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May NPD: Alan Wake sells 145,000, beats Blur’s 31,000

Monday, 5 July 2010 17:41 GMT By Johnny Cullen

alanwake5

Oh dear. Gama‘s posted up NPD figures for Alan Wake, Blur, Split/Second and Prince of Persia: The Forgotten Sand for the month of May. It’s grim reading, quite frankly.

All four titles debuted in May, and all sold under 200,000. Three sold under 100,000.

Remedy’s Alan Wake sold 145,000, while Ubisoft’s PoP: The Forgotten Sand had sold under 100,000, despite releasing on five platforms.

Disney-published Split/Second made combined sales of 86,000 for PS3 and 360. Bizarre’s Blur sold only 31,000, although it was only on sale for five days at the end of the month.

All of these titles are in massive contrast to the combined 1.5 million sales of Red Dead Redemption, which gave both the 360 and PS3 versions first and second in the software charts on Thursday night.

Hear that? The sound of pain.

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52 Comments

  1. Phoenixblight

    To be expected imo. Alan Wake was am example of MS marketing machine hyping up a horrible game. Worst 40$ I have ever spent.

    #1 5 years ago
  2. LePlatypus

    @1

    +1

    #2 5 years ago
  3. Anders

    Jesus christ. Hard blow for Remedy, having worked on Alan Wake for about six years.

    #3 5 years ago
  4. Malmer

    That is so sad. Alan Wake is easily one of this year’s best games. Maybe it was a too cerebral game for the general Xbox crowd in the US.

    Had they released one month earlier or later they would have done much better.

    #4 5 years ago
  5. G1GAHURTZ

    So surely this is proof that heavy marketing =/= high sales.

    #5 5 years ago
  6. Johnny Cullen

    I liked Alan Wake. Shame to see it didn’t sell as well as it should.

    #6 5 years ago
  7. The Hindle

    Unless its done well in Europe i cant see a sequel happening, the question now is what happens to Remedy? they said just before AW came out they had bet the farm on it. Id say POP is dead as well btw.

    #7 5 years ago
  8. Erthazus

    I just borrowed Xbox 360 for that game. Really wanted it on PC back in a day, but when i played it… It was just an OK game with locations like: Beautiful forest, beautiful forest, beautiful forest, beautiful forest. With stupid car driving levels.

    Surprisingly it has a good story (a little bit cliche from other novels and books, but it doesn’t matter to me), but dialogs were urgh…

    It’s just sad that creators of Max Payne that i really liked back in a day. It was a brilliant game back in the day and Remedy created this.
    Graphics are ok, back in a day i was like: WOW.

    PS: Split/Second in my opinion deserve more sales, but game was OK. Great idea, not so much for the execution and balance.

    #8 5 years ago
  9. Hunam

    I’ve just started AW and I think it’s rather grand. Has the correct amount of daft in it.

    #9 5 years ago
  10. Anders

    Remedy is a pretty small studio, so they will probably be able to stay afloat. For now, at least. I can imagine that getting funds for a new project is another story.

    #10 5 years ago
  11. Phoenixblight

    @4

    It was not a cerebral game. Pretty straight forward story nothing about it made it “scary”. It was like playing Goosebumps which I read back in 2nd grade. If they wanted scary they should have looked at Deadspace or PS2 era Silent Hill. Look at what those two games did, they used the background music and environment to scare the audience and it worked at least for me it did. Within the first two hours it became a third person shooter and you knew there was a battle coming when you found cache full of ammo.

    #11 5 years ago
  12. Hunam

    If you think it was about being scary then maybe it was too cerebral for you :P

    #12 5 years ago
  13. Phoenixblight

    @12

    Thats what MS was trying to sell it as. As a survival horror and why I bought it because I wanted to play a horror game.

    #13 5 years ago
  14. El_MUERkO

    Sorry to see Split/Second and Blur do so badly but what they were doing being released together I’ll never know, talk about shooting each other in the feet.

    I bought Split/Second after playing it at the Eurogamer Expo, well worth getting, loads of fun… however if I was only going to get one game in May then I would have bought Red Dead Redemption.

    Publishers need to stay far, far away from the behemoths or their new IPs will get crushed.

    #14 5 years ago
  15. RomaTotti10

    I remember reading that you could get Blur for $10 or $20 online. That’s probably the reason the number is so low.

    #15 5 years ago
  16. ivycrew707

    @14 good point, I sometimes think thats why some ps3 games only do so-so or not as “gamers” expect from numbers. To many good games (or expected to be) all in same time frame, and right before or after a high demand game

    #16 5 years ago
  17. get2sammyb

    Those Blur sales are most concerning. Sure, its an iffy concept (perhaps), but with heavy marketing and the game actually, y’know, being quite good, 31,000 is ridiculous.

    I fear for Singularity.

    #17 5 years ago
  18. Erthazus

    @17 Blur is good? Lol?

