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Valve announces Left 4 Dead: Crash Course DLC

Tuesday, 4 August 2009 18:27 GMT By Stephany Nunneley

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Valve has announced new DLC coming to Left 4 Dead titled Crash Course, due in September.

The storyline for it takes place between the end of the No Mercy campaign and the beginning of Death Toll.

It’s a new Campaign and new Survival maps, essentially.

As well as new locations and new dialogue from the original cast, a recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay, according to Valve.

A sneak peek of it will debut on GameTrailers TV next week.

It’s going to be free on PC and 560MSP on 360.

Full press release is below.

August 4, 2009- Valve, creators of best-selling game franchises (such as /Half-Life, Portal, Team Fortress,/ and /Counter-Strike/) and leading technologies (such as Steam and Source), today announced the next major downloadable content (DLC) update for its co-operative zombie thriller, /Left 4 Dead /(L4D)/, /the #1 new game title on Xbox 360 and PC in 2008

Entitled “Crash Course,” the latest DLC delivers new single-player, multiplayer and co-operative gameplay to both platforms. Targeted for release in September, “Crash Course” bridges the gap between the end of the “No Mercy” campaign and the beginning of “Death Toll” in the original game, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale.

While containing both Survival maps and a Co-operative Campaign, the primary goal of “Crash” is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game’s
existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.

“Since the release of /Left 4 Dead/ last November, the design team has been excited about creating new experiences for this world and allowing players to do the same, by releasing much of our internal toolset, like the Survival Pack and Authoring Tools,” said Gabe Newell. “We’re working with the fans toward the ongoing entertainment value of the product.”

/Left 4 Dead/ is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as /Counter-Strike/ and /Team Fortress/ with the dramatic, narrative experience made popular in single player action game classics such as the /Half-Life /series of games. Released in November of 2008, L4D has earned over 50 industry awards from outlets around the world and sold almost 3 million copies worldwide.

Left 4 Dead: Crash Course is targeted for release in September and will be available free of charge on the PC and for 560 Gamer points on Xbox Live.

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37 Comments

  1. SunKing

    Wow, someone’s excited to get this news out. :D

    #1 6 years ago
  2. Patrick Garratt

    Press release will be up in two secs.

    #2 6 years ago
  3. freedoms_stain

    I was really rather hoping for at least one new campaign. Here’s hoping ‘maps’ was a misquote

    #3 6 years ago
  4. Patrick Garratt

    It’s all there now. There’s a full campaign and new Survival maps.

    #4 6 years ago
  5. freedoms_stain

    Well that sounds a bit better.

    If history is anything to go by the new survival maps are likely to be the new scenario chopped up and blocked off into survival sections.

    #5 6 years ago
  6. Patrick Garratt

    Free for PC \o/

    #6 6 years ago
  7. ShiroGamer

    the suvrival maps are the crescendo maps of this campaign
    we waited all this time for this

    thank you valve

    I will be sure to buy L4D2 When its 15$

    #7 6 years ago
  8. Hunam

    Is this Valve’s move to smooth things over with the PC crowd or to upset the console crowd? I dunno, but it’s glorious!

    #8 6 years ago
  9. Johnny Cullen

    Valve did say there was DLC planned for L4D1 before L4D2 was announced.

    #9 6 years ago
  10. Psychotext

    “Free for PC \o/”

    I haz a PC! \o/

    #10 6 years ago
  11. Johnny Cullen

    I too have a PC.

    Which cant run L4D.

    It was barely managing yesterday, let alone for L4D :(

    #11 6 years ago
  12. Psychotext

    I pretty much always buy Valve games on the PC… for these sort of reasons. :)

    #12 6 years ago
  13. Hunam

    “Valve did say there was DLC planned for L4D1 before L4D2 was announced.” That’s the line they’ve been running since they announced L4D2 though. Like, it’s the fanbases fault for getting upset. Like it was mentioned in passing, or at the same time they said Episode 3 was coming.

    #13 6 years ago
  14. Hunam

    Anyone remember Episode 3?

    #14 6 years ago
  15. Johnny Cullen

    Keighley better ask that question to them on that GTTV episode next week.

    #15 6 years ago
  16. odessa

    New Achievements incoming!

    #16 6 years ago
  17. Patrick Garratt

    I’m pretty pumped, to be honest. In fact, I can’t believe I haven’t been playing it all the time since it launched.

    #17 6 years ago
  18. frostquake

    ATTENTION PAT or STEPH:
    Could you contact Valve and find out Why it is free on the PC and Cost on the 360??? Does it have something to do with the fact that it was mostly PC people signing the petition? Do we need to start a petition for a free version on the 360? Set My Left 4 Dead Content Free!! We know it can be a free update on the 360, because there has been other content that was FREE! Don’t let Valve get off either by passing the buck and saying that Microsoft Decides if content is free or must be charged for, because that is udder BullShit!

    #18 6 years ago
  19. Patrick Garratt

    I’ve just mailed Doug. Cross your fingers.

    #19 6 years ago
  20. Tonka

    YEAH! FUCK YOU VALVE! FUCK YOU TO HELL!
    /signs petition

    #20 6 years ago
  21. Patrick Garratt

    haha

    #21 6 years ago
  22. freedoms_stain

    @18, probably something to do with the fact that on PC they’ll distribute it via Steam which will cost them next to nothing anyway since they own it and on Xbox they have to distribute it via Live, for which Microsoft will charge them.

