Tag Archives: John Schappert
Mon, Aug 06, 2012 | 00:24 BST
Schappert name-dropped in EA vs Zynga copycat lawsuit
A lawsuit has accused Zynga of exploiting the insider knowledge of former EA executive John Schappert.
Wed, Aug 01, 2012 | 17:59 BST
Pachter: Zynga pulling Schappert off games is “idiotic”
Wedbush analyst Michael Pachter doesn’t think it was a smart move on Zynga’s part to pull COO John Schappert off games, as it’s not his fault stock in the firm has plummeted.
Wed, Aug 01, 2012 | 04:47 BST
Rumour – Former EA executive turned Zynga COO kicked off games
An executive reshuffle has pushed John Schappert out of his role overseeing game operations at Zynga, according to trade rumour.
Fri, May 04, 2012 | 08:09 BST
Schappert joined Zynga from EA because “it was where I saw gaming going”
Thu, May 03, 2012 | 15:08 BST
Schappert: “It’s going to be tough” for companies that don’t adapt to changes in games market
Former EA and Xbox executive John Schappert has said the troubled state of the games industry isn’t wholly the economy’s fault, but the larger game companies failing to adapt to changes in the market.
Fri, Mar 09, 2012 | 18:06 GMT
EA “not at all weakened” by executive departures, says Riccitiello
EA CEO John Riccitiello said the firm isn’t shaky after the departures of COO John Schappert and interactive head Barry Cottle for Zynga, and in fact, he implied that due to the huge offers made to the duo by the social games firm, he harbors no ill-will over it.
Thu, Mar 01, 2012 | 21:07 GMT
Zynga now a third-party publisher, opening new web portal
Zynga has announced Zynga.com, which will allow users to play its games without having to log into Facebook. The web portal also has the ability to host third-parties titles, which will essentially make Zynga the publisher.
Sun, May 01, 2011 | 05:40 BST
The Weekly Wrap – ApocalyPSN, Project Café and more
This week, we’ve decided to blather on for 15,000 words about PSN and the Royal Wedding. Kidding. Mostly.
Thu, Feb 03, 2011 | 05:38 GMT
Schappert: Mobile connectivity more important than 3D
John Schappert has nominated cross-platform inter-connectivity and social features as a higher priority for EA than rushing to adopt 3D
Wed, Nov 03, 2010 | 12:01 GMT
EA: MMA off to a “slow start”, but still “optimistic”

EA MMA has gotten off to a “slow start”, EA COO John Schappert revealed in the publisher’s Q2 financial call last night.
Wed, Sep 15, 2010 | 21:24 BST
Schappert: EA’s global and mobile strategies are working well for it

EA COO John Schappert has said allowing customers to play the company’s games on whatever device they wish is its “charter”.
Wed, Aug 04, 2010 | 20:41 BST
Schappert: EA has benefited from 40% yoy growth in PS3 software

EA CEO John Riccitiello mentioned during the company’s call to investors last night that software sales for the high-definition console market were up 14 percent to $1.1 billion year-on-year.
Wed, Aug 04, 2010 | 16:26 BST
Online Pass helping EA Sports combat used games sales

EA COO John Schappert has said Online Pass is helping the company keep consumers from purchasing its sports games used.
Sun, Jun 27, 2010 | 20:21 BST
Schappert: PS3 “is on fire”

Electronic Arts COO John Schappert has been speaking enthusiastically about PS3, going as far to say “it’s on fire.”
Wed, Mar 10, 2010 | 23:04 GMT
EA “disappointed” with Activision over Infinity Ward situation

Speaking at GDC earlier today, EA COO John Schappert said he was “disappointed” with Activision over the way its handling an Infinity Ward legal situation which has seen bosses Vince Zampella and Jason West fired for apparent “insubordination”.
Fri, Feb 19, 2010 | 23:40 GMT
EA: Mirror’s Edge and Dead Space failed due to lack of support

EA’s COO, John Schappert, gave a speech at DICE this week chatting about 20 years of technology transitions in the gaming industry.
During it, he admitted that both Dead Space and Mirror’s Edge weren’t given enough of a marketing push.
Wed, Feb 10, 2010 | 19:11 GMT
EA to publish fewer third-party titles in the future

EA has revealed that it’s to rely less on third-party titles in the future and will instead shift its focus on publishing internal projects.





GungHo president feels Japanese developers “need to go back to basics”