    #18 5 years ago
  19. SlayerGT

    I pulled out my old Xbox and my buddy and I have been playing the shit out of PGR2. That game is still awesome. Makes me sad actually.

    #19 5 years ago
  20. Robo_1

    Blur is actually a really solid game, espescially online. It deserved to do a lot better than it has done, as did Split Second. I’ve not played Alam Wake so can’t speak to it’s quality, but I hope it doesn’t mark the end of Remedy. Max Payne was brilliant back in the day.

    Does anybody know how Mod Nation Racers fared?

    #20 5 years ago
  21. Rudderless

    Alan Wake’s sales aren’t that much of a surprise given MS’s worrying lack of marketing support for the game. Was almost as if they expected the hype (which had been steadily dropping the longer it was delayed) would carry it.

    #21 5 years ago
  22. NiceFellow

    Should have launched on PS3, 360 and PC. The title/genre was not a good fit for general 360 demographic and Remedy paid the price of limiting themselves in potential customer base.

    On all three, worldwide, it would have saw 1M easily enough, but with that launch and I gather a weak opening outside US (where 360 is much weaker than US) the title will now really struggle to reach 1M if ever.

    Pity, as while it’s too actiony to be a true survival horror, too obvious to really reach Twin Peaks (an obvious inspiration) levels of oddity and too conservative to remotely reach the surreal creeps of a Silent Hill title, it’s a polished, competent game from a good developer that has been artificially limited.

    I just don’t get why any company would make an exclusive unless they’re first party or very, very sure it’s going to be worth it (i.e. being paid over the odds by MS or Sony to cut out the other platform).

    #22 5 years ago
  23. Gekidami

    Microsoft paid to make the game and published it (but i dont think they own the IP). So thats that.

    #23 5 years ago
  24. ExclusivesMostly

    @22: Agreed!

    #24 5 years ago
  25. Hakkiz

    AW should be over 0,5 million by now, so it’s not doing that bad actually. Still a bit disappointing. As much as I loved the story and atmosphere, it has that certain feeling that they needed to get it out asap. Hopefully the PC version will return after the DLC packs to boost the numbers.

    #25 5 years ago
  26. _LarZen_

    Alan Wake is one of the best games so far in 2010.

    #26 5 years ago
  27. Phoenixblight

    @25

    You are right according to VG charts it just barely broke half a million.

    http://www.vgchartz.com/game.php?id=13817

    They were developing the game for 6 years so of course it had to be pushed out. There are DS games that have sold more than that and they cost a fraction to develop.

    #27 5 years ago
  28. ekfight

    Im really confused over all this hate for Alan Wake.
    The gameplay was SUPER smooth, graphics were great, story had humor, drama, and always kept you wanting more. People are saying the subtleties to this game werent scary?? I seriously dont know what the entertainment industry has to do to scare people anymore. That game had more atmosphere than hundreds of movies and games combined over the past decade

    Sure you were in the forest alot – but thats where the town was located… would you rather alan wake skydive while fighting skydiving shadowmen??

    #28 5 years ago
  29. Phoenixblight

    @28

    Play Deadspace.

    #29 5 years ago
  30. ekfight

    @29

    I love Deadspace. Way to miss the point by simply pointing out another good game.

    Thats the problem elitist gamers have nowadays. If a new game doesnt live up to and exceed the kingpin game in its genre – then the game is shit.

    The new Castlevania game is going to be superbly awesome, but people wont shut up about god of war comparisons.

    So yes, Ive played deadspace and loved it. Thats got nothing to do with what im saying though.

    #30 5 years ago
  31. Demiath

    I’m playing through Alan Wake right now (just finished Chapter 5) and it’s…pretty generic. Strong art direction and loads of pretty volymetric fog only goes so far when the gameplay is a linear slog through endless nondescript forests and the shooting mechanics are simplistic and repetitive. Deserves to sell more than 150k for the great atmosphere alone, but Game of the Year material it ain’t…

    #31 5 years ago
  32. jamjam

    Think the Blur sales are a bit misleading, it was only out for the last few days in May. Not saying it’s going to be a mega hit but I don’t think it’s quite the flop suggested here.

    & Erthazus, yes, Blur is bloody good. Check RLL – it’s getting a lot of love from people.

    #32 5 years ago
  33. Phoenixblight

    @29

    I enjoy originality in games but Alan Wake had none. The story was straight forward and nothing was awespiring like Silent Hill 2. Not going to spoil AW for those that are/haven’t play it but there is nothing original about it.

    What made Deadspace great was not just the story but the atmosphere and the background noise. Alan Wake didn’t use none of that, it was a generic third person shooter with shadowmen. Granted it had great eye candy but at the end of the day thats all it had….

    #33 5 years ago
  34. threadzilla

    I loved Alan Wake…the problem with it though is that it is so short that many people probably rented or sold back copies.

