Tag Archives: David Gaider
Thu, Feb 14, 2013 | 23:13 GMT
Thu, Jan 10, 2013 | 01:40 GMT
Dragon Age lead writer David Gaider has said he tends to avoid the notoriously angry BioWare Social Network forums, which he says are “increasingly toxic”.
Sun, Oct 21, 2012 | 22:44 BST
Dragon Age 3 will bring back character customization to the series “in a big way,” and some the levels are going to be rather large, according to BioWare.
Wed, Aug 03, 2011 | 16:26 BST
Some shots from upcoming web series Dragon Age: Redemption starring Felica Day have landed on the net, and we’ve got ‘em posted for you below.
Tue, Aug 02, 2011 | 16:45 BST
Bioware writer David Gaider has said he and Dragon Age II team found the polarizing opinions on the game “surprising,” but being vocally upset over the change gameplay mechanics is better than tital disinterest.
Sat, Apr 23, 2011 | 20:18 BST
Combining content from Origins and Awakening into Dragon Age II was “harder than one might think,” says Gaider
Dragon Age writer David Gaider has said it was “harder than one might think,” to combine content from Origins and Awakening into Dragon Age II in a sensible fashion.
Thu, Mar 24, 2011 | 19:16 GMT
Dragon Age lead writer David Gaider has replied to a post on the DAII forums, which accuses BioWare of not catering to the “straight male gamer,” but instead providing “exotic” choices catering more to – in his opinion – homosexuals and females instead of focusing “on making sure male gamers were happy.”
Thu, Feb 03, 2011 | 12:46 GMT
BioWare has said that a demo of Dragon Age II is just “speculation”.
Tue, Jul 27, 2010 | 15:36 BST
Well, at least players can still act like a badass.
Wed, Jul 14, 2010 | 13:17 BST
Dragon Age II head writer David Gaider has said fans of the series shouldn’t go into panic mode over the changes being added to the sequel from the original.
Tue, Sep 15, 2009 | 15:37 BST
Tor books has announced that the second novel based on Dragon Age: Origins is to be released on October 13, for $14.99.
Dragon Age: The Calling, written by David Gaider, takes up where The Stolen Throne left off with King Maric allowing the Grey Wardens to return to Ferelden after two hundred years of exile. However, one of them has run off and aligned himself with the darkspawn, and the Wardens need Maric’s help to find him.
The game’s out in November, and both novels help fill-in the backstory for the game.
Full press release is below the break.
Sat, Aug 15, 2009 | 15:38 BST
The lead writer for Dragon Age: Origins, David Gaider, has explained the brothel bit in the game that the ESRB described back in July.
According to Gaider, there is no animal sex in the game – just humor.
“OK — there is humor in Dragon Age,” Gaider told D’toid. “When it comes to a dark game, I think there should be light moments, as well. The light should exist next to the dark for contrast, if nothing else, right? Have some funny moments, have some easy moments. That way, when it does get dark, you need a gut-punch. Then it feels that much more visceral to play.
“In this case, I think it’s even in the ESRB statement, if you go to [the brothel], and you’re talking to the madam, she’s like, ‘what are you interested in?’ One of your options can be ‘surprise me,’ and if you say that, she sends you to your room — and it’s part of a larger quest; it’s just sort of one element of it — there are a number of random things that, when you walk into the room, you will find something there to surprise you.
“There can be a pair of nugs on the bed. Nugs would be these little subterranean bunny pigs you find down in the dwarven cavern. If you click on them, it says, like, ‘the nugs refuse to look you in the eye.’ Or, there’s a transvestite dwarf with, like, lipstick and stuff. He sort of deadpans and he’s like, ‘Yes, the earth moved. It was wonderful.’ So there’s no bestiality. I guess somebody could suggest that because they put animals in my room that it was suggested that bestiality could occur. It’s just played for humor. That’s all.”
Day one purchase.
Mon, Jun 08, 2009 | 15:01 BST
BioWare lead writer David Gaider has told Gama at E3 that Dragon Age is a more traditional RPG and the company is returning to its Baldur’s Gate roots in terms of theme and story.
“Mass Effect is great – it’s more cinematic – whereas with Dragon Age, we’re definitely going to something that’s a little more traditional,” he said.
“There’s nothing wrong with traditional. We’re looking at our Baldur’s Gate roots.”
“I know they whip that out in the marketing a lot, but Baldur’s Gate II was my first game. I think nothing compares to your first,” added.
“For me, it was this wonderful experience where we were working with a tried and true engine, which is a great place to be because you can start creating content and test it right from the beginning.”
Full, four-page article through the link.
Dragon Age: Origins releases for PC and consoles later this year.