Crackdown 2 melee as “fluid” and “fun” as Arkham Asylum

By Patrick Garratt, Tuesday, 19 January 2010 16:15 GMT


If you found Crackdown’s hand-to-hand combat a little weak, fret not: the sequel has melee action inspired by Rocksteady’s Batman: Arkham Asylum.

“I think that’s probably a fair comparison,” said lead designer Billy Thomson on the subject of melee combat, speaking to VG247 in a phone interview.

“Arkham Asylum is something we aimed at as a benchmark, because that does look and play really well.”

Thomson noted, however, that Crackdown 2 won’t pack AA’s depth thanks to the fact the action sequel has a far broader scope.

“There are a lot of games that do [melee] well, but their entire games are based on that sole mechanic, looking at games like God of War,” he said,

“Batman: Arkham Asylum, I thought, was really well done from a hand-to-hand combat point of view. That’s probably about as close as I would say our combat system is.

“I mean, it’s not as intense as that, it’s not as deep… but ours is certainly as fluid as definitely as much fun, but it’s not got quite as much depth as it’s a very, very small part of the entire game.”

You’re going to get to test Agent 2.0’s fisty moves for yourself: producer James Cope today confirmed a pre-release demo.

There’s still no date on the anticipated first-party sequel, although we do know we’re going to get it in the first half of this year.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



Batman: Arkham Asylum

Billy Thomson

  • Crackdown 2 wing suit aiming for "Mario controls"

    Crackdown 2 lead designer Billy Thomson’s a Mario fan. So much so, in fact, that the Agency wing suit – revealed in the game’s VGA trailer last month – is based on the Nintendo plumber’s cape glide controls. Were there rooftop thermals in Mario?

  • Ruffian: Nine underground levels in Crackdown 2

    Ruffian has detailed to VG247 the first pieces of info of the underground element of Crackdown 2 at a hands-on in Dundee last month. Creative director Billy Thomson told us that there would be nine subterranean levels in the sequel. “If you take one of the locations for a gang boss in the first game, […]

Crackdown 2

  • "I want to see another Crackdown": Ruffian producer reflects on sequel's legacy

    Crackdown 3 may or may not be a thing that’s launching in 2016, but the second game’s producer James Cope has reflected on how the title’s legacy has stuck with the team since it launched, and has allegedly clouded the studio’s most-recent project Game of Glens.

  • Enslaved going for mega-cheap at £8 at Zavvi

    Zavvi’s basically made it impossible for you to not have Enslaved now: the amazing Ninja Theory action title, which did critically well, but unfortunately lacked in sales, is at £7.85 for 360 and PS3. Crackdown 2’s going cheap for the 360 massive as well at £5.85. Either way, whatever you do, you owe yourself to […]