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VGA 2008 – The winners

Monday, 15 December 2008 08:21 GMT By Patrick Garratt

vgaklogo.jpg

Spike’s Videogame Awards just took place in the US, the winners now taking their place in gaming history.

And here they are. Thanks, Evil Avatar.

  • Best Independent Game: World of Goo (2D Boy)
  • Studio of the Year: Media Molecule (LittleBigPlanet)
  • Game of the Year: Grand Theft Auto IV (Rockstar Games)
  • Best Team Sports Game: NHL 09 (EA Canada)
  • Big Name in the Game Female: Jenny McCarthy (C&C: Red Alert 3)
  • Big Name in the Game Male: Kiefer Sutherland (CoD: World at War)
  • Best Performance by a Human Female: Debbie Mae West (MGS4)
  • Best Performance by a Human Male: Michael Hollick (GTA IV)
  • Best Multi-Player Game: Left 4 Dead (Valve)
  • Best Original Score: Metal Gear Solid 4 (Kojima Productions)
  • Best PC Game: Left 4 Dead (Valve)
  • Best PS3 Game: LittleBigPlanet (Media Molecule)
  • Best Wii Game: Boom Blox (EA Casual Studios)
  • Best Xbox 360 Game: Gears of War 2 (Epic Games)
  • Best Soundtrack: Rock Band 2 (Harmonix)
  • Best Action Adventure Game: Grand Theft Auto IV (Rockstar Games)
  • Best Driving Game: Burnout Paradise (Criterion)
  • Best Music Game: Rock Band 2 (Harmonix)
  • Best Game Based on a Movie or TV Show: LEGO Indiana Jones (Traveller’s Tales)
  • Best Graphics: Metal Gear Solid 4 (Kojima Productions)
  • Best Handheld Game: Professor Layton and the Curios Village (Level 5)
  • Best Individual Sports Game: Shaun White Snowboarding (Ubisoft Montreal)
  • Best Fighting Game: Soul Calibur IV (Project Soul)
  • Best RPG: Fallout 3 (Bethesda Game Studios)
  • Best Shooter: Gears of War 2 (Epic Games)

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36 Comments

  1. Shatner

    Looks like EA got some recognition in there. Good for them.

    Performance by “Human Female” and “Human Male” awards? Why the distinction in species?

    Shame there was no “Best original game” category listed. Says a lot about the state of things. No interest or reward for originality.

    Besides, Space Giraffe would have won it anyway! :D

    #1 6 years ago
  2. G1GAHURTZ

    Nah, the most original game of the year has got to be Mirrors edge.

    Or Left4Dead, even.

    #2 6 years ago
  3. Blerk

    No stories about the other new game reveals? Mafia 2? Brutal Legend? Terminator Salvation? Watchmen?

    #3 6 years ago
  4. Tiger Walts

    Media Molecule, best studio?

    I’d have gone with Criterion, personally. As great as LBP is there are some failings and shortfalls with it that could have been avoided or fixed, not my best studio.

    #4 6 years ago
  5. DrDamn

    I think there is a lot to be said for MM’s size. They are a very small studio and to create a game like LBP to such critical acclaim is worthy of the credit. Something worth remembering when looking at the sales figures – in terms of commercial success I can’t see how it could have failed.

    I see where you are coming from with Criterion – the level of DLC they have supported Burnout with is huge. Then again to me the removal of local multiplayer and a retry option was a big a shortfall and failing of Burnout Paradise. :)

    #5 6 years ago
  6. G1GAHURTZ

    I think there is a lot to be said for MM’s size. They are a very small studio and to create a game like LBP to such critical acclaim is worthy of the credit.

    Not really, when you consider who published the game…

    It’s not like they were ever struggling for resources that they couldn’t afford.

    #6 6 years ago
  7. DrDamn

    Right – you’ve seen where they are based have you? It was still down to a relatively small group of people producing the game.

