Ubisoft hit hard by piracy, working on solution

Monday, 27 July 2009 21:12 GMT By Nathan Grayson


In an earnings call today, Ubisoft announced a 50 percent sales drop from the same quarter last year, and attributed the brunt of that heavy blow to piracy.

“Altogether on console, the piracy is low,” Ubisoft head Yves Guillemot said. “On the PC the piracy is quite a lot. We are working on a tool that would allow us to decrease that on the PC starting next year and probably one game this year.”

On top of that, Guillemot noted that DS piracy is a larger-than-expected problem — something he hopes to rectify by selling physical pack-ins (like figurines) with games.

The PSP, also, has seen its fair share of piracy in the past, but now that the console possesses “new ways to control piracy,” Ubisoft is once again looking into potential projects on Sony’s handheld.

Thanks, Kotaku.


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  1. Michael O'Connor

    Lets see the pirates justify their actions when they have nothing left to pirate.

    #1 6 years ago

    This is going to get messy…

    #2 6 years ago
  3. Freek

    Can they back that up with proof though? Piracy does seem to be a nice easy scapegoat for dissapointing earnings. We don’t have to bother looking at the quality of our games, the budgets or our marketing strategy. Just say piracy and it’ll be fine.

    #3 6 years ago
  4. absolutezero

    How about you stop treating those who prefer to play games on a PC like a nasty under class Ubisoft and then I might start caring.

    #4 6 years ago
  5. anasui

    there’s no need of such a tool, Ubisoft PC games are so shit (/not counting the console ones, but I want to be generous) their appalling quality will be enough of a deterrent

    #5 6 years ago
  6. loki

    How stop PC game piracy? Only way: stop make PC ports and make only online PC games

    #6 6 years ago
  7. BC

    >> How stop PC game piracy? Only way: stop make PC ports and make only online PC games >>

    That solution won’t fix anything. Just take a look at companies who are doing exactly that. They still get pirated. For example, wasn’t Demigod getting roughly 10 pirates for every 1 legitimate buyer when it was released? World of Goo was reporting similar numbers.

    #7 6 years ago
  8. Monk

    what about Xbox 360 Piracy, it`s alot.

    #8 6 years ago
  9. SunKing

    Oh, Ubisoft, cry me a river.

    #9 6 years ago
  10. Psychotext

    @Monk: Can’t be that much. 360 software sales tend to be insane.

    #10 6 years ago
  11. DarkElfa

    I’ve played some of their games this year, it isn’t piracy.

    #11 6 years ago
  12. Artheval_Pe

    I’ve played Far Cry 2 and World in Conflict (developped by Massive, however) this year… it isn’t poor quality (except for the few annoying things in Far Cry 2 due to the fact that it was a console port)

    One good thing is, Guillemot seems less stupid than other publishers :
    “We need to make sure that the value is better when they buy the box then when they download (the game) from the Internet.”

    As for his tool to decrease piracy on the PC, I’m unable to imagine something that would really decrease bittorrent downloads… But putting more useful things in the box is a good start.

    #12 6 years ago
  13. Jadeskye

    it’s unpopular but if you required to have an internet connection even to play singleplayer games. Which basically all PC gamers have anyway. Surely they could figure out some kind of authentication system when you sign in.

    That seems like the best idea to me.

    #13 6 years ago
  14. tiddles

    “We are working on a tool that would allow us to decrease that on the PC starting next year and probably one game this year.”


    #14 6 years ago
  15. SticKboy

    @ Freek: That doesn’t really matter. Publishers have every right to combat any piracy at all, regardless of scale.

    When pirates start publishing figures for their activities, then maybe publishers will be able to produce specific metrics in their marketing strategies.

    #15 6 years ago
  16. Artheval_Pe

    Which basically all PC gamers have anyway.
    In the land of dreams that is. I know a lot of PC Gamers who don’t have an internet connexion, or a least not a permanent one (crappy Wi-fi that disconnects all the time for exemple).

