In an interview with TIME, Shigeru Miyamoto confirms the existence of an invincibility mode.
Talking to TIME, Miyamoto touched on a few aspects of the upcoming Star Fox Zero, but the one that seems to have captured everyone’s attentions is the addition of an invincible Arwing.
“We recognize that there are probably going to be younger kids who are playing a Star Fox game for the first time with Star Fox Zero, and maybe this will be their first action game,” he said, “so we feel we’ve designed the game in a way that it will be welcoming to those new users and help introduce them to this style of action genre.”
Elaborating on whether Nintendo have too much handholding in their title, Miyamoto continued, “One thing that I think is a misunderstanding, is that I’m not very supportive of simply making a game easy so that people who don’t play games can play the game themselves. Obviously part of the fun of taking on a challenge is that the challenge has to be a hurdle that you overcome. Simply lowering the hurdle doesn’t necessarily mean that the challenge will be fun. What’s fun is you mastering the skill and having that sense of accomplishment—of achieving something that’s difficult.
“So I think that action games like this have to have a certain level of difficulty to achieve that satisfaction. And particularly with Star Fox Zero, if you try to complete this game, I think you’re going to find it to be quite challenging. But it’s because of that, that we have things like Star Fox Guard and the cooperative mode in this game. What those do, is allow people who maybe can’t deal with that level of challenge or difficulty to easily be a part of the gameplay and enjoy this universe.”
Miyamoto continued, “And then beyond those modes, we have additional ones for people who like the game but find it too hard to get past certain levels. So for instance there’ll be a way for them to get an invincible Arwing, so that they can fly through and see the levels. But at the same time, we’re also preparing modes for Star Fox fans looking for an even harder challenge, such as a ship that does more damage, but which also takes more damage.”
It sounds like both newcomers and older fans alike will be catered for, and there’s nothing wrong with a little help for those who may find the game a struggle but still want to feel like a badass in an Arwing.