games web page (or even VG247, IGN, EuroGamer, pretty much any website advertising the game) and if you’ve got the bandwidth you’ll be offered a free trial period of the game.

    The FULL game, from the start for x amount of time. It doesn’t cost the devs/pubs any time or money in creating a unique demo, they just provide Gaikai the full game and they cut your trial off once you’ve played the allotted time. After that they link you up to partner websites where you can buy the full game, or you can pay Gaikai for a license to keep playing the game over the cloud.

    You don’t have to wait for anything to download, you just start playing, right in your browser. It won’t do anything for megaton hits like CoD, but for the smaller games where people are wary of punting their cash on unknown quantities, the ability to cheaply provide the actual full game experience could generate some serious sales.

    “I like the idea but not sure if I’ll like the game” Gaikai it bitch.

    #19 4 years ago
  20. Erthazus

    “I’m stuck in the US at the moment, with a silly little dualcore laptop that has no chance of playing it, but I did have the chance to try it out on a dualcore “gaming rig from yesteryear””

    It depends not on cores, it depends on the GHZ and speed. Dual core is not impressive until i will hear numbers of it’s MB cash, speed and GHZ.

    Because Intel Core i7-875 2.93 worse then Quad core S775 Q9650 for example.

    I can buy for todays standard 1 core CPU that will do a much better job then some Dual core models. + overclocking.

    Not to mention about videocard and RAM. CPU is not that important in PC games, compared to a good videocard.

    “The PC demands updated hardware. Fact-of-life. You might wait one year, you might wait two, you might wait three but you’re going to have to upgrade to keep up”

    BS. I didn’t upgraded my second PC for two years and it’s old already and have Quad Core CPU Q9550 and 4 GB Ram with Geforce 9800 GT 1 GB.
    Nothing needs to be changed. I can even play ARMA 2 on mid-high settings.
    But if i will overclock it i can use it for 2 years more if i want to play on max.

    You don’t need to upgrade every freakin year except if you want every freakin pixel on max. graphics settings.
    This generation of 360 and Ps3 my old second PC can live to the end and don’t need an upgrade at all.

    @freedoms_stain, Not a bad idea using it with that business model

    #20 4 years ago
  21. Crysis

    @Erthazus, the fact is you spent hundreds on something that’ll only last 4 years, then you will spend hundreds more to get a new top of the line rig, these cloud service eliminate that cycle completely, but it’ll be 15-20 years before it becomes big in the rest of the world, hopefully new service like this will halt Australia’s net providers from capping us, it’s ridiculous! we’re in the 21t century now.

    #21 4 years ago
  22. Michael O’Connor

    Cloud gaming is nice, and it has some great uses for specific people in specific circumstances. But it’s not the future, and it never will be. Not unless someone finds a magically way to eliminate lag. Which is impossible.

    It’s a nice concept, and I have nothing against it personally, but it’s not that future.

    #22 4 years ago
  23. Crysis

    @22, you can’t imagine a future where streaming HD video takes less than a millisecond? seems pretty short sighted, ofc it won’t be happening anytime soon for the common man, but we’ll get there, we’ll definately get there, give it some time.
    But for now, digital distribution is the now & future, i personally prefer physical game disks, but that’s just me & that won’t last forever…

    #23 4 years ago
  24. Freek

    But ofcourse computing power for home based devices doesn’t stand still either. So the question is will it still be relivant to use that streaming power for games in the future? Or will be it just as cheap to just run the game locally?
    Gaikai with it’s demo on the fly service nicely sidestepps the issue by still offering something of value: the power to try a game where ever and then decide how you want to buy it. A form of interactinve advertisement.

    OnLive on the other hand is trying to be the replacement of home computers and consoles, that’s allot more difficult.

    #24 4 years ago
  25. DSB

    @20 Denial is a terrible thing.

    The fact that you went quadcore early hardly means it’s going to be the same for everybody else, quite to the contrary. As the adoption rate clearly shows, most people haven’t.

    Clearly you can’t handle reality, so should we just leave it at that? I’ll take any bet you make against cloud gaming failing to generate massive profits within the next half decade.

    @22 Of course. It’s not “the” future, but it could very well play a big part in it. It won’t appeal to very many with a 30 percentile computer and a decent job with room for several higher end Steam purchases a month, but why would it need to? It just needs to catch the 70 percent with an outdated rig and a budget.

    The client is a gamer, he has little money to spare and his computer sucks. Gaikai comes along and offers him to pay 40 euro or dollars a month, roughly the price of one full game, for access to a library of more than 2000 streamed games.

    A lot of people would take that deal. You have massive populations in the eastern and southern part of Europe and big percentages in America to whom that would be extremely appealing.

    They might not get the perfect experience, but they’ll be playing modern PC games without having to get through either the hardware or the software paywall.

    #25 4 years ago
  26. OlderGamer

    “Cloud gaming is nice, and it has some great uses for specific people in specific circumstances. But it’s not the future, and it never will be. Not unless someone finds a magically way to eliminate lag. Which is impossible.

    It’s a nice concept, and I have nothing against it personally, but it’s not that future.”

    I dunno, I bet alot of people said the samething about Netflix and it’s instant streaming once upon a time.

    We all know how that turned out. And in a somewhat short period of time too.

    I am optimisticly watching these services, hoping for a better, cheaper, faster, and easier way for me to play games.

    #26 4 years ago

Comments are now closed on this article.

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    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]