    That seems like the best idea to me.
    Are you stupid or what ? What’s the partical purpose of what you are proposing ? It’s utterly useless against piracy, it’s against the rights of the consummers and it’s annoying only for the people who bought the game.

    It’s like attaching your customers goods to a chain going from their house to your store, after they bought the thing because there are thieves taking stuff in your store.

    When pirates start publishing figures for their activities
    They do. Look at the number of downloads of a specific torrent on torrent websites. The guy from Tweakguides draw figures based on that data.

    #16 6 years ago
  17. SticKboy

    It doesn’t make a difference anyway. Publishers hold the right to prop their content in any way they see fit. If you don’t like/want their goods, then don’t buy it!

    Just because you may not like their methods/practices, that doesn’t give you the right to own it without reimbursing the content provider – *especially* for entertainment media.

    #17 6 years ago
  18. Artheval_Pe

    Hey, I purchase all my games. Let’s get things straight here.

    And I’m not supporting piracy. That’s why I’m pissed off by DRM and stuff like that, because when I buy the game, there are things annoying me whereas people who don’t buy it can play the way they like.

    If you don’t like/want their goods, then don’t buy it!
    I like their goods, but not always what they come with.

    But it’s not a matter of what I buy or don’t buy, it’s a matter of respect for the consummers, for the people who are willing to buy the goods. Publishers use DRM because there are no proper laws on that matter. But it doesn’t change the fact that what some of them do with DRM is wrong and should not be allowed at all, like I’m not allowed to sell my cellphone to someone and then take it back from him by force.

    #18 6 years ago
  19. SticKboy

    Most implementations of DRM suck, it’s true. That’s why I switched over to playing console games in 2002!

    There have to be better solution out there, maybe Ubisoft actually have somthing that doesn’t penalise genuine customers… I suppose time will tell. In the meantime, there’s nothing that fucks me off more than whiny little pirates not shouldering the individual responsibility for their collective actions, one way or another.

    #19 6 years ago
  20. Michael O'Connor

    “How about you stop treating those who prefer to play games on a PC like a nasty under class Ubisoft and then I might start caring.”

    How about people stop stealing and they wouldn’t have to?

    #20 6 years ago
  21. dirigiblebill

    Technically, piracy isn’t theft. Yes it is. No it isn’t. Yes it is. No it isn’t.

    There’s no proven connection between increased piracy and decreased unit sales. Yes there is. No there isn’t. Yes there is. No there isn’t.

    /ticks checklist

    Right, that’s the main stuff. What’s next? Ah yes, frivolous interjections from too-cool-for-school outsiders who need to get a life.

    #21 6 years ago

    You forgot the bit where someone comes in and says that they live in Eastern Europe and could never afford to buy games anyway…

    #22 6 years ago
  23. Michael O'Connor

    “Technically, piracy isn’t theft.”

    Someone is stealing something they are legally obliged to pay for, which is not their property. That is theft.

    “There’s no proven connection between increased piracy and decreased unit sales.”

    The constantly plummeting sales of the music industry would like to argue otherwise.

    #23 6 years ago
  24. dirigiblebill

    I would agree that this is theft, personally, but as far as lawyers are concerned I believe it’s termed “copyright infringement”. Don’t quote me on that though.

    “The constantly plummeting sales of the music industry would like to argue otherwise.”

    The absence of conclusive statistical evidence that a pirated game = a lost sale would like to argue otherwise.

    My dog would also like to argue otherwise. His name is Frank.

    #24 6 years ago
  25. SticKboy

    *waves at Frank*

    #25 6 years ago
  26. JonFE

    Michael, there are lots of perfectly valid reasons why your target audience could stop purchasing your product (leading to lower sales) besides piracy and the music industry is no exception.

    #26 6 years ago
  27. anasui

    Piracy is theft, come on. But about Ubisoft, it would only be waste of bandwidth

    #27 6 years ago
  28. dirigiblebill

    @ SticKboy

    Don’t distract him. I’ve got him typing up a feature on the relevancy of PlayStation in South America.



