Tag Archives: dan houser
Tue, Nov 20, 2012 | 11:46 GMT
GTA: Hot Coffee controversy was ‘draining and upsetting’, says Houser
Grand Theft Auto 5 chatter is also throwing up some tasty insight into the series’ past, and Rockstar vice president Dan Houser has shed light on the studio’s reaction to the infamous ‘Hot Coffee’ sex mini-game scandal that broke out around GTA: San Andreas. It was an upsetting time, Houser suggests.
Tue, Nov 20, 2012 | 06:10 GMT
GTA 5: Wii U and PC versions ‘up for consideration’, says Houser
Grand Theft Auto 5 has been revealed and talked about at great length for a Spring 2013 release on both PS3 and Xbox 360. No mention has been made of PC or Wii U builds however, but Rockstar’s vice-president Dan Houser isn’t necessarily ruling them out. Meanwhile Nintendo of America head Reggie Fils-Aime is hopeful Rockstar will join the Wii U party.
Wed, Nov 14, 2012 | 11:43 GMT
GTA 5 isn’t next-gen as ‘now is the best timing of all’, says Houser
Grand Theft Auto 5 is launching Spring 2013, and that’s awfully late in the current console life cycle, but Rockstar’s Dan Houser has argued in the pages of Famitsu that all of the best games come out at the end of each generation, stating that the time has been spent getting the most out of current tech.
Mon, Nov 12, 2012 | 14:06 GMT
GTA 5: exploring Los Santos is like a taking a ‘digital holiday’ – Houser
Grand Theft Auto 5 saw the mother of all Game Informer reveals last week – VG247 offered its own take on the deluge of information here – and Rockstar co-founder Dan Houserhas shared more new information on the games world in a follow-up interview. He calls a trip around Los Santos a ‘digital holiday’ Find out why below.
Fri, Nov 09, 2012 | 15:10 GMT
GTA 5 reveal analysis: fancy a threesome?
Grand Theft Auto 5 saw its full reveal last night, VG247′s Dave Cook gives you the facts and discusses how Rockstar’s changes could make this the best instalment yet.
Fri, Nov 09, 2012 | 12:55 GMT
GTA 5: Dan Houser talks heists, characters and plot
Grand Theft Auto 5 has been laid bare by Rockstar North in the December issue of Game Informer. Rockstar’s vice president of creativity Dan Houser has broken his silence on the project to discuss the game’s many heists, character swapping, plot, side missions and more. He rarely talks, so read well.
Tue, Jun 12, 2012 | 23:01 BST
Marvel produced Max Payne 3 digital comic “Hoboken Blues” now available for download
What’s better than Max Payne 3? A Max Payne 3 comic written by Sam Lake and produced by Marvel. More »
Fri, May 04, 2012 | 21:23 BST
Rockstar took Max Payne’s past “very seriously” for Marvel comic line
Rockstar and Remedy teamed up to ensure the Max Payne 3 Marvel comic series stayed true to Max Payne’s character and canon.
Thu, Mar 22, 2012 | 17:18 GMT
Rockstar Social Club lets you carry multiplayer crews from Max Payne 3 over to GTA V
Rockstar co-founder and the co-writer of Grand Theft Auto V, Dan Houser, has said Rockstar Social Club integration will allow the multiplayer crews established in Max Payne 3 to be carried over into Grand Theft Auto V.
Fri, Nov 18, 2011 | 14:55 GMT
Rockstar chose Max Payne 3 development over Bully sequel due to “limited bandwidth”
Rockstar creative boss Dan Houser has said it picked development on Max Payne 3 over a potential Bully 2 at Rockstar Vancouver because of “limited bandwidth.”
Tue, Nov 08, 2011 | 19:16 GMT
Max Payne 3 multiplayer to have “elements of story in it”
Rockstar co-founder Dan Houser and lead writer of Max Payne 3 has told Variety that the title’s multiplayer will contain story elements from the game’s main narrative.
Tue, Nov 08, 2011 | 12:21 GMT
Quick quotes: Lack of info flow from Rockstar titles due to need to keep them “special,” says Houser
“It’s really important to us that the games (feel) kind of magical. It might annoy people that we don’t give out more information, but I think the end point is people enjoy the experience. … The less they know about how things are pieced together and how things are broken down and what our processes are, the more it will feel like this thing is alive, that you are being dragged into the experience. That’s what we want.” – Rockstar co-founder Dan Houser, speaking to Variety about the need to control the flow of information on the company’s games for a reason.
Rockstar has two titles seemingly planned for next year: Max Payne 3 in March and Grand Theft Auto V, which, while undated officially, is all but likely to be a 2012 game.
Thu, Oct 27, 2011 | 23:28 BST
Quick Quotes: Rockstar “deliberately avoiding” developing a FPS, says Houser
“We’re deliberately avoiding [first-person shooters] right now. It’s in our DNA to avoid doing what other companies are doing. I suppose you could say that Max Payne 3 is something close to an FPS, but there are really unique aspects to the setting and gameplay there, too, not just in the story. You have to have originality in your games; you have to have some kind of interesting message. You could say that the goalpoint of Rockstar is to have the players really feel what we’re trying to do.” – Rockstar VP Dan Houser to Famitsu, via 1UP. Thanks, Yoshi.
Wed, Oct 26, 2011 | 14:27 BST
Rockstar’s future will be to “continue doing new things,” says Houser
Rockstar creative boss Dan Houser has said “new things” will form the backbone of the company’s upcoming projects.
Sat, Oct 22, 2011 | 20:06 BST
Houser: GTA III “wasn’t about violence; it was about freedom”
Dan Houser, co-founder and vice president of creativity at Rockstar, has said his studio’s open-world GTA games aren’t about violence, but a way to provide players with a medium where freedom of choice