Kevin Bachus talks Phantom, says it was ahead of its time

By Stephany Nunneley, Friday, 17 April 2009 15:53 GMT


Kevin Bachus, former head of Xbox and CEO of Infinium Labs – maker of the highly-panned Phantom console – has had a chat with Gamsutra regarding the ill-fated system and how Infinium is trying to bring it back to life.

Bachus is no longer with Infinium, but still has an “empty place in his heart” for the console-that-never-was, and wishes the company all the best in trying to finally bring Phantom to the market.

“I wish them nothing but success,” he said. “I think that for me, there’s kind of an empty place in our heart where Phantom should be because there was tremendous skepticism about the system and a lot of joke-telling and a lot of criticism.

“In some cases, there was also some bitterness and nastiness that was directed at the product, which is unfortunate because for those who actually spent the time to get to understand what we were doing and looked at it, I think they saw something that probably was pretty cool.

“Maybe in a way, it was a little bit ahead of its time because it was attempting to make the whole process of accessing games easier and therefore more accessible to a broader audience.”

He went on to say that he thought the idea of the system is “still very sound”.

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