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Rebooting Devil May Cry was a “no brainer,” says Ninja Theory

Thursday, 7 October 2010 12:04 GMT By Johnny Cullen

dmc5

Ninja Theory chief Nina Kristensen has told Develop that the chance to reboot Capcom’s Devil May Cry was a “no brainer.”

The Cambridge studio releases its next title Enslaved: Odyssey to the West in the UK tomorrow, but is already hard at work at DMC, which it announced at TGS a couple of weeks back for PS3 and 360.

“I think with Devil May Cry, [the deal] was a great opportunity. It is a beloved franchise and for us it was a very good fit – it’s all about the things we love; high energy fighting and cool cinematics,” said Kristensen.

“It was also a project that wasn’t an original IP, which we’ve never tackled before. This deal was of course a no-brainer for us.”

The biggest change that was noticed during the unveil of DMC was the style and look to main character Dante, which didn’t sit too well with fans of the series and its creator Hideki Kamiya.

But Kristensen said Capcom Japan wanted Ninja Theory to “go crazy” with its design for the character, adding further the publisher came to the studio about the reboot because it would “add something to the franchise that hadn’t been seen before.”

No date yet has been given for DMC.

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48 Comments

  1. Psychotech

    shitstorm incoming

    #1 4 years ago
  2. Erthazus

    “high energy fighting and cool cinematics”

    Wut?

    #2 4 years ago
  3. Madeira

    You’d think NT would be the worst possible choice for a DMC game.

    We already know how this is going to turn out. It’s going to have a lot of money on the screen, with great voice acting and cinematics, and have slow, simplistic, laggy gameplay. And still get great review scores.

    #3 4 years ago
  4. Psychotech

    ^this.Man do they know what gamers want!!!

    #4 4 years ago
  5. G-Sama

    let me get that straight…
    So capcom wanted NT to go crazy(and that’s what happened)With Their designs to attract new twilight fanboys…and let all the old fans burn in hell!!!

    I can see that capcom is the one gone crazy!!

    #5 4 years ago
  6. StolenGlory

    Yeah, Capcom said ‘Go Crazy’, not ‘Go Retarded’.

    You never go full-retard.

    #6 4 years ago
  7. back_up

    Ass hole Ninja gay Theory keep your mouth shut.Everyday there is topic about Ninja gay Theory. LAst time Ninja Theory butt was paining for heavenly swords 2.

    #7 4 years ago
  8. LOLshock94

    @6 hahahaha tropic thunderrrrrrrrrrr

    #8 4 years ago
  9. Michael O’Connor

    Oh god. The comments here just get worse and worse…

    I’m not even going to bother this time.

    #9 4 years ago
  10. reema

    I liked the trailer if it wasn’t supposed to be a Devil May Cry game. Gosh, I miss the old Dante =(

    #10 4 years ago
  11. Elven_Star

    @9
    You just did.

    #11 4 years ago
  12. Michael O’Connor

    @11 Trust me, if I was “bothering” my post would be five paragraphs longer.

    #12 4 years ago
  13. SET

    Indeed. No brains were involved in creating such a reboot.

    #13 4 years ago
  14. Elven_Star

    Ruining this franchise was much harder than making a good game out of it. Ninja Theory is just imba.

    #14 4 years ago
  15. StolenGlory

    @12 Thank fuck for small mercies then.

    #15 4 years ago
  16. YoungZer0

    I think I’ll just do the same thing Michael does.

    It’s like Kindergarten in here.

    #16 4 years ago
  17. Elven_Star

    @16
    “I think I’ll just do the same thing Michael does.”
    Trolling non-stop?

    #17 4 years ago
  18. Michael O’Connor

    @15 & 16, Juvenile.

    The internet’s modern definition of trolling: Being capable of critical thinking.

    #18 4 years ago
  19. Elven_Star

    @18
    When your opinion is _ALWAYS_ against the majority’s and your sole purpose of expressing it is starting stupid discussions, you’re a troll.

    #19 4 years ago
  20. YoungZer0

    @19: That’s not the definition of troll.

    #20 4 years ago
  21. Michael O’Connor

    @18 Actually, no, a troll is someone who posts with the deliberate intention of causing a negative reaction out of other people.

    I post to express my opinion. If someone reacts negatively to that, the problem here most assuredly isn’t with me.

