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Activision “exploring options” over Bizarre Creations’ future

Tuesday, 16 November 2010 19:27 GMT By Patrick Garratt

bizarrelogo

Activision has released a statement saying it is “exploring our options regarding the future” of UK developer Bizarre Creations.

Said the firm: “Over the past three years since our purchase of Bizarre Creations, the fundamentals of the racing genre have changed significantly. Although we made a substantial investment in creating a new IP, Blur, it did not find a commercial audience. Bizarre is a very talented team of developers, however, because of the broader economic factors impacting the market, we are exploring our options regarding the future of the studio, including a potential sale of the business.”

VG247 was told earlier by multiple sources that Bizarre Creations has shut with the loss of 200 staff.

UK development sources corroborated the news.

GiantBomb has gone live with a quote from a source saying, “Bizarre Creations will be going through a ’90-day consultation period, statutory redundancy.’”

Multiple tweets and forum threads added weight to the story before Activision made its official statement.

An editor at wethegamerz.com has supposedly spoken to Bizarre staff, just tweeting, “I have just gotten off the phone with a representative of Bizarre Creations. He noted there was some truth to the lay-offs. When i asked of the closing he stated there was some truth in it all but he wasn’t allowed to expand.”

Bizarre Creations, the developer of the highly acclaimed Project Gotham Racing series, was bought by Activision in 2007.

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67 Comments

  1. Razor

    As deeply unfortunate as it is, I…I can’t say I’m surprised.

    #1 4 years ago
  2. Freek

    Come to Activission…makes us billions or you’ll be the next studio pumping out CoD:Map Packs.
    Oh, can’t do action game content? Well, fuck you then!

    #2 4 years ago
  3. Pysk

    That’s our Activision.

    #3 4 years ago
  4. Erthazus

    Of course… Creating shitty games like Blood Stone, The Club and Blur.

    I hope this gaming division will be closed for forever.

    Too much turd from them. Last solid game was Project Gotham Racing 4

    #4 4 years ago
  5. onlineatron

    WHAT THE FUCK?!

    Activision needs to cull the tens of thousands studios it has working on CoD maps rather than closing a studio that makes great games.

    #5 4 years ago
  6. M2Kx

    Oh what the hell? More details plz! I was actually counting on Blur 2 :(

    #6 4 years ago
  7. Patrick Garratt

    Trying to get official line on it. I really hope it’s Chinese Whispers.

    #7 4 years ago
  8. Tallon 4

    That’s very sad :(
    Was hoping that BLUR was doing well.

    #8 4 years ago
  9. Freek

    The Club wasn’t made for Activision, Blur wasn’t terrible at all, just diden’t sell mega numbers.
    Blood Stone, yeah, that was a waste of money.
    But that’s one bad game made for Acti. ONE.
    Boom. You’re gone. Over one bad game?

    #9 4 years ago
  10. SplatteredHouse

    Fuck. As a player and fan of the majority of the studios games, I just find this news, sad, and gutting. To think that Bizarre are gone, just feels really bad.

    #10 4 years ago
  11. onlineatron

    @Pat

    Chinese Whispers: [2004] ‘Lionhead’s B.C. for XBOX has been cancelled’ [6 years later] ‘Original XBOX dev Bizarre Creations shut down’.

    #11 4 years ago
  12. AHA-Lambda

    it was only a matter of time =(

    its amazing to see how self destructive this industry has become this gen when the stakes are so high that so many studios just cant compete.

    This is the dark side of the blockbuster attitude of the industry and change is needed quickly.

    my condolences to those affected. And shame on activision, they sent that james bond game to die just like every game they’ve released this year except CoD. Heck did you even know tony hawk shred came out!?! Where are the reviews for it?!

    #12 4 years ago
  13. M2Kx

    “I really hope it’s Chinese Whispers.”

    m2 :/

    #13 4 years ago
  14. Erthazus

    “its amazing to see how self destructive this industry has become”

    It’s amazing to see people defending “turd makers”. Gaming industry was always like that and will be always like that.

    If you are creating good games you will survive, if not… Than thats it.

    Bizzare Creations since 2007 created only TURD and nothing more.

    #14 4 years ago
  15. M2Kx

    “Bizzare Creations since 2007 created only TURD and nothing more.”

    http://yeah-hi.com/files/cool-story-bro.jpg

    #15 4 years ago
  16. Zurtech

    Sad news, but can’t say I didn’t see it coming. Think Bungie will be next?