    #7 6 years ago
  8. Blerk

    I think MM were the obvious choice. They are a small team and they have tried to do something remarkably different to everything that’s come before them. For that alone they deserve to be recognised and rewarded.

    #8 6 years ago
  9. G1GAHURTZ

    @ DD:

    So? What does that mean?

    This was the “Biggest game for Sony in all regions”, so you can be sure that if they felt that MM weren’t doing a good enough job, they would have given them enough funding to get the job done.

    That’s why they’ve spent tens and tens of millions on KZ2, including flying people in from all over the place, to get the job done.

    I’m not saying that what they did was unimpressive, but it’s not like they did it out of necessity.

    They clearly looked at the people that they had and said ‘This is enough, we don’t need any more.’

    #9 6 years ago
  10. morriss

    A “high profile” award like this could (hopefully) boost LBPs sales a bit.

    #10 6 years ago
  11. m3nAc3

    best rpg fallout 3?! It’s a good game – but the best?! hardly…

    #11 6 years ago
  12. G1GAHURTZ

    Of the year?

    #12 6 years ago
  13. Shatner

    I love statements like this:

    “They clearly looked at the people that they had ..”

    Clearly. You speak with such an authoritative tone that there can be no possible alternative to your suggestion. And you clearly can’t be disputed because you’re clearly deeply involved with development and employment practices at MM and their publisher speak with such clear authority.

    Or perhaps you’re just making guesses and hoping your tone will support your claims and nobody will notice the ploy?

    Clearly

    It’s AMAZING how console owners like G1Ggly here are so intricately interested and knowledgeable of all those tiny details concerning games and systems they’ve had little to know exposure of isn’t it?

    #13 6 years ago
  14. Blerk

    What is the best RPG of the year, then?

    #14 6 years ago
  15. Shatner

    HEY GUYZ! I CAN’T SPELL “NO”

    Although, in the context of the statement, it’s rather apt.

    #15 6 years ago
  16. G1GAHURTZ

    Yeah, great one Billy!

    I’ve been working in this industry for the last seven years, and have done so at all stages of development from beginning to end.

    It’s not that difficult.

    Even guys like you can get in!

    Who loves ya Billy babes!?

    lol!

    #16 6 years ago
  17. DrDamn

    @GH
    It’s not an overcoming resource issues thing, it’s the fact a small studio can produce a big game and do well in the climate of blockbusters with 100+ people working on it. Not only that but they manage to produce mine and many others GotY. Have you got any evidence of Sony chucking resources and money at them apart from assumptions and conjecture on your part?

    #17 6 years ago
  18. Shatner

    Oh right. So apart from evading the bit where I said you “clearly” new about MM’s practices and their publishers you just give some bluff and bluster about how working for one company makes you an expert in the HR and development policies of another.

    Good ploy. Try again.

    I really want to believe you’re working for a company other than a Microsoft funded one G1Ggaloo but you’re not giving me much to work with here. And considering your list of “games I played on a PS3″ ran to about 4 games from its launch period I’m not entirely sure you’re quite the PS3 expert as you are hoping to convey.

    Oh, endlessly denouncing something in a variety of ways is not the same as being knowledgeable. I know that, as far as the internet is concerned, you can fool a lot of people in to thinking it’s the same thing but that’s because most people on the internet are pretty dense and never question anything unless it doesn’t fit their predetermined view.

    Feel free to avoid more pertinent points and go for the passive/agressive response if you think it’s working for you.

    Don’t forget CAPSLOCK too!

    #18 6 years ago
  19. Shatner

    Shit, now I can’t spell “knew”.

    Speaking to G1Ggle is killing my brain cells.

    #19 6 years ago
  20. G1GAHURTZ

    Yeah, Billy Shats, whatever…

    As for CLEARLY, then yes, it’s CLEAR unless the studio is run by idiots, which it is not, and unless Sony are idiots, which they are not.

    It’s CLEARLY, because:

    1. Sony are known for giving people the time and resources that they need to get the job done if they believe in the product being made.

