Command & Conquer devs chat gameplay, class structure

Tuesday, 16th February 2010 16:46 GMT By Stephany Nunneley


Lead designer Sam Bass and producer Jim Vessella are featured in a new developer diary for Command & Conquer 4, discussing how player choice comes into play throughout the game.

The video chats about some of the new changes in the game, along with class structure, and how C&C4 carries on the tradition of live-action cutscenes.

You can watch it over on D’toid.

While the game may be a close to the C&C storyline, it is not the end of the franchise, as EA’s John Riccitiello pointed out back in December.

The series will just get a revamp with Might and Magic creator John Van Caneghem, and may be released in the future as digital only.

C&C4 hits on March 19 for PC.



  1. Grimrita

    No base building though, a core feature of the game. I say, if it aint broke, dont fix it but C&C was a very stale RTS after Generals, especially when compared to classics like Dawn of War(original), CoH, World in Conflict and even Universe at War

    #1 5 years ago

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