Sony impressed with Microsoft’s motion controller despite certain issues

Thursday, 4th June 2009 18:40 GMT By Stephany Nunneley


John Koller has said that Microsoft’s new motion sensor controller is impressive, but the company may have some issues when it comes to certain genres that require a “hand” controller.

“Microsoft’s is impressive because it does a full-body scan,” he told Gamasutra. “But depth issues with the Z axis is something Sony avoids. The PlayStation Eye is more accurate and more precise. Microsoft’s [solution] is going to have issues with shooting games, for example.

“We want to be as diverse as we can; the controller that we’re looking at will be open as possible.”

Don’t expect it to land anytime soon, though, especially this year.

“It’s not going to be this calendar year,” said Koller. “Developers are looking at it now.”

More through the link.



  1. Syrok

    Is this not controversial/fanboy-ish enough to comment on?

    #1 6 years ago
  2. polygem

    yea…this is very strange indeed…

    #2 6 years ago
  3. Robo_1

    Aaron Greenberg giving reasonable interviews, Sony complimenting Microsoft… have they been told to grow up by their Mums or something. :)

    #3 6 years ago
  4. polygem

    i decided to make a start: on the 360 natal can scan a real gun or an ugly plastic one ms will put on market for this purpose…you can use this gun as “controller”. natal will recognize when you pull the trigger…that´s the promise at least…don´t forget to unload.

    #4 6 years ago
  5. deanimate

    from what ive seen of both techs im more impressed with sonys.
    i cant imagine playing a game, a good game, with no controller at all. maybe i’ll be proved wrong but i think sony has the better chance to create some decent games.

    although as far as the tech goes, microsofts is definitely the most impressive in what it manages to do.

    i just hope it means some good games from both parties. or will they go the nintendo route and have a load of shite, gimmicky games? :O

    #5 6 years ago

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