PlanetSide 2 developer Sony Online Entertainment has told VG247 that although it hasn’t even released the game yet – which is set on the planet Auraxis – it is already open to the idea of adding more planets to the already sprawling MMOFPS.
Speaking with VG247, PlanetSide 2 Game designer Jason Good discussed the importance in community and beta feedback in driving the game forward – both before and after launch.
“There are a number of different directions we go could post launch,” Good explained, “which could certainly include new worlds beyond Auraxis – but right now we’re all focused on Beta and getting PlanetSide 2 ready to launch.”
“I think through the history of PlanetSide 2’s development we’ve managed to
cultivate a great relationship with our community,” Good added, “we’re always interested in their feedback. I can’t imagine us not taking the opinions of the community into account as we go forward.”
On the progress of PlanetSide 2’s beta so far, Good revealed that things are going smoothly but that the really big tasks still lie ahead.
It’s been “hectic, but fun,” Good explained, “It’s really a pretty big undertaking for our team. We’ve been in this mode of heads down, working hard, banging stuff out, for so long – and then all of a sudden you need to shift into being essentially a live game.”
“Bug fixes that once could have been put off become urgent,” Good added, “the community expands, and now there’s a ton of new data to examine. One of the things that I think surprised us all was just how epic the combat felt right from the get go with Beta.”
“We still have a lot of work in front of us, but even in this really raw state we saw the potential of what we had going,” Good concluded, “The sheer numbers involved give the fighting an intensity that you just can’t replicate with any other game mechanic, and that’s something that has us really excited.”
Expect our full PlanetSide 2 interview later today.