Tue, Mar 10, 2009 | 10:19 GMT
Killzone 2 patch detailed, bosses dev diary released

Guerrilla’s posted up all the details from last week’s Killzone 2 patch.
Here’s what got fixed:
- Stability issue regarding randomly named games has been resolved.
- Stability issue where rapidly tapping (X) causes a crash on spawn-select has been resolved.
- Stability issue regarding the Saboteur’s disguise ability has been resolved.
- Stability issue regarding game creation with a blank name has been resolved.
- Stability issue with repeatedly entering/exiting game has been resolved.
- Ignore list functionality has been corrected.
- Unlocking of the “Front Runner” Medal has been fixed.
- Incorrectly awarding victory to clans who don’t show has been fixed.
- Battle Replay for Corinth Crossing not appearing correctly on Killzone.com has been fixed.
- Issue with not being able to defuse the Search and Destroy objective has been resolved.
- HUD issue when playing as a Medic during Assassination mode has been corrected.
- Controller input has been slightly tweaked and modified.
- Exploit of shotgun auto-lock on has been fixed.
- Issue with D-charges in Campaign mode has been fixed.
The developer’s put out a new dev diary for the shooter as well, which is apparently the last. It details the game’s bosses, so don’t watch if you haven’t played it yet. After the break.


9 comments
#1
Gekidami
09/03/09, 8:28 pm
*coughlastweekspatchcough*
#2
Patrick Garratt
09/03/09, 8:29 pm
Ta.
#3
SplatteredHouse
09/03/09, 8:53 pm
“Incorrectly awarding victory to clans who don’t show has been fixed.”
That must have been a fun exploit for someone to have found! :p
#4
lelik
09/03/09, 10:55 pm
Controller input has been slightly tweaked and modified.
wut?
#5
g00nerz
10/03/09, 10:09 am
VG247:
“And it says nothing about controls, in case you were wondering.”
Hmm. Blind as a bat are we?!
“Controller input has been slightly tweaked and modified”
#6
Patrick Garratt
10/03/09, 10:19 am
Yeah, sorry. I’ll change that. Must have been half asleep.
#7
DrDamn
10/03/09, 10:54 am
It’s a very good change to the controls too. Deadzone made smaller and acceleration toned down a little. Makes it easier to do small adjustments and track targets. Still maintains a weight to the controls too.
#8
scuz
10/03/09, 11:46 am
so you’re saying i can rotate my stick in circles and my gun will do circles now too?
ohthankfuck
#9
g00nerz
10/03/09, 11:50 am
@Patrick
Come on son, buck your ideas up.
Btw, that picture looks like a big daddy (with a huge gun), in Killzone? Weird.