    #16 4 years ago
  17. Johnny Cullen

    :( if true

    #17 4 years ago
  18. DJ Deathstar

    Woah didn’t expect this! Project Gotham and Geometry Wars are awesome series, i know a few people who have Blur and they say its really good, been thinking about picking it up since you can get it for £10 from a few places, also Geometry Wars 2 came out in 2008 and is regarded by many to be the best xbla so that comment about only making turd games since 07 is bullshit isn’t it

    #18 4 years ago
  19. Patrick Garratt

    Updated. Looks as though it’s true.

    #19 4 years ago
  20. Prof.Dr.Moertel

    what the hell…..

    #20 4 years ago
  21. David Sarkisjan

    If this is real I can forget about a placement there =(

    #21 4 years ago
  22. OrbitMonkey

    @14 Harsh dude, you need more cuddles in your life…

    #22 4 years ago
  23. BillyBatts

    No confirmation yet but there’s a hell of a lot of smoke on teh Twitters. Jeez, Acti really are a lovely company eh?

    #23 4 years ago
  24. AHA-Lambda

    “If you are creating good games you will survive, if not… Than thats it.”

    *points at vanquish sales*

    it died for your sins! Anyone who didnt buy it should be ashamed! >:(

    you know yourself that there are times where good games just dont sell

    #24 4 years ago
  25. Stephany Nunneley

    @14 Well, if “turd” games are released, it’s just as much the owner, a.k.a.’s Activision’s fault for allowing it to be released in “turd” form first and secondly – this is people’s livelihood you’re talking about here. Most just do what they are told in order to keep food on the family table just like the rest of the world.

    I feel horrible for anyone who loses their job unless they were stealing, slagging off, or doing something to massively deserve it.

    Working 10-12 hours a day on a game and then even more during crunch time and being exhausted, away from your LIFE only to be chucked out this close to “present buying season” is just plain awful. Nothing “pleasing” about it at all.

    #25 4 years ago
  26. Gekidami

    That Project Gotham reboot isnt looking to likely then.

    #26 4 years ago
  27. Patrick Garratt

    Updated again.

    #27 4 years ago
  28. onlineatron

    @Geki

    Microsoft is in charge of that, not Activision.

    #28 4 years ago
  29. BrokenSymmetry

    @26: In fact, this news makes a new PGR game more likely, as Microsoft (the IP owner) can now hire Bizarre people to make a new game.

    #29 4 years ago
  30. Old MacDonald

    Ok, this sucks. :-(

    I hope this is not the last we’ll see of the talented people who used to work there. Hopefully some of them will form indie studios.

    Still… I don’t get it. How much did Activision spend on them again?

    Edit: 4: Blur was not shitty at all. Quite good fun, actually. I liked it.

    #30 4 years ago
  31. Erthazus

    @Stephany,
    “it’s just as much the owner, a.k.a.’s Activision’s fault for allowing it to be released in “turd” form first and secondly – this is people’s livelihood you’re talking about here.”

    There is no Activision fault. Activision is one of the MAJOR publishers out there with huge franchises like Call Of duty, Guitar heroes and Blizzard games.

    I don’t think so that Activision wanted from them a bad game and i think they spent enough budget for a good game.

    Blood Stone for example had Bruce Feirstein as a writer. Blood Stone features the voices and likenesses of Daniel Craig, Judi Dench, and Joss Stone.

    You know how much budget they spent for this game? It’s HUGE. Activision did everything what it’s supposed to do. Give them enough resources to create GREAT Games.

    What Bizzare creations did? They created very bad games and what Activision need to do then? Give them another chance to spent millions on nothing? NO. Bizzare deserved it. their problems and you don’t need to defend people who DON’T want to WORK.

    “Working 10-12 hours a day on a game and then even more during crunch time and being exhausted, away from your LIFE only to be chucked out this close to “present buying season” is just plain awful. Nothing “pleasing” about it at all.”

    Judging by latest games i’m not sure that they worked at all. You don’t know how much they worked.
    Last games showed that they did a very poor job. Who don’t want to work will lose a job. This is our society. If you are lazy, you are going home. Thats it. End of story.

    #31 4 years ago
  32. DJ Deathstar

    Yeah i’m hoping that MS might try and hire some of the axed staff for the PGR reboot, as well as a new Geometry Wars

    #32 4 years ago
  33. Gekidami

    @28
    And? Bizarre Creations were the guys that made the PGR games. They’re closing down, it dosnt matter who the publisher was.

