Bladestorm: The Hundred Years War! You probably don’t remember it, but that’s okay! I do! Exclamation marks!
Bladestorm: The Hundred Years War is a 2007 tactical action game set during the eponymous conflict and developed by Omega Force, the team behind Dynasty Warriors and its sibling franchises.
It isn’t widely recognised and wasn’t hugely well-received. In many corners of the Internet it’s probably entirely forgotten. And now Temo Koei is remaking it for the PlayStation 4 generation.
According to Siliconera‘s translation of a Famitsu report, Omega Force leading light Akihiro Suzuki has announced the series is being rebooted.
When I read this news, I shouted “you fucking what” at my monitor, punched the air, stood up to do a little dance, and sat down to type this article even though I’m off the clock.
There are few details as yet, but Suzuki apparently said he’s making an enhanced version of the original rather than a sequel, and will be improving the original game’s systems as well as bringing in new features. As such, it’s going to be called “Bladestorm: The Hundred Years War & Nightmare”.
Platforms haven’t been announced, but if PS4 isn’t among them I will be hellishly surprised. Tecmo Koei has been excellent about bringing its games west over the past few years, so cross your fingers.
I was just thinking about Bladestorm: The Hundred Years War the other day, but that’s not especially spooky as I think about it quite a lot. As a tragic Warriors fan it was one of the first games I got for my PS3, and I adored it.
Not many people do; it’s a weird game. Rather than hack and slash action, or traditional strategy, you lead around a single troop of soldiers. You can tell them what attacks to do, and perform them yourself, but it’s more sort of a big, slow, complicated game of rock, paper, scissors with levelling than anything else.
Well, I spent two years convalescing in bed and its dream-like pace suited me down to the ground. Plus, how many games star Jeanne d’Arc and the Black Prince plus a cast of delightfully colourful historical characters and let you dash about taking money from both of them and engaging in derring-do? Not enough, that’s how many.
When I met Suzuki at the TGS one year, I made a point of telling him I knew he was behind it and how much I liked it. Bladestorm: The Hundred Years War is brilliant and I’m so glad it’s coming back.