    #34 5 years ago
  35. Happy Hardon Harry

    I don’t feel one bit for Alan Wank, MS were being assholes regarding exclusivity of the title.

    Also the 360 never did the game justice i.e. sub-HD, plus the game tore like bastard due to no V-Sync.

    A mediocre title indeed.

    #35 5 years ago
  36. _LarZen_

    I think the people “hating” Alan Wake is people that jumped on the hype train and did not get what they dreamed about.

    As a fan of books and movies from Stephen King and H. P. Lovecraft I found something in Alan Wake I have been missing for a long time.

    It felt like a game made for adults with a story that draw me in and it was like watching a realy good tv series.

    I hope Remedy and other developers wil continue to make games like this, in a time where brainless fps games dominate the market.

    #36 5 years ago
  37. Happy Hardon Harry

    6 years to develop and under half a mill sold is a fucking disaster considering the amount of bread it took to develop the game.

    I agree with post 22, this should’ve been multiplatform. Deserves MS right after the way they treated the PC gamer regarding exclusivity of the title.

    Karma’s a bitch isn’t it…

    #37 5 years ago
  38. nightwalker

    LOL, Alan Wake is probably the best single player game on the 360. The graphics were great, don’t know what game you were playing…

    It had a great story, great action, and the best atmosphere I’ve seen in years. It destroyed RE5 easily.

    But to each his own I guess.

    #38 5 years ago
  39. nightwalker

    I’m sorry but how can you say Alan Wake’s story wasn’t original? That makes we think you either didn’t understand it or didn’t even play the game.

    #39 5 years ago
  40. Phoenixblight

    *cough* http://www.amazon.com/Blob-That-Ate-Everyone-Goosebumps/dp/0590568922 *cough*

    “Would-be horror novelist Zackie Beauchamp finds a beat-up old typewriter in a burned-out antiques store and takes it home to begin writing his opus on a giant, pink blob monster, only to discover that every word he writes is coming true.”

    Hmm sounds familiar does it not

    #40 5 years ago
  41. Galactic_Barret

    Heh, goosebumps.

    #41 5 years ago
  42. LOLshock94

    it servers remedey right for makin AW a shorter game coz e32006 had AW and it had a bit of free roaming

    #42 5 years ago
  43. Demiath

    @39: Thinking Alan Wake’s story was even the least bit original makes me think you’ve never, y’know, read a mediocre Stephen King-style novel in your life…

    #43 5 years ago
  44. ivycrew707

    Today I realized numbers mean nothing to gamers who don’t read sites and forums which is probably 9 out of 10

    #44 5 years ago
  45. Blerk

    It’d be a shame if they didn’t get enough sales to make a sequel to Alan Wake. It’s not the classic it should have been given the amount of time it was in development, but there was a solid base there which could’ve provided an excellent platform for a more rounded sequel. The story and the environments were great, with a little more variety in the gameplay and a little less reliance on the ‘linear corridor’ approach it could’ve been something really special.

    #45 5 years ago
  46. Gadzooks!

    That’s a rather dissapointing figure for Alan Wake. It deserves much, much better.

    Alan Wake had easily the most atmosphere of any game I’ve played, nice fluid gameplay and was absolutely stunning to look at.

    I never saw a single advert for it on TV though. I guess MS was too busy pandering to Wii owners to bother promoting one of the best games this gen.

    I’d imagine Remedy are a tad pissed at MS. It’s like a shoe manufacturer sponsoring an olympic athlete only to send him on the track wearing a couple of bin liners on his feet.

    #46 5 years ago
  47. Phoenixblight

    @26

    I dunno I saw commercials for all the time on my favorite channels; Comedy Central, Cartoon Network and G4. I saw at least every other commercial break.

    #47 5 years ago
  48. Gadzooks!

    @47

    “my favorite channels; Comedy Central, Cartoon Network and G4″

    That would explain it then. They blew their advertising budget on ADHD children when it’s a game that appeals to adults wanting a bit of style, atmosphere and pacing.

    #48 5 years ago
  49. Blerk

    They advertised Alan Wake on Cartoon Network? Seriously? :-D

    #49 5 years ago
  50. Gadzooks!

    @49

    Apparently so. Someone in the MS marketing department needs to be fired. In fact, the whole marketing department seem to have a fundamental lack of understanding of what they are marketing.

    #50 5 years ago
  51. Blerk

    glol! Talk about totally missing your potential audience! They may as well have flushed the marketing money down the toilet! :-D

    #51 5 years ago
  52. AHA-Lambda

    shame about alan wake, expected it to do alot better :(

    I admit I thought AW was overrated but i’d like a sequel to continue the story.

    PS really bad number for PoP OUCH!! I bought it last week for sub £20 so i knew it was doing bad but damn ubi ****ed up!! And its not that bad actually =/

    #52 5 years ago

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    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]