    This is a simple fact that anyone who’s ever worked with Sony (which I have in the past) will know very well.

    2. If MM are stupid, then they would have risked missing the biggest holiday period of the year, which includes Thanksgiving and xmas, by simply not having the resources that Sony would have (again, unless they are STUPID) helped them to get at the drop of a hat.

    3. IT’S A SIDE SCROLLING PLATFORMER!!!

    Ok, so it’s slightly 3D, but there are no huge ‘worlds’ to build, no draw distance to worry about, no tight restrictions on poly counts due to what’s on screen, no need for feature killing optimisations, etc, etc, etc.

    It doesn’t NEED that big a team, or at least if it did, then there’s something seriously wrong with MM’s management.

    Which I don’t believe that there is.

    So there it is.

    It’s CLEAR, because the two parties involved here are not IDIOTS.

    They make rational decisions that have been made in this industry for years, and will probably continue to be made for years to come.

    No-one is going to struggle to make a game for one of the biggest and most respected publishers on the planet because they ‘just can’t get the staff in’, or they ‘can’t afford suitable talent’.

    Come on Billy, you can do better than that, surely!?

    And I don’t use CAPSLOCK, it’s for n00bs.

    I USE SHIFT, IT’S MUCH BETTER!!!!!!!EXCLAMATIONMARK

    #20 6 years ago
  21. G1GAHURTZ

    @ DD:

    As I said, I’m not taking anything away from the end product that MM have delivered here.

    It’s just that saying that what they’ve done is even better because of the size of the team that worked on it doesn’t make sense at all.

    I don’t think that there’s any way in the world that Sony are going to let the developers of one their biggest ever releases struggle. No way at all…

    If they were prepared to lose millions just by delaying the game to remove a song, then they’re definitely not going to care about helping MM get in the best staff that they can find.

    As I said above, at the end of the day, we are looking at a side scrolling platform game here, it’s not a GTA sized world, or anything like that.

    #21 6 years ago
  22. Morrius

    LBP might be a side scrolling platformer, but it also has near limitless potential within that context. At least, it would do if anyone was playing it. I log on once a week, realise that every level on the main page is the same as the week before, and switch off again.

    #22 6 years ago
  23. Shatner

    It’s amazing how much G1Glechops knows about these games he’s claimed not to have played. And when I say that, I’m only going on the information that G1Ggly himself has provided about the 4 or so games he admits to playing on the PS3.

    Power through ignorance and the shift key.

    So much effort into denouncing games he hasn’t played on systems he doesn’t own.

    One can only assume he has so much time to do this because there must be something preventing him from playing all those amazing 360 games on his amazing 360. Maybe it’s in for repair. Again.

    #23 6 years ago
  24. G1GAHURTZ

    What you going on about now Sport Billy??

    You don’t need to play a game to know what type of game it is!

    You feeling alright??

    All those car fumes from the M1 must be getting to you.

    #24 6 years ago
  25. Shatner

    You know G1Gnan, I can quite happily deconstruct your sugar-fuelled rhetoric and make you look like a rabid, console fanboy.

    But you seem to be doing that for me.

    I hope your machine comes back soon. Your condition seems to worsen the longer you spend away from it.

    I guess all those wonderful games don’t mean shit when you can’t play em!

    #25 6 years ago
  26. G1GAHURTZ

    Ohhhh Billy, Billy!

    Billy, Billy, Billy, Billy fake Shatner!

    Are you a Star Trek fan, or is it TJ Hooker??

    Did you see him when he was in that episode of Columbo? That was’nt one of his better appearances…

    I like you man. You’re going to make my day full of laughter I think.

    #26 6 years ago
  27. Shatner

    Good response G1G! Well played. I think you’ve proved my points perfectly.

    Thanks :)

    #27 6 years ago
  28. G1GAHURTZ

    Come ON!!

    You totally ignored every single one of my questions.

    Why are you being so evasive? Huh?

    Feel free to avoid more pertinent points and go for the ‘I want to ignore you now, but still get the last word in’ response if you think it’s working for you.