    Claiming its “always” is not only vastly overstating it, but it also ignores some pretty critical proof to the contrary. My absolute adoration for LittleBigPlanet being just one example. My praise for Sony’s first party line-up this year (besides one specific title) being another. And I can think of more.

    You’re just so busy observing my critical opinions (and I assure you, you’ve given me far more thought than I have you) that you’re intentionally ignoring the opposite side of the fence, that complete proves you wrong.

    You can *say* that I’m posting a different opinion solely for the sake of having a different opinion, but that doesn’t actually make it so.

    I find it interesting that I’ve been able to express differences of opinion with people like O.G. and Ghetto on here regularly, and they never take a grain of offence to any of it. You could learn by their example.

    I think someone just doesn’t like having their opinions challenged.

    After all, I’m not the one who came in here naming names and throwing insults at specific people. You were.

    #21 4 years ago
  22. StolenGlory

    “Oh god. The comments here just get worse and worse…

    I’m not even going to bother this time.”

    And then:

    “Actually, no, a troll is someone who posts with the deliberate intention of causing a negative reaction out of other people.”

    Contradiction is a bitch isn’t it?

    #22 4 years ago
  23. Erthazus

    :lol: Hillarious :D i love VG247 community.

    #23 4 years ago
  24. Michael O’Connor

    @22 There’s no contradiction there. It was a validated observation, not a unsubstantiated remark to deliberately rile up people.

    Here, this should help some people: http://www.google.ie/search?hl=en&safe=off&pwst=1&defl=en&q=define:Critical+thinking&sa=X&ei=e9CtTJ3MFcOQjAegtuFc&ved=0CBMQkAE

    Here, enjoy some good music: http://www.youtube.com/watch?v=V7r9yQG9PO8

    #24 4 years ago
  25. spiderLAW

    I do agree with Mike. While i was complaining about this game before, only so much griping is needed.

    All of you blaming NT anyways, need to stop and read the article again. Go back and read the previous articles on DMC as well. I dont even like NT myself but the real company to be angry with is Capcom. They basically said “We will piss on all our real fans for the chance to bring in some new blood.”
    Everything that NT speaks of about DMC is all permitted by Capcom. Its Their I.P. and they are allowing/supporting NT changes and even guiding them in a way.

    #25 4 years ago
  26. StolenGlory

    @24

    Oh I agree. It’s an observation that you yourself validated by being the troll in question.

    Awww look, you can link to a Google article pertaining to Critical Thinking. I’m about as impressed by that as I am assured by the fact that you know what the fuck you are talking about.

    #26 4 years ago
  27. Michael O’Connor

    @25 Danke.

    There’s griping, and then there’s comment #7.

    Big difference.

    @26 Based on your current behaviour?

    Vastly more than you do, junior.

    #27 4 years ago
  28. spiderLAW

    @23
    So do i. The problem with this community is that most individuals here seem to think that their opinions are above the rest of those who comment here regularly. Its funny really.
    And i mostly enjoy reading the arguements that come out of it.

    @27 You are welcome.
    Yeah, i dont know what is up with #7 ….that was a crazy whine that one came up with lol. O well, he must be that passionate about the subject rofl.

    #28 4 years ago
  29. YoungZer0

    @25: Agree. If anyone is to “blame” it’s Capcom. NT is just enjoying the freedom they were given.

    #29 4 years ago
  30. StolenGlory

    @25

    Look, i’m just not sold on the Dante design; as far as the rest of it goes we’ll see what NT can come up with.

    My main concern actually stems from the combat gameplay mechanics. Having finished Heavenly Sword and Enslaved (product loan is perhaps the best thing ever), I hope that the unspectacular combat which appears to be a NT hallmark right now gets sorted out for DMC, since any critic worth their salt will invariably make the combat in the game their first stop.

    #30 4 years ago
  31. Michael O’Connor

    @28 Thankfully the consistently intelligent regulars make up for the regular infestation of N4G bred rats.

    @30 I won’t deny that Enslaved combat seems lacking (though I’ve heard it really expands as you play), but Heavenly Sword’s gameplay was a divine slice of creamy, heavenly goodness… as long as you ignore the Sixaxis sections.

    #31 4 years ago
  32. StolenGlory

    @27

    ‘Junior’.

    That was just the level of blind assumption that I expect from an odious creature such as yourself.

