Tue, Mar 10, 2009 | 10:19 GMT

Killzone 2 patch detailed, bosses dev diary released

killzone2a

Guerrilla’s posted up all the details from last week’s Killzone 2 patch.

Here’s what got fixed:

  • Stability issue regarding randomly named games has been resolved.
  • Stability issue where rapidly tapping (X) causes a crash on spawn-select has been resolved.
  • Stability issue regarding the Saboteur’s disguise ability has been resolved.
  • Stability issue regarding game creation with a blank name has been resolved.
  • Stability issue with repeatedly entering/exiting game has been resolved.
  • Ignore list functionality has been corrected.
  • Unlocking of the “Front Runner” Medal has been fixed.
  • Incorrectly awarding victory to clans who don’t show has been fixed.
  • Battle Replay for Corinth Crossing not appearing correctly on Killzone.com has been fixed.
  • Issue with not being able to defuse the Search and Destroy objective has been resolved.
  • HUD issue when playing as a Medic during Assassination mode has been corrected.
  • Controller input has been slightly tweaked and modified.
  • Exploit of shotgun auto-lock on has been fixed.
  • Issue with D-charges in Campaign mode has been fixed.

The developer’s put out a new dev diary for the shooter as well, which is apparently the last. It details the game’s bosses, so don’t watch if you haven’t played it yet. After the break.

9 comments

#1

Gekidami
09/03/09, 8:28 pm

*coughlastweekspatchcough*

#2

Patrick Garratt
09/03/09, 8:29 pm

Ta.

#3

SplatteredHouse
09/03/09, 8:53 pm

Incorrectly awarding victory to clans who don’t show has been fixed.”

That must have been a fun exploit for someone to have found! :p

#4

lelik
09/03/09, 10:55 pm

Controller input has been slightly tweaked and modified.

wut?

#5

g00nerz
10/03/09, 10:09 am

VG247:
“And it says nothing about controls, in case you were wondering.”

Hmm. Blind as a bat are we?!

“Controller input has been slightly tweaked and modified”

#6

Patrick Garratt
10/03/09, 10:19 am

Yeah, sorry. I’ll change that. Must have been half asleep.

#7

DrDamn
10/03/09, 10:54 am

It’s a very good change to the controls too. Deadzone made smaller and acceleration toned down a little. Makes it easier to do small adjustments and track targets. Still maintains a weight to the controls too.

#8

scuz
10/03/09, 11:46 am

so you’re saying i can rotate my stick in circles and my gun will do circles now too?

ohthankfuck

#9

g00nerz
10/03/09, 11:50 am

@Patrick
Come on son, buck your ideas up.

Btw, that picture looks like a big daddy (with a huge gun), in Killzone? Weird.

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