    Don’t forget the smiley too!

    #28 6 years ago
  29. Shatner

    Imitation is the sincerest form of flattery. But I guess, being a Microsoft fanboy, copying things from other people is standard procedure for you.

    When you make a pertinent point then, if it’s genuinely pertinent, it needs no response. Whilst you continue to run around like some A.D.D. Microsoft loon spewing silly claims that contradict your other silly claims then I’ll be more than happy to let you run yourself into the ground whilst others watch on and laugh or cry depending on their allegiance to a box of circuits and corporation that doesn’t care whether you live or die.

    I think a lot of us would much prefer it if you were playing some of those amazingly amazing 360 games right now.

    #29 6 years ago
  30. G1GAHURTZ

    I think I’d much prefer it if I was having this amazing exchange with you!

    WOULD YOU LIKE TO USE CAPITAL LETTERS!?!?!??!

    Come on Sport Billy.

    Lets take this into detail! Lets make it LAST!

    Tell me how I contradict myself… Please!

    Please! Lets make this comment section a 3 figure number!

    Come on Sport Billy! Lets make a day of it!

    #30 6 years ago
  31. DrDamn

    @G1GA
    I’m not contesting that Sony would have helped them out if they needed it, I’m contesting that you have any proof that they did. They haven’t just thrown money at the studio. They still work in the same small office they started out in and had to paint and decorated themselves for example.

    Your comments on the complexities of the game and the technical requirements behind it also show a complete lack of understanding of what the game is and does.

    #31 6 years ago
  32. G1GAHURTZ

    @ DD:

    I’m not contesting that Sony would have helped them out if they needed it, I’m contesting that you have any proof that they did.

    So in one sentence you admit that Sony would help MM if they needed it, then in the next sentence, you try to say that they probably didn’t, and that we need some proof in order to suggest otherwise?

    It’s basic business practice in the games industry for a publisher and a developer to decide in detail exactly what is needed over the course of the project to get the job done.

    This includes milestone payments by the publisher, and milestone builds by the developer. These in themselves will include stages such as alpha, beta and gold.

    It’s standard business practice for the publisher to to make clear to the developer that unless milestones are met and passed, the entire project will have to be reviewed, and could end up getting canned.

    To avoid the entire project getting canned, it’s therefore vitally important that the developer has the exact amount of staff and resources to cover the man hours needed to get the game finished.

    It’s the way the industry works, so in general, you don’t need proof to make a claim that this is how companies go about their business.

    And I do know all that I need to know about the size of the game. I certainly don’t think that playing it through would change my mind either.

    It’s not as big as GTA, it doesn’t need a team of 50 artists and 40 programmers to make it.

    #32 6 years ago
  33. DrDamn

    Obviously a Publisher helps a Developer – your implication was that this amounted to airlifting in people to help, whilst also accepting that the 30 odd people they had was perfectly enough to do something you’ve never even played.

    We are going round in circles with this one, so I’ll end it there.

    #33 6 years ago
  34. G1GAHURTZ

    No, I made no such implication.

    I mentioned that Sony were spending a lot of money flying people to and from Guerilla in Holland, but this had nothing to do with “airlifting” to MM, so maybe you should actually read what I write next time.

    I don’t need to play the game to know that it’s a side scrolling platform game.

    Am I wrong?

    Are you trying to tell me that when you get to the last level that it suddenly opens up into a massive open world environment with amazing effects tens of thousands of high poly characters on screen all at the same time!?

    Do I need to play the game for myself to suddenly find this ‘mass of content’ that the reviews and video reviews of this game that I’ve seen haven’t taken the time to mention??

    Errr… I don’t think so.

    Just think about it for a second.

    If the average Joe can buy this game and build a level in his/her spare time, then how difficult do you think that it’s going to be for a professional??

    Once they’ve got the designs and the technology ready for implimentation, according to practically every single review of the game, building the levels is pretty much childs play!

    I don’t need to have played the game to know that.

