Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Dragon Age lead creative moves onto mysterious new BioWare project

Dragon Age creator David Gaider is leaving his baby behind.

dragon_age

Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: "THE Dragon Age Setting").

He was lead writer on all three games and the Awakenings expansion, penned tie-in novels The Stolen Throne, The Calling and Asunder, and wrote all three Dragon Age comic series to date.

So yeah, quite an important guy - but now he's moving on.

We don't know what that new project might be, but the wording is vague enough that we can't be sure whether it's a new IP or an existing one. It could be the new Mass Effect game, SWTOR content, or something we haven't even had a hint about. (It's definitely not Shadow Realms, the last new IP BioWare teased us about.)

Gaider left because he wanted a change, and leaves the series in good hands.

Weekes's credits include Dragon Age novel The Masked Empire and the second Mass Effect: Homeworlds comic. He was responsible for Mass Effect's Jack, Tali, Kasumi and Mordin, as well as the Mass Effect 3 Rannoch and Tuchanka story arcs, among others contributions, before moving onto Dragon Age: Inquisition. He wrote Iron Bull, Solas, Crem, the Chargers and Cole, as well as the Here Lies the Abyss quest.

He's also a pretty funny guy:

All the best to Gaider on his new project; we know whatever he does will be very special indeed. And a big welcome to Weekes, whose quality of work makes us excited for the future of Dragon Age.

Thanks, GameInformer.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Dragon Age: Inquisition

PS4, Xbox One, PS3, Xbox 360, PC

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments