Crew skill overhauls and tweaks noted in SWTOR Update 1.2 notes

By Stephany Nunneley, Tuesday, 20 March 2012 18:46 GMT

BioWare has noted that quite a few crew skill changes are heading to Star Wars: The Old Republic with Update 1.2. The game’s designer Georg Zoeller posted a rather large list of changes coming with the update on the official site. One of the highlights noted was a change to artifice schematics which will allow players more choice in crystal colors regardless of weapon stats. Artificers are also to be “the first profession to gain some dedicated PvP crafting.” Gathering and reverse engineering are also getting tweaked, and cybertech practitioners will be able to sell created vehicles through the auction house now that bind restrictions have removed. Thanks, Massively.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Bioware

Star Wars

SWTOR Update 1.2

  • SWTOR Update 1.2 – Legacy is live, Explosive Conflict trailered

    BioWare has released the long-awaited update 1.2 for SWTOR, so be sure to fire up your machine and get to patching. To get you familiarized with some of the new content, the developers have also released a new video for Explosive Conflict, new Operation where the mercenary warlord Kephess has taken over the planet Denova. The planet […]

  • SWTOR Update 1.2 - Legacy deploys on April 12

    BioWare has announced it will be bringing down the SWTOR servers for eight hours on April 12 in order to apply Update 1.2 – Legacy. All game servers will be offline during this period, and while eight hours is the mark, it could last a bit longer so be prepared.