    #33 4 years ago
  34. SplatteredHouse

    Erthazus, you’re really ignorant if you believe what you just posted. The ones who aren’t at fault is Bizarre, the developer. You’re also incredibly tactless.

    #34 4 years ago
  35. onlineatron

    @Geki

    Microsoft own the IP.

    They wouldn’t have used Bizarre to reboot the franchise as Bizarre Creations were owned by Activision.

    Microsoft will reboot it regardless, if they want to.

    #35 4 years ago
  36. M2Kx

    @34: Maybe he has some insider infos :D

    “Microsoft will reboot it regardless, if they want to.”

    I thought MS is already searching for some devs to make a new PGR or a reboot.

    #36 4 years ago
  37. Gekidami

    @35
    Actually, you’re right, i thought that MS were in talks with Bizarre, the reason them being in talks at all rather then just making the game being that Bizarre are owned by Acti, so they had to strike a deal.
    Looking back at the story though i see that they’re actually in talks with other “third party devs”.

    #37 4 years ago
  38. Razor

    Maybe MS will swoop and pick them up for PGR5.

    #38 4 years ago
  39. M2Kx

    @38: I guess not. I wont do it, if they’d leave me and go to Acti :’(

    #39 4 years ago
  40. Gekidami

    @38
    If they were willing to start a new studio to make PGR5, wouldnt they have just done that rather then look for a third party dev to make the game for them?

    #40 4 years ago
  41. M2Kx

    Hm… actually I didn’t think about this. Could also be this way, who knows?

    #41 4 years ago
  42. Tricky

    Stop giving erthazus the oxygen for his bullshit to thrive. If you follow the comments on VG247 in any way then you should know he’s an ignorant troll who spouts shite all the time. Just ignore him.

    #42 4 years ago
  43. Erthazus

    @34, SplatteredHouse, “The ones who aren’t at fault is Bizarre, the developer. You’re also incredibly tactless.”

    So the developers who made BAD games in the last three years… Deserve to make another one turd?

    Whats Activision fault?

    #43 4 years ago
  44. Patrick Garratt

    Updated again. Still waiting on official line.

    #44 4 years ago
  45. M2Kx

    Ok it’s getting even worse :(

    #45 4 years ago
  46. Suikoden Fan

    http://www.shacknews.com/onearticle.x/66490

    budcat creations may be closing down too

    #46 4 years ago
  47. Old MacDonald

    “Judging by latest games i’m not sure that they worked at all. You don’t know how much they worked.”

    Dude, seriously… that’s so unfair. You don’t know the budget they had, you don’t know how many creative limitations they got due to the license, you don’t know how much time they got, you don’t know anything…

    Also, again, Blur was a very good game. So it’s simply not true that they only made shit the past three years.

    #47 4 years ago
  48. EscoBlades

    Blur might have been crap, but this is a major loss for the British Games Industry.

    #48 4 years ago
  49. Patrick Garratt

    Updated. It’s true.

    #49 4 years ago
  50. Freek

    If they are selling the studio rather then an all out closure the staff and franchises could potentially find a new home.

    #50 4 years ago
  51. Stephany Nunneley

    Updated again.

    #51 4 years ago
  52. M2Kx

    There’s to much update in it!

    #52 4 years ago
  53. Stephany Nunneley

    Well, all I have to say on the matter is you would genuinely have to be a heartless person to find pleasure in someone’s misfortune. I will leave it at that.

    #53 4 years ago
  54. Freek

    Moral of the story: studio owners, look to THQ, Zenimax and EA instead, or face a risky couple of years at Acti.

    #54 4 years ago
  55. Erthazus

    @47, “Dude, seriously… that’s so unfair. You don’t know the budget they had, you don’t know how many creative limitations they got due to the license, you don’t know how much time they got, you don’t know anything… ”

    budget? they had for the last game Bruce Feirstein as a writer. Blood Stone features the voices and likenesses of Daniel Craig, Judi Dench, and Joss Stone. Bad budget?

    Creative limitations? Activision wanted to kill them from the start but others have a freedom?

    How much time they got? You think Activision that stupid?

    Gosh, how naive you are. You think that Activision don’t want to make a profit?

    #55 4 years ago
  56. Gadzooks!

    Blur is a superb game. It was just a victim of bad timing. BC shouldnt have to pay for the publishers mistakes.