    I don’t need to play the game to know that there are obviously going to be a fraction of the assets needed to make this game than would be needed for a game like GTA. It’s totally obvious!

    As I said many comments ago, it’s just not concievable that MM would look at the staff and resources that they had and simply not get more in if they needed it.

    That much is obvious.

    #34 6 years ago
  35. DrDamn

    @G1GA
    “Am I wrong?”

    Yes.

    Ok lets go over this again. My point is that it’s a fecking great game, original, innovative, has done very well critically and was made by a small group of people. They deserve the credit.

    The action of the game is based in 2D planes but the implementation is a 3D world and a lot of the extras that involves. Looks wise it’s one of the prettiest games this gen in terms of character, technical expertise, shader effects, lighting, particle effects etc. The physics and interaction of all the elements is also a big part of the game, in particular the way different materials react to others. I really don’t see what is so limited about what they have done which you take issue with. It’s a massive achievement on a console which is much harder to develop for ;P

    Go on admit it – you think it should have been Epic who got the award.

    #35 6 years ago
  36. G1GAHURTZ

    lol.

    Nah, I don’t see why MM shouldn’t have won.

    Anyway, at the end of the day, all Epic did was build on a game they’d released 2 years ago and polish it.

    I just didn’t see why MM should be given extra kudos on top of the top class job that they clearly did because of the size of the studio, that’s all.

    #36 6 years ago

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  • Minecraft console builds get free female avatar skin

    Minecraft players can now choose between male and female avatars, even if they’ve never purchased a skin pack. Minecraft ships with one default skin, fondly known as Steve. Players can change their in-game appearance with optional skin DLC packs, but that’s not a very good message to send to the world – that players are […]

  • The Witcher 3 Ultra settings PC footage escapes community preview event

    The Witcher 3 developer CD Projekt RED invited a number of YouTubers to check out its upcoming RPG, with glorious results. The Witcher 3: Wild Hunt is only a few weeks away and anticipation is pretty high, so there’s a lot of envy out there for those YouTubers who were given the chance to go […]

  • Five Night’s at Freddy’s 4 teased for Halloween release

    Five Nights at Freddy’s 4: The Final Chapter is coming. Five Nights at Freddy’s developer Scott Cawthon has released a teaser image suggesting he’ll produce one more and possibly final entry in the much-loved indie horror series. The image, above, was posted on his website, which has since been almost entirely inaccessible due to intense […]

  • Paid mods pulled from Steam Workshop, purchases to be refunded

    Paid mods are no more. “We thought this would result in better mods for everyone, both free and paid. But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim’s workshop.” Steam Workshop’s controversial new paid mods feature has been axed in response to community feedback, […]

  • Modders are developers and should have the chance to earn rewards, says Bethesda

    Bethesda Game Studios has released a lengthy statement explaining why it elected to trial paid mods for Skyrim, and explaining the revenue split. Skyrim My Little Pony horse mod by Sekai Bethesda has said paid mods are still in their infancy, and that it is listening to feedback and will make changes if necessary. “We […]

  • Broken Age Act 2 will be available to everyone today

    Broken Age is finally complete, ending the three year saga of Double Fine Adventure. Broken Age Act 2 released to backers yesterday, 24 hours ahead of its general release on Tuesday, US time. Those who bought the game through Steam after the first half released, or who pick it up now, should find they have […]

  • The Simpsons skins come to Minecraft on PlayStation this week

    The Simpsons skin pack for Minecraft is coming to PlayStation platforms this week. Following the release of The Simpsons skin pack on Xbox platforms back in January, Microsoft has announced that it’s bringing the same pack to PlayStation systems. There are skins for the Simpsons family, principal Skinner, Willie, Dewey Largo, and more. It will […]

  • Survarium gets massive new patch to rebalance faction system

    Survarium’s latest update brings major changes to the faction system. Survarium has received a massive new patch that changes how the faction system works by increasing the amount of reputation required to gain new ranks and giving all factions beginner and maximum level items. The list of patch notes is huge, with plenty of faction-specific […]

