Sony’s Richard Marks explains the technical aspects of Move

By Joe Anderson, Friday, 18 June 2010 15:34 GMT


SCEE’s senior researcher and EyeToy creator, Richard Marks, has explained how the PlayStation Move works,  and to be honest, the technical aspects of it make for an interesting read.

Speaking to CVG regarding the device, the SCEE man said that the glowing globe was especially crucial to the controller.

“[The Globe] really, really crucial,” he said. “It’s crucial for many reasons because it’s like a marker. We know exactly where it is.

“It’s a light so it’s really easy to find it and it can change colour.”

Marks explained that the reason the device changes colour, was so that it could stand out from other objects in the same area.

“So for example if you happen to have a bright pink wall behind you it’ll change colour so it can be tracked better,” he said, further explaining that the PlayStation Eye actually looks at pixels in the background.

“It says ‘Oh, there’s a bunch of magenta pixels – don’t use that colour, use a different one’, and it picks a colour that won’t conflict,” he explained.

“We have full control over the light – there are 360 different hues it can track.”

It sounds very technical and also extremely clever.

Move is to be  released this September worldwide.

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