    #28 6 years ago

    That’s true Jon, but the circumstantial evidence is pretty indisputable.

    If people can only get something that they want by paying for it, they will find a way to pay for it.

    If people have a choice of paying and not paying, it’s perfectly reasonable to come to the conclusion that a percentage of those who didn’t pay, could have paid.

    Even if it’s 0.1%, it’s still money lost.

    #29 6 years ago
  30. SticKboy


    #30 6 years ago


    3 posts in the same minute!

    That’s gotta be a record or something…

    #31 6 years ago
  32. dirigiblebill

    Wha? Wait a minute…

    /checks Frank’s monitor

    Get off VG247 this instant! No biscuits for you this evening. Now go make the coffee.

    #32 6 years ago
  33. SunKing

    I’m not going to argue for piracy, but I will say this: when I, a paying consumer, have to search “teh nets” for an illegal no-cd crack in the hope of getting a game working, something has gone terribly wrong. You can see a history of my growing hatred towards Ubisoft here and here. Ubisoft’s support for the PC platform has been diabolical, and so I have very little sympathy for their piracy problem, which is no doubt, in part, due to their own bad decisions. I agree that copywrite holders fully have the right to protect their product, but Ubisoft has gone about it the wrong way by effectively punishing legitimate users with an invasive bit of DRM.

    #33 6 years ago
  34. Artheval_Pe

    How about people stop stealing and they wouldn’t have to?

    The problem is that piracy is too easy because of internet, and there’s no way anyone could make piracy harder without completly shutting down internet, or reducing everyone’s bandwhith down to nearly nothing.

    So there is only one way to fight this issue : make sure that people don’t want to pirate games. Personnaly, I don’t pirate games, because I know that developpers need the money to thrive and make good games. Maybe publishers could explain that more to consummers (instead of the stupid adverts “Piracy if theft” => yeah, we figured that out about ten years ago) that piracy is really hurting everyone. Or, as Guillemot said, make sure that there’s something in the box that the player will want to have.

    Another problem is that :
    Piracy is theft, come on. But about Ubisoft, it would only be waste of bandwidth
    When people start thinking that some games are somehow below them, it’s easier to pirate.

    By the way, Halo is a waste of DVD space, that doesn’t prevent a lot of people from playing it.

    Ubisoft has gone about it the wrong way by effectively punishing legitimate users with an invasive bit of DRM.
    Agreed. (They are not however, the only publisher who did that). But I guess we should wait to see what they’re up to with their new feature.

    #34 6 years ago
  35. SunKing

    An issue is that while some people will pirate no matter what – free is free – others, who otherwise might be uncomfortable with pirating, are pushed over the edge by things like crap DRM. Publishers must find a way of rewarding the paying consumer, giving them a better experience – or at least presenting it as such – than with a pirated version. EA seemed to have got the message, and I was thrilled to see their reaction to the inevitibly high piracy figures for The Sims 3. A nice bit of smart PR that’s positive instead of negative.

    #35 6 years ago
  36. JonFE

    G1GA, speaking for myself, I purchase fewer music items now in my early 40′s with a steady income than I did 25-30 years ago on a weekly allowance, simply because my obligations and priorities have changed now that I have to support a wife and kid…

    That doesn’t mean that I resort to download my music to avoid paying for it. I’d download something I know I’d like and have on order just to get my hands on it while I wait for its delivery and something I already own on vinyl just for the convenience of listening to it while working.

    As for games, I purchase far more games that I end up playing, most of them in reduced prices I must admit but rarely second hand.

    Bottom line is that companies will always complain about revenue lost and will blame piracy, but sometimes they refuse to acknowledge their own shortcomings.

    The music industry, for example, chose the knee-jerking reaction of fighting the mp3 revolution instead of embracing it and adopting to its presence, losing valuable time and face in the process.

    They could choose to make their physical product more attractive (using unique packages, extra content etc) or cheaper (in the case of plain jewel cased CD’s) as the production cost should be lower now than 15-20 years ago, or even offer digital downloads before iTunes store became a standard; instead they complained until they were blue in the face.