    #56 4 years ago
  57. OwningXylophone

    @55

    “Blood Stone features the voices and likenesses of Daniel Craig, Judi Dench, and Joss Stone. Bad budget?”

    Can you say contractual obligation? This will have had nothing to do with the games budget. They just spent all that time and effort rebooting the Bond franchise, it would seem stupid to let a video game developer come along and change fundamental characters wouldn’t it…

    #57 4 years ago
  58. manamana

    Erthazus, you really are a Twat.

    #58 4 years ago
  59. DSB

    Blur was an average racing game, but I think the room for those today is very limited, especially after the Need For Speed tidalwave. And who’s satisfied with an average racer from the studio that made Gotham?

    What puzzles me is why Bizarre is first in line to get the axe, when Activision has a number of far less convincing studios to choose from.

    #59 4 years ago
  60. Freek

    Indeed. We get another stupid skate board game with a silly plastic atachment that nobody wanted or even remotly worked but they kill of Blur.
    Makes perfect sense!

    #60 4 years ago
  61. EscoBlades

    Blur was average. Even Split Second was a superior game. That is all besides the point.

    It still sucks when anyone has to (potentially) lose their job. It ain’t like the British Games Industry has a glut of developers or studios like their American counterparts.

    #61 4 years ago
  62. DSB

    @61 EU businesses generally don’t stand a chance in multinational corporations today, since you save far more by shutting down an EU business, than you do shutting down a tax incentivized business anywhere else. The same thing recently happened to IO Interactive in Denmark.

    It seems that Activisions other mediocre studios are either in California or Canada. That pretty much clears it up.

    #62 4 years ago
  63. The_Red

    Their games came out at really REALLY bad times. Blur came out really close to Split Second and it hurt both of them. Blood Stone came out along with GoldenEye remake which while on a different platform than BS, had most of the hype and anticipation among fans.

    #63 4 years ago
  64. triggerhappy686

    Activision are shits. Erthazus is a loser who has no idea whats shes talking about.

    #64 4 years ago
  65. KingCancer

    there going to kill bungie next. finally!

    #65 4 years ago
  66. Old MacDonald

    “budget? they had for the last game Bruce Feirstein as a writer. Blood Stone features the voices and likenesses of Daniel Craig, Judi Dench, and Joss Stone. Bad budget?”

    Yeah, if anything I’d expect all those expenses to have a negative impact on the game’s actual development budget. You think Bizarre were the ones who came up with the idea of spending money to get Bruce Feirstein as a writer? Not likely. You think Bruce Feirstein made the game better? Not likely.

    #66 4 years ago
  67. Blerk

    For shame. Perhaps if Activision had actually bothered to do some publicity for Blood Stone and not just quietly thrown it out to die alongside Call of Duty it might’ve even sold a few copies.

    I wonder if Microsoft will dig into their wallets, given the PGR-reboot rumours of late?

    #67 4 years ago

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    Stardock has revealed Ashes of the Singularity, a new take on sci-fi RTS. Ashes of the Singularity is described as “not an RTS battle, an RTS war” which sounds pretty exciting. Built on Oxide Games’ Nitrous Engine, Ashes of the Singularity boasts of thousands of units on screen at a time, each with multiple targeted […]

  • Disgaea 5: meet Zeroken and Christo

    Disgaea 5 developer Nippon Ichi has dropped a ton of new information regarding its next RPG. Disgaea 5: Alliance of Vengeance is coming to PS4 in Japan this month ahead of its western launch in northern autumn. Gematsu has gathered all the latest intel on the RPG from a recent Nippon Ichi press release. Head […]

  • Skyworld VR strategy game looks kind of like playing with toys

    Skyworld is a new turn based strategy designed for use with VR headsets. Skyworld comes to us from Vertigo Games, and will be compatible with Valve’s Vive headset. IGN reports Vertigo has worked in close collaboration with the SteamVR project, so Skyworld will support both seated VR and full-room features. Think about that while you […]

  • Link and Ganon battle in new Legend of Zelda fan film

    The Legend of Zelda fans are clearly a very clever bunch. The production values on this Legend of Zelda fan film are through the roof. This is only the teaser, with the full movie from PlayerPiano to follow, and we’re pretty excited. By the way, Netflix is said to be working up a Live action […]

  • Underworld Ascendent backers unlock Lizardmen, more stretch goals available in final hours

    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]