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"Our games are actually still too hard to learn," says EA's Hilleman 

Do you sometimes think games are too hard to learn? If so, you're not alone: EA's chief creative officer Richard Hilleman thinks so too.


During a multiple developer interview on stage at D.I.C.E. 2015 this week, Hilleman said he feels modern games take the average player too long to learn what with the various controls and button maps.

"Our games are actually still too hard to learn," he said. "The average player probably spends two hours to learn how to play the most basic game."

"Asking for two hours of somebody's time--most of our customers, between their normal family lives...to find two contiguous hours to concentrate on learning how to play a video game is a big ask."

Hilleman was responding to comedian Pete Holmes, who said during the talk he'd like controller layouts and button maps to stay the same across franchises and games in the same series.

Thanks, Gamespot.

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Stephany Nunneley

News Editor

Half-blind/half-dyslexic, bad typist, wine enthusiast, humanitarian, intellectual savant, idiot savior, lover of all things nonsensical, animal hoarder and highly sarcastic.

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