Rare on Banjo: “We’re not competing with LittleBigPlanet”

By Patrick Garratt
28 May 2008 11:12 GMT


Salvatore Fileccia, lead programmer of Rare’s Banjo Kazooie: Nuts & Bolts, has said his game isn’t in direct competition with Media Molecule’s LittleBigPlanet, despite the two platformers sharing a passion for furthering the genre.

“I don’t think we’re a competitor,” he said, talking to Gamersyde. “I think, obviously, we compete in a completely different dimension; we’re 3D, they’re 2D. I mean, I don’t know the complete details of LittleBigPlanet, obviously, but I’m pretty sure the two games are going to be pretty different.

“We’re obviously going for the same aim, which is to evolve the genre, with physics as well, and with creativity – but I think you’ll find that the outcome is quite dramatically different games.”

The question of similarities between the new Banjo and LittleBigPlanet emerged as soon as the Rare game was announced. While the two titles are completely different in scope, the user-creation elements caused some to put the two projects head to head for the end of this year.

Well, Rare doesn’t think so. So there we are.

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