    Stay classy Michael, stay classy.

    #32 4 years ago
  33. StolenGlory

    @7

    What the hell.

    #33 4 years ago
  34. Michael O’Connor

    @32 Always.

    It’s a logical assumption based on your behaviour. If you’re not actually younger than me but still act this way at that age, that’s just sad.

    #34 4 years ago
  35. StolenGlory

    @31

    Oh the combat does expand the futher you go into it, it’s just the fundamentals. There really isn’t a great variety to your attacks and you are fairly limited when it comes to mixing up melee combinations.

    The latter being something that they will hopefully place as a priority focus during the development of DMC.

    Don’t get me wrong Michael, I loved Heavenly Sword, but my affection for that title is bourne more from the visuals and the occasionally breathtaking battles, then the consistent merit of the gameplay mechanics themselves.

    #35 4 years ago
  36. StolenGlory

    @34

    Sad because I disagree with you and also because I voiced my dislike to your flamebaiting comments?

    Sure thing.

    You’re a funny guy Michael. I like you.

    #36 4 years ago
  37. spiderLAW

    @30 I definitely agree with that. I enjoyed Heavenly Sword but I didn’t find it spectacular. However, it did hold a heaping amount of potential that could have been easily executed in the next NT game. But, it seems they went the opposite direction with Enslaved.

    I am hoping that NT can really pull it off in DMC. Although I do not care for the new Dante either, if this is the only DmC game we are going to get for a while I would rather just keep judgment for the final product. Doing so will keep my opinion unbiased/untainted so that I can make a clear judgment based actually playing the game. I loved the DMC franchise, I don’t want to miss out on the opportunity to play another one over a poorly redesigned character model (hopefully skins/costumes will be available for unlocking)

    #37 4 years ago
  38. StolenGlory

    @37

    “I don’t want to miss out on the opportunity to play another one over a poorly redesigned character model”

    I agree with this.

    I mean at the heart of it, the whole reaction to the character design of Dante is highly knee-jerk and actually quite snobbish. We know next to nothing about the game itself outside of speculation and like the game itself, fans of the franchise will pick apart anything that they can get their hands on.

    That shouldn’t mean however, that we prejudice against the entire game just because of the character design.

    #38 4 years ago
  39. reema

    It’s true. Not Ninja Theory but Capcom is the one we should blame. But what I don’t remember anymore, did the fans like Devil May Cry 4 or not?

    Capcom’s decision to give the DMC franchise to another developer than in-house maybe has something to do with the critism on DMC4. I could be wrong though…

    #39 4 years ago
  40. StolenGlory

    @39

    Was I the only one who didn’t actually mind DMC4?

    #40 4 years ago
  41. spiderLAW

    @38 Absolutely :)
    I really liked DMC4. My favorite one besides DMC1

    #41 4 years ago
  42. reema

    @41
    I liked DMC 4 too. Maybe the fans didn’t liked Nero.

    #42 4 years ago
  43. Michael O’Connor

    @40 I liked it. I just felt I was playing through the same game twice.

    And Nero was a twat.

    #43 4 years ago
  44. spiderLAW

    @42
    Fans are mostly made up of adolescent whiners that are afraid of change.
    Nero was a cool character. His gameplay style was refreshing and added some more depth to it overall. He was just a young cry baby and thats the only thing about him i didnt like. They included Dante as well, and they made him a cooler character than ever as the Guide for Nero. He was like a Guru of sorts :)

    #44 4 years ago
  45. reema

    @44
    Fans are a tough crowd. I don’t know what Capcom is thinking. It feels like Ubisoft re-rebooting the Prince of Persia franchise and than going back to the previous reboot all over again

    #45 4 years ago
  46. endgame

    is that a guy or a girl in the picture?

    #46 4 years ago
  47. YoungZer0

    @30: I can understand that you’re concerned about this, but if you follow their interviews they just finished most of the design and will take their time in developing a combat system. Which probably means that it will be a lot different from their previous titles.

    @44: Agreed, Fans usually are afraid of change. Look at developers like Bungie for example, they always go back to listen what their fanbase has to say, the result is the same game being done over and over again.

    #47 4 years ago
  48. LordCancer

    Oh my goooood i love you new dante i want to have your babies!

    #48 4 years ago

Comments are now closed on this article.

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    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.