    #22 6 years ago
  23. frostquake

    @22 But they have already distributed DLC for free on L4D on the 360….I smell a dirty stinking rat! ;)

    #23 6 years ago
  24. freedoms_stain

    @23, and now perhaps they’re recouping the losses?

    edit: plus I really don’t think they could’ve got away with charging for Survival Mode, it should’ve been there from the start.

    There was really nothing new in that DLC pack.

    #24 6 years ago
  25. ecu

    I’d bet 560MSP that the 360 pricing is Microsoft’s fault.

    Anyone remember the stuff with Braid, how Microsoft force the price even though the developer wanted to release it at 800MSP? And how they also wanted to release some free themes, but Microsoft told them to fuck off and slapped a 200MSP price on it/them.

    Yeah, it’s Microsoft at work here, too. They probably have premiums just to put something on XBL.

    #25 6 years ago
  26. Psychotext

    “Anyone remember the stuff with Braid, how Microsoft force the price even though the developer wanted to release it at 800MSP?”

    The Braid stuff was a bit different… they were Braid’s publisher.

    #26 6 years ago
  27. frostquake

    @24 It would make a TON of more sense to Charge on Steam…Valve would rake in 100% of the profits instead of just 30% of the profits on the 360. I am sure the Microsoft has something to do with this, but Valve has a TON of clout behind them, unlike the indie company that did Braid! Valve could have said Fine you won’t let it be free, then were moving over to another Console and you can kiss our green assess goodbye!

    I would just like to hear it from Valves own LIPS!! I would like to hear them say..We gave it for free to Microsoft but they insisted on charging for it, and we are making ZIP on it! I have a feeling the 360 MS points went to Microsoft’s Coffers and 200 MS Points goes to Valve Coffers.

    I am just saying there should be NO preferential treatment. Let me Say that I HAVE NO DOUBT that if it were FREE on the Xbox 360 and cost $7.00 US on Steam…PC Advocates would Be Crying Out and Spewing forth Steamy Hot Magma! Just be Fair..if it is Free then make it Free all the way around, if you must Charge then Charge all the way around.

    #27 6 years ago
  28. Michael O'Connor

    “Could you contact Valve and find out Why it is free on the PC and Cost on the 360???”

    Microsoft puts mandatory prices on downloadable content on Xbox Live. The only way a developer can release something on it for free is if they take a cut of the cost, essentially paying Microsoft to allow others to download their content.

    Which is pretty retarded.

    #28 6 years ago
  29. freedoms_stain

    @27, it’s not about profits, I’m sure it would be free on 360 if they could deliver the content via their own servers like they do on Steam, but MS charge for everything that goes through Live, Valve already released the Survival Pack for free, which cost them money, now they’re releasing more DLC which MS is going to charge them more for, it makes sense for them to put a small charge on this one so they’re not bleeding more money to release content via Live.

    #29 6 years ago
  30. Michael O'Connor

    It’s an unfortunate set-up, but the blame in this case should go to Microsoft, not Valve.

    #30 6 years ago
  31. frostquake

    @29 I understand what your saying. Valve has quite a bit clout however, and I would like them to push a little against the big Green Monster known as Microsoft. I don’t think Microsoft would like Valve removing L4D from their system and putting it on another Console! For once I would like to see Microsoft absorb the costs on content they would like to keep only on their console and not another console!

    #31 6 years ago
  32. freedoms_stain

    @31, given Valve publicly refuses to support MS competitors they’d pretty much be shooting themselves in the foot by taking future L4D titles away from MS, particularly in light of the fact that L4D2 is almost complete on an MS system and they’ve already plowed a ton of money into it.

    And why should MS have to host content for anyone for free? The financial side of the gaming world is balanced on a thread, free just isn’t as viable any more.

    #32 6 years ago
  33. frostquake

    @32 “The financial side of the gaming world is balanced on a thread, free just isn’t viable any more.” Good Point..more then a good enough reason to charge for it on steam!

    #33 6 years ago
  34. odessa

    It will cost on Xbox LIVE because they will have included new achievements. You have to charge if you want to include them, which is why the first free DLC didn’t have them.

    #34 6 years ago
  35. Pyrix

    Indeed, Microsoft’s rules are that games are allowed to add 250 points of achievements to a game with paid DLC. However, it is unlikely Valve would let a 560MSP price be whacked on it just for the achievements, and Microsoft’s achievement rules are broken all the time nowadays anyway (Halo with 1750, Fable with 1350 etc.).

    It’s more likely Microsoft just forced the 560MSP price, and to be honest, that’s about £5 and I’m prepared to pay that price for the DLC.

    #35 6 years ago
  36. Hunam

    1750 is the new rule actually…

    #36 6 years ago
  37. Artheval_Pe

    Just be Fair..if it is Free then make it Free all the way around, if you must Charge then Charge all the way around.

    Well, the thing is : If you charge for it on the PC, you’d better not release it at all. The difference lies in the fact that on the PC, Valve basicly tells the community to add value to the game by creating maps for free. If Valve (or Epic for that matter), starts charging for maps on PC, they can pretty much say goodbye to their customers, and they will piss off modders who will demand (as it is their right) to be paid for their work as well.

    The other reason is that if you charge for maps, what happends is that a bunch of modders buy the maps, copy-paste them in Hammer and distribute them for free, and the developper can’t complain because the studio asked the community to use the tools at their disposal. In the end, if you rely on mods to build further the success of your game, you can’t charge for maps.

    And, when Valve was announcing the Survival Pack, they already said that basicly, Microsoft didn’t want to allow them to release it for free, and Doug Lombardi implied later that having the Survival Pack as a free update on the 360 was a very difficult thing to achieve.

    #37 6 years ago

Comments are now closed on this article.

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    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]