Tag Archives: dan houser
Wed, Oct 16, 2013 | 14:37 BST
GTA 5 is the technical achievement of a generation, a worthy grabber of 2013′s cash and prizes. Unfortunately, says Patrick Garratt, there’s a problem: the content isn’t maturing with the code.
Sat, Sep 28, 2013 | 19:12 BST
Rockstar’s known for its open world, single player-driven experiences. We’re talking $1 billion in three days types of single player games. Why’s the company using up resources to develop Grand Theft Auto Online when its only had lukewarm experiences with multiplayer in the past?
Thu, Sep 19, 2013 | 22:23 BST
Rockstar doesn’t see another Grand Theft Auto taking place in London, is interested in next-gen tech
Rockstar’s Dan Houser has said the team is interested in next-gen systems, as far as coming up with ideas on how the tech can be used, but right now it’s not thinking of Grand Theft Auto 6 and it’s doubtful the games will ever return to London.
Wed, Sep 18, 2013 | 05:32 BST
Grand Theft Auto 5 is about more than shooting things, according to Rockstar boss Dan Houser, and long time GTA fans know this: it’s an adventure full of cultural satire, humor, kick ass music, and about holding a mirror up to the dregs and upper crust of society. It’s come a long way since GTA 3, and Houser knows this.
Mon, Sep 16, 2013 | 16:20 BST
Grand Theft Auto 5 is going to make a lot of money. That much is clear already, but Rockstar’s Dan Houser has stressed that game development is about pushing artistic and technical boundaries, not counting your cash all the way to the bank.
Tue, Sep 10, 2013 | 13:50 BST
Grand Theft Auto has been pitched as a movie to Rockstar co-founder Dan Houser many times now, but the money just hasn’t been up to the risk of potentially sullying the franchise.
Mon, Sep 09, 2013 | 10:28 BST
GTA 5 is looming, and in a rare interview, Rockstar Games founder Sam Houser has discussed the nature of the company’s gruelling development. He stressed that the Rockstar is currently, in the “realm of excitement and misery”, and that good game development is supposed to be tough.
Tue, Nov 20, 2012 | 11:46 GMT
Grand Theft Auto 5 chatter is also throwing up some tasty insight into the series’ past, and Rockstar vice president Dan Houser has shed light on the studio’s reaction to the infamous ‘Hot Coffee’ sex mini-game scandal that broke out around GTA: San Andreas. It was an upsetting time, Houser suggests.
Tue, Nov 20, 2012 | 06:10 GMT
Grand Theft Auto 5 has been revealed and talked about at great length for a Spring 2013 release on both PS3 and Xbox 360. No mention has been made of PC or Wii U builds however, but Rockstar’s vice-president Dan Houser isn’t necessarily ruling them out. Meanwhile Nintendo of America head Reggie Fils-Aime is hopeful Rockstar will join the Wii U party.
Wed, Nov 14, 2012 | 11:43 GMT
Grand Theft Auto 5 is launching Spring 2013, and that’s awfully late in the current console life cycle, but Rockstar’s Dan Houser has argued in the pages of Famitsu that all of the best games come out at the end of each generation, stating that the time has been spent getting the most out of current tech.
Mon, Nov 12, 2012 | 14:06 GMT
Grand Theft Auto 5 saw the mother of all Game Informer reveals last week – VG247 offered its own take on the deluge of information here – and Rockstar co-founder Dan Houserhas shared more new information on the games world in a follow-up interview. He calls a trip around Los Santos a ‘digital holiday’ Find out why below.
Fri, Nov 09, 2012 | 15:10 GMT
Grand Theft Auto 5 saw its full reveal last night, VG247′s Dave Cook gives you the facts and discusses how Rockstar’s changes could make this the best instalment yet.
Fri, Nov 09, 2012 | 12:55 GMT
Grand Theft Auto 5 has been laid bare by Rockstar North in the December issue of Game Informer. Rockstar’s vice president of creativity Dan Houser has broken his silence on the project to discuss the game’s many heists, character swapping, plot, side missions and more. He rarely talks, so read well.
Tue, Jun 12, 2012 | 23:01 BST
What’s better than Max Payne 3? A Max Payne 3 comic written by Sam Lake and produced by Marvel. More »
Fri, May 04, 2012 | 21:23 BST
Thu, Mar 22, 2012 | 17:18 GMT
Rockstar co-founder and the co-writer of Grand Theft Auto V, Dan Houser, has said Rockstar Social Club integration will allow the multiplayer crews established in Max Payne 3 to be carried over into Grand Theft Auto V.
Fri, Nov 18, 2011 | 14:55 GMT
Rockstar creative boss Dan Houser has said it picked development on Max Payne 3 over a potential Bully 2 at Rockstar Vancouver because of “limited bandwidth.”
Tue, Nov 08, 2011 | 19:16 GMT
Tue, Nov 08, 2011 | 12:21 GMT
Quick quotes: Lack of info flow from Rockstar titles due to need to keep them “special,” says Houser
“It’s really important to us that the games (feel) kind of magical. It might annoy people that we don’t give out more information, but I think the end point is people enjoy the experience. … The less they know about how things are pieced together and how things are broken down and what our processes are, the more it will feel like this thing is alive, that you are being dragged into the experience. That’s what we want.” – Rockstar co-founder Dan Houser, speaking to Variety about the need to control the flow of information on the company’s games for a reason.
Rockstar has two titles seemingly planned for next year: Max Payne 3 in March and Grand Theft Auto V, which, while undated officially, is all but likely to be a 2012 game.
Thu, Oct 27, 2011 | 23:28 BST
“We’re deliberately avoiding [first-person shooters] right now. It’s in our DNA to avoid doing what other companies are doing. I suppose you could say that Max Payne 3 is something close to an FPS, but there are really unique aspects to the setting and gameplay there, too, not just in the story. You have to have originality in your games; you have to have some kind of interesting message. You could say that the goalpoint of Rockstar is to have the players really feel what we’re trying to do.” – Rockstar VP Dan Houser to Famitsu, via 1UP. Thanks, Yoshi.