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Yamauchi: How we put the Top Gear test tack into Gran Turismo 5

kazy

Gran Turismo mastermind Kazunori Yamauchi has detailed the process involved in adding the test track from Top Gear into GT5.

Speaking with Top Gear over on the official website, Yamauchi said he wanted to include the show's track because the program is "funny and interesting".

"We had a helicopter [to map the track] taking aerial photographs of the circuit, and had ground crews taking photos and measurements of the track all the way around," he said. "It took about three to four days to finish the whole thing".

The man himself even tried driving the track, but had to eventually settle in with the Stig to get a proper feel for it.

"I tried driving it myself, but it's really hard to find the driving line," he admitted. It's so wide that it becomes difficult to find markers and visual points. It was only after I sat with the Stig as a passenger that I finally realized where all the turn-in points and the correct driving lines were".

Hopefully, this bit of fun will not cause Kaz to get too angry when the game is finished.

It's out on PS3 sometime this year.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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