  • Diablo 3 player reaches max level in one minute

    With the right equipment and in the right location, you can reach Diablo 3′s max level in one minute. Diablo 3 player Dat Modz has reached level 70 – the max level in the game – in sixty-six seconds. Here’s how he did it: he made sure to be in the game’s Cow Level, to […]

  • Konami no longer trading in New York Stock Exchange

    Konami has voluntarily delisted itself from the New York Stock Exchange. Konami has announced today in a press release that it has delisted itself from the NYSE stock market, effective April 24. The press release [download] says the publisher has terminated its reporting obligations, but will nonetheless continue to publish financial statements in English. The […]

  • Wolfenstein: The Old Blood is available to pre-load on Xbox One

    You can download Wolfenstein: The Old Blood starting today from Xbox Live. If you pre-ordered Wolfenstein: The Old Blood for Xbox One from the Xbox Store, then you can start pre-loading the full game now. The game’s pre-load page is now live. The size is a bit large at 37.41GB. Wolfenstein: The Old Blood is […]

  • Destiny House of Wolves: what we know about upcoming Exotic weapons and armour

    Destiny expansion House of Wolves will add a few Exotic weapons and armour pieces to the game. Let’s take a look at everything we know so far. Destiny expert Alex has cross-referenced what Bungie revealed for House of Wolves so far against what the community managed to learn from scanning the game’s database to present […]

  • Halo: The Master Chief Collection connectivity issues force cancellation of official tournament

    Connectivity issues with Halo: The Master Chief Collection have lead to the cancellation of one of the game’s eSports tournaments. Cup #1 of the second season of the Halo Championship Series is an online cup that relies on The Master Chief Collection’s party/invite system to function. 343 has had to cancel that cup over the […]

  • There are no loading screens in The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt will not show you any loading screens, unless you fast travel. The Witcher 3: Wild Hunt is a massive game with plenty of regions, towns and buildings. But according to developer CD Projekt RED, going through this world will be seamless, without a hint of a loading screen. Speaking to […]

  • Call of Duty: Black Ops 3 lets you customise characters’ genders, even in the campaign

    For the first time in a Call of Duty campaign, Black Ops 3 will let players pick the gender of their characters. Treyarch is bringing a lot of customisation options to Call of Duty: Black Ops 3. This extends to the game’s campaign, which we know will support up to four players in co-op. Customising […]

  • New Dirt game pops up on Steam Early Access for £25

    Codemasters Dirt series has moved to Steam’s Early Access and is available to buy today for £24.99. The last entries in the series were released on consoles but Dirt Rally is exclusive to PC at this stage. The game launches with 17 cars and 36 stages with more free content promised. Here’s some of the […]

  • Dying Light dev tools to add custom models, multiplayer support

    Techland will continue to add more support to Dying Light’s developer tools. A brief video highlights incoming updates including terrain creation and editing, importing custom models and multiplayer support. Dying Light developer tools were released at the start of the month and allow players to create their own maps and stories before sharing them via […]

  • How to improve Battlefield 4′s community jungle map

    There’s a lot of chatter about how to make BF4′s community jungle map better. Once suggestion is to make more of a feature out of the waterfall, according to Reddit user xpc_absol. Our man Westie considers that and runs with it, looking at how it would change objectives and interaction with the map itself – […]

  • Batman: Arkham Knight lets you play as Robin, Nightwing, Catwoman – trailer

    Not long until now until the third part of the Arkham trilogy is released – here’s a new trailer showing some interesting team-ups. Update: According to publisher Warner, the game will feature a “dual-play” mechanic that allows players to switch between Batman and his allies – Catwoman, Robin, Nightwing – during combat. It’s not quite […]

  • GTA 5 PC mods: falling whales, North Yankton unlocked and a cat rampage

    So how are those GTA 5 PC mods coming along? Quite nicely if we take a look at a batch of new mods for the game. It seems the community is having a fair bit of fun accessing restricted content and messing around with the local wildlife. Let’s start with a look at what happens […]

  • Manhunt is the best GTA 5 movie you’ll see today

    Created using the Rockstar Editor from GTA 5 on PC, this movie by AbsolutePab is pretty effin’ delicious. The three minute Manhunt action movie was created by the same guy behind this short inspired by The Purge and The Graffiti of Los Santos documentary. You should subscribe to AbsolutePab on YouTube. You really should.