    Surely there are people that will avoid paying for something every time given choice and the spread of faster downloads through ADSL means that more people have the opportunity and the means to pirate anything (just compare how easier is to search rapidshare nowadays instead of hunting for private FTP servers through IRC of yesteryear).

    However, IMHO, the answer to that should not be to punish your paying customers, making them jump through flaming hoops just to protect your revenue.

    #36 6 years ago

    Hmm… it’s a difficult one Jon.

    All I know is that I’ve just spent the best part of two years working on a game that I’m sure I’ll be able to find available for download within a couple of days of release, as is the norm.

    If my job and my livelihood come under threat because of poor sales, all I know is that I’m going to be upset at many things, including all of the people who are playing my game, but didn’t give any monetary contribution to my cause.

    Sure, the quality of the game is an issue, but as developers, we can address that from within.

    All that most devs try and do is put all of the risk of not having a successful product into their own hands, and suckey DRM is one of the ways of doing that.

    As long as there is the possibility that companies could lose money from illegal DL’ing, then people are going to see it as a threat and take steps to prevent it as much as possible.

    I’m not really a PC gamer, so the sort of DRM that you mention rarely effects me, but I don’t blame people for trying to make sure that they can continue to earn a decent income, and try and put some stability into their careers. Even if that means going through the process of upsetting gamers until a better solution is found.

    #37 6 years ago
  38. Artheval_Pe

    but I don’t blame people for trying to make sure that they can continue to earn a decent income, and try and put some stability into their careers. Even if that means going through the process of upsetting gamers until a better solution is found.

    People are not upset because they try to find a solution, even if it was a bad one. The problem is that DRM have nothing to do with piracy. It’s not a solution because it has nothing to do with the problem.

    Putting DRM in your game is like cutting your children’s arms with an axe to prevent your neighbor from stealing stuff in stores : It’s completly unrelated, and the problem is that publishers still fail to understand that.

    Apparently, most people don’t know that pirated games are available for download everywhere and that pirated versions don’t have DRM or anything at all because the people who make them available also remove those things.

    On one side you have the pirates who get DRM-free version of the game, and on the other side, legitimate consummers who have to put up with stuff like cd-check, internet activation and limited installs.

    Piracy is strong because year after year, while the industry tries to fight piracy, it leads people to find out that a pirated game is a better game than a game you bought at the store. It also leads people to learn how to pirate a game when they can’t play the game they bought because of DRM. And when you know how to pirate a game, most of the time, you continue to do so with other games.

    #38 6 years ago
  39. JonFE

    G1GA, I wish I had the best solution to this problem (I’d probably get a fortune selling it to interested parties), but, alas, I do not.

    However, I wish you luck for your professional and personal endeavors. Being a software developer myself (but in a heavily customized field to be really affected by piracy, as it has to be tailored to the customer) I can sympathize with your concern.

    #39 6 years ago

    @ Artheval_Pe:

    I understand that DRM doesn’t make much difference to those who are commited to cracking and hacking, but it’d be pretty negligent of a company not to try and stop them.

    The simple reality is that the only other option is capitulating to the hacker’s determination to break codes and just relying on people’s ‘good will’ to not use your game illegally. Which doesn’t really sound like a reasonable option when you think about it.

    Sure, I know all about the stories of one or two games that don’t use any copy protection and sell well, but I’m not sure if this would be the case if they suddenly weren’t the exception to the rule. Games companies have to do something, and have to try different things until they find a solution that everyone is happy with (i.e. cloud gaming).

    Besides, the best way to deal with a retailer/company who sells you a product that you are unhappy with is to stop buying their products. I don’t agree with the idea that people have some sort of right to play and own a game whilst claiming to despise the developer/producer.

    If I don’t like a company, I don’t use their products. I advise my friends not to buy their products and I get my enjoyment elsewhere. Even if Acti or IW did something to offend me, I wouldn’t buy or even play their games anymore.

    @ JonFE:

    Thanks fella, I appreciate it.

    #40 6 years ago

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  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]