Denis Dyack has said the “noise” over his involvement in Shadow of the Eternals led to various misconceptions being added to an already “unclear” funding campaign.
“I think that noise was due in large part to misconception,” Dyack said, stating Shadow of the Eternals development did not start at his previous studio using investments made by other companies as has been suggested.
“I guess it’s safe to say there’s always been noise around me and I think that what I’m working on now is to make people understand the games that we’re making,” he said. “We’re working on getting over [the uproar]. I don’t know what else to say. When Precursor was all set up, [Shadow of the Eternals] was something I wanted too.”
Precursor’s COO Shawn Jackson added that it made a mistake by launching its crowd funding endeavor around “a lot of messages”. These messages include the formation of a new studio, who all was involved, and it also failed to focus on detailing Shadow of the Eternals.
“I think, ultimately, that was a mistake on our part,” Jackson says.
A new crowdfunding campaign on Kickstarter will be started for less than the original $1.3 million goal, and Precursor plans to only launch a separate crowdfunding campaign if the Kickstarter is a success.