Wed, Feb 11, 2009 | 14:48 GMT
EA confirms G.I. Joe game is inspired by upcoming film

EA’s announced G.I. Joe: Rise of the Cobra this morning, to release on August 7 alongside the live-action movie of the same name.
It’s an all-platform effort, and will take up where the movie leaves off. It includes a co-op mode, but multiplayer and DLC were not mentioned.
See? Sometimes old toys do come back to life. Just not in the way you thought.
Press release after the jump.
G.I. JOE Set to Invade All Major Video Game Platforms in Summer 2009
REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:ERTS – News) today announced that development is underway to bring Hasbro’s legendary G.I. JOE® brand to all major console and handheld gaming platforms in summer 2009 to coincide with the theatrical release of the G.I. JOE: THE RISE OF COBRA live-action movie from Paramount Pictures and Spyglass Entertainment, in association with Hasbro, which opens in theaters August 7, 2009. EA will unveil a “first look” of the G.I. JOE® video game at Hasbro’s Showroom at Toy Fair on February 15-17, 2009 in New York City.
“As Hasbro and Paramount Pictures reignite the G.I. JOE® property this year with an all-new toy line and film, EA is excited to play a major role in bringing this icon of pop culture history to a new generation of enthusiasts through interactive gaming,” said Chip Lange, General Manager and Vice President of EA Hasbro. “G.I. JOE® offers exceptionally rich storylines and a cast of characters that lends itself incredibly well to creating an over-the-top action adventure video game that will thrill gamers as well as G.I. JOE® fans.”
For fans of all ages, 2009 is gearing up to become another watershed milestone in the timeless franchise by introducing even more new ways to engage, immerse and play within the G.I. JOE® universe. The G.I. JOE® video game will feature an exclusive storyline that picks up where the live-action movie leaves off, allowing players to re-create and re-live the greatest moments from the film, cartoon series and action figure toy line. The game will feature 12 G.I. JOE® characters, each with unique abilities and weapons. Adding to the adrenaline rush will be an intense single-screen co-op mode allowing two players to easily unite as a team in a classic struggle between good and evil as they work together to defeat the powers of the COBRA organization. The G.I. JOE® video game is under development for Xbox 360® videogame and entertainment system, PLAYSTATION®3 computer entertainment system, Wii™, PlayStation®2, PSP® (PlayStation®Portable), Nintendo DS™, and mobile devices.
“G.I. JOE® has been an icon of action for 45 years,” said Mark Blecher, General Manager of Digital Gaming and Media at Hasbro. “EA has tapped the legacy of the G.I. JOE vs. COBRA saga to create an amazing interactive experience inspired by the movie, comic books, animated series and iconography that we hope will resonate with millions of fans.”
For more than four decades, G.I. JOE® has been one of the premiere brands in the history of boys’ toys. Originating the term “action figure” in 1964, Hasbro’s G.I. JOE® brand ushered in a new play pattern that forever changed the scope of the toy industry. The G.I. JOE® brand made another revolutionary introduction in 1984 with the release of the G.I. JOE vs. COBRA toy line, which introduced a generation of boys to the heroic G.I. JOE® forces, led by Duke, and their epic struggle to defeat the evil COBRA organization. The G.I. JOE vs. COBRA saga featured a diverse cast of characters – both good and evil – that became a part of pop culture through Hasbro’s toy line, an animated television series and best-selling comic book franchise.
For more information about the G.I. JOE® video game and to sign up for updates, visit gijoe.ea.com
About the G.I. JOE: THE RISE OF COBRA Film
Paramount Pictures and Spyglass Entertainment Present, In Association With Hasbro, A di Bonaventura Pictures Production of A Stephen Sommers Film: “G.I. Joe: The Rise of Cobra” starring Adewale Akinnuoye-Agbaje, Christopher Eccleston, Joseph Gordon-Levitt, Byung Hun Lee, Sienna Miller, Rachel Nichols, Ray Park, Saïd Taghmaoui, Channing Tatum, Marlon Wayans and Dennis Quaid. The film is directed by Stephen Sommers. The story is by Michael B. Gordon and Stuart Beattie & Stephen Sommers. The screenplay is by Stuart Beattie and David Elliot & Paul Lovett. Based on Hasbro’s G.I. Joe® Characters. The film is produced by Lorenzo di Bonaventura, Brian Goldner and Bob Ducsay. The executive producers are Stephen Sommers, David Womark, Gary Barber, Roger Birnbaum and Erik Howsam. The director of photography is Mitchell Amundsen. The production designer is Edward Verreaux. The film editors are Bob Ducsay and Jim May. The costume designer is Ellen Mirojnick. The music is by Alan Silvestri. This film has not yet been rated.


14 comments
#1
Blerk
11/02/09, 2:51 pm
Action Man > G.I. Joe
#2
G1GAHURTZ
11/02/09, 2:54 pm
Mask > Action Man
#3
Blerk
11/02/09, 2:56 pm
Why did Mask have that stupid bloody kid and his robot in it? It’d have been much better without them.
#4
SticKboy
11/02/09, 2:57 pm
OMG, you’re *so* right. Why aren’t they making a bloody M.A.S.K. film instead?
#5
loki
11/02/09, 2:58 pm
Game don’t development for PC
“The G.I. JOE® video game is under development for Xbox 360® videogame and entertainment system, PLAYSTATION®3 computer entertainment system, Wii™, PlayStation®2, PSP® (PlayStation®Portable), Nintendo DS™, and mobile devices”
What PC doing in the tags?
APCGA
#6
Michael O'Connor
11/02/09, 2:58 pm
GEEEE EEEEEYE JOOOOOOOOOOEE!!
#7
evilashchris
11/02/09, 3:02 pm
Star Fleet > Anything else, ever.
#8
G1GAHURTZ
11/02/09, 3:04 pm
T-Bob was cool!!
#9
Michael O'Connor
11/02/09, 3:06 pm
The Force > Star Fleet
#10
Blerk
11/02/09, 3:09 pm
T-Bob needed gutting and turning into a novelty urinal.
#11
SticKboy
11/02/09, 3:14 pm
T-Bob was MAKS’ answer to Snarf, both of whom were questions that never beeded posing in the first place IMHO.
#12
SticKboy
11/02/09, 3:14 pm
*MASKS’
*needed
#13
Blerk
11/02/09, 3:15 pm
What the fuck was Snarf, anyway? Some kind of genetic throwback?
#14
G1GAHURTZ
11/02/09, 3:26 pm
Snarf was the Thundercats’ answer to Orko