  • Halo 5 Guardians getting limited edition Xbox One console

    Thinking of buying a new Xbox One? You might want to wait until October 27. Because Microsoft is planning to release a limited edition console alongside the game, as confirmed by 343 Industries studio head Josh Holmes. @juliocurt There is a limited edition console coming, yes. It hasn’t been revealed yet, but it’s pretty sweet. […]

  • Silent Hills is officially dead

    Konami’s collaboration with Del Toro is over, playable demo to disappear on Wednesday. Update 2: Konami has published a statement earlier confirming that it’s no longer working on Silent Hills. “Konami is committed to new Silent Hill titles, however the embryonic ‘Silent Hills’ project developed with Guillermo del Toro and featuring the likeness of Norman […]

  • Call of Duty: Black Ops 3 Zombies will be “totally unique, mind-blowing”

    Welcome back Treyarch’s “own unique brand of mind-fuckery” to Call of Duty. Call of Duty: Black Ops 3 developer Treyarch has said Zombies mode in this year’s game will be completely different to the campaign and multiplayer games. Speaking at a briefing last week, studio head Mark Lamia said players should expect something entirely different. […]

  • Meet the specialist classes of Call of Duty: Black Ops 3 multiplayer

    Hands-on impressions of four new classes and their special abilities shaking up Call of Duty multiplayer. What’s exciting about this year’s Call of Duty is that we were able to get hands on with three different multiplayer maps and four of the new classes this early in development. Although the number of maps is still […]

  • Here’s the PC specs for Call of Duty: Black Ops 3

    The PC specs for Call of Duty: Black Ops 3 have been confirmed well ahead of the game’s November 6 release. Releasing the specs over six months before the game is due highlights how far along the game is in development. The specs are designed with low end and high end builds in mind. Get […]

  • Open beta for Call of Duty: Black Ops 3 ahead of Nov 6 release date

    Call of Duty: Black Ops 3 will offer an open beta to every player who pre-orders the game. The open beta is for the three supported formats – PC, Xbox One and PS4 – there is no version of Black Ops 3 for PS3 or Xbox 360. Solid details for the beta are yet to […]

  • Call of Duty: Black Ops 3 brings back 4-player co-op campaign

    This year’s Call of Duty campaign is designed specifically for four players to experience together. Let’s get boots on the ground, soldier. Don’t call it an Exo skeleton. Call it the Direct Neural Interface. Okay, it’s a little less catchy, but the DNI biotechnology in Call of Duty: Black Ops 3 will feel familiar to […]

  • Call of Duty: Black Ops 3 – watch the first official trailer here

    Here’s the first full trailer for Call of Duty: Black Ops 3, due for release on November 6. Anyone who pre-orders the game will get access to the open beta. The game will be released on PS4, Xbox One and PC. You can read hands-on impressions of the multiplayer here, check out early info on […]

  • Dota 2 International Compendium out next week, three annual championships added

    Valve has announced its adding three, yearly Dota 2 championships to its eSports roster along with the new that a new International Compendium will launch next week alongside a balance update for MOBA. The firm said it was adding three extra championships to the schedule as it recognized there was “room for improvement” on a […]

  • Dungeons 2 is now available on PC, Mac, Linux – watch the launch trailer

    Dungeons 2, the dungeon-crawling strategy sequel to Realmforge Studios’ Dungeons, has been released on Steam by publisher Kalypso. It can be yours for $39.99 on Steam and is available for Windows, Linux, Mac and SteamOS. The first game was released in 2011 and heavily influenced by Dungeon Keeper. A boxed version will arrive in North […]

  • This Mortal Kombat X “hidden character intros” video is rather humorous

    YouTuber Maximilian Dood mad has created a Mortal Kombat X video featuring “hidden” character intros centering around Scorpion and Sub-Zero. Some of the dialogue is rather funny, and we particularly liked the affectionate line uttered by Sub-Zero at one point. Just something fun for your Saturday. Enjoy.

