Mon, Sep 08, 2008 | 08:51 BST

Infinite Undiscovery feels the pace as EG lands a 5/10

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Whoops. Eurogamer’s given Square’s Infinite Undiscovery a scathing 5/10, calling the RPG “standard,” “linear” and “predictable.” Snip:

With Star Ocean IV and Tales of Vesperia due next year, and Final Fantasy on its way to the 360, this needed to be something quite special to make its mark in a genre not known for its deviations from formula. Yet at its best Infinite Undiscovery is just another standard action JRPG following a strictly linear route through the same predictable story about another reluctant young hero overthrowing yet another evil empire. In its worst moments, it’s an unwieldy collision of ill-conceived ideas and sloppy technical implementation that will test the patience of even the most hardened player. Such flaws are really only worth tolerating if you’re so devoted to the JRPG genre that you’d settle for mediocrity rather than wait for the good stuff.

Other scores show middling opinion. And it looked so pretty, too.

11 comments

#1

Blerk
08/09/08, 9:21 am

/bites tongue

#2

BartonFink
08/09/08, 9:25 am

Don’t hold back now Blerko … give him hell

#3

BartonFink
08/09/08, 9:28 am

Hang on a second …. doesn’t:

a strictly linear route through the same predictable story about another reluctant young hero overthrowing yet another evil empire

describe practically every JRPG ever developed?

#4

Blerk
08/09/08, 9:31 am

Hello Barton, what are you doing here?

There goes the neighbourhood. ;-)

#5

BartonFink
08/09/08, 9:37 am

Been lurking here for a while now :D

#6

Tiger Walts
08/09/08, 9:41 am

“Worse than Too Human”

#7

No_PUDding
08/09/08, 10:06 am

Looked pretty like God of War 2 looked pretty.

#8

Hero of Canton
08/09/08, 10:26 am

I think that’s very harsh, personally.

There’s also a lack of detail about everything except the opening few hours, which is odd.

#9

patlike
08/09/08, 10:29 am

I’ll still take a look at it, I think. “Linear” sounds quite appealing at the moment.

#10

Tiger Walts
08/09/08, 11:03 am

Nothing wrong with a linear game as long as you can explore your characters non-linearly.

#11

ecu
08/09/08, 1:44 pm

So disappointing, but at least this saves me a bit of time and money.

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