  • Art of the Catch creator sheds more light on why he pulled the Skyrim mod off Steam

    The creator of Skyrim mod Art of the Catch has taken to Reddit to explain why he pulled the paid mod off Steam Workshop. Yesterday, it was revealed Chesko had pulled the fishing mod off Steam Workshop, after mod creator Fore stated he didn’t endorse Chesko charging for the mod because it used his his […]

  • Tripwire adds clause to Killing Floor 2 EULA banning paid mods

    Tripwire Interactive has updated its EULA for Killing Floor 2 stating that any mods players create for the game must be distributed free-of-charge. The end user agreement update, via PCgamesN, went live a couple of days after Valve announced it would allow mod creators to start charging for their creations. Bethesda is the first company […]

  • Five Nights at Freddy’s 3 recreated in LittleBigPlanet 3 is rather eerie

    LittleBigPlanet 3 players have created some really interesting content with the game’s level builder, but sometimes, the creations go beyond cute and bright and venture into the realm of creepy, as is the case with this Five Nights at Freddy’s 3 build. Created by TheLittleBigPlanetShow, the rather ominous level can be played with up to […]

  • Final Fantasy 14: Heavensward benchmark trailer shows off flying mounts, more

    Square Enix has released a rather nice benchmark video for Final Fantasy 14: Heavensward showing a battle, flying mounts and some of the new environments. Heavensward is the first expansion for Final Fantasy 14 and is slated for release on June 23 for PC, PlayStation 3 and PS4. The mac version is being handled by […]

  • Have a look at some Xenoblade Chronicles X gameplay

    During yesterday’s Xenoblade Chronicles X Nintendo Direct showcase, many details pertaining to the Monolith Soft title were announced, and quite a bit of gameplay was shown. The Wii U-exclusive contains real-time menu-based combat and four-player online questing along with diverse environments and the ability to use Skells, which are transforming mechs. These mechs are called […]

  • Here’s a look at The Elder Scrolls Online running on Xbox One

    The Elder Scrolls Online has a limited public beta test running this weekend on PS4 and Xbox One, and Eurogamer has been playing around in it. Have a look at the Khajiit sorcerer below in the Xbox One version. There isn’t an NDA in place for the beta, so expect to see more videos as […]

  • Call of Duty: Black Ops 3 leaks reveal Zombie progression system, four-player co-op, more

    More Call of Duty: Black Ops 3 details surfaced overnight thanks to a leaked pamphlet with information pertaining to Zombies XP progression, four-player co-op and more. Posted on NeoGAF, the pamphlet the shooter will contain a new movement system, a Specialist character system for multiplayer, tailored maps, “cinematic arena-style play,” and complete character customization. The […]

  • Gears of War Remaster in the works for Xbox One, according to testers – report

    Overnight, a rumor surfaced claiming a remastered version of the original Gears of War was coming to Xbox One. According to playtesters, it isn’t a rumor at all. Polygon first broke the story, citing a source who showed the site sreencaps of the Locust invasion with updated visuals. Screenshots of the multiplayer showing improved lighting […]

  • GameStop promo outs Call of Duty: Black Ops 3 for November, pre-order for access to beta

    Call of Duty: Black Ops 3 will be released in November, according to what appears to be a leaked GameStop store promo posted on Kotaku. The exact date is November 6, which isn’t a surprise to anyone. On the promo, it notes that those who pre-order will be granted beta access for PC, PlayStation 4 […]

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. pic.twitter.com/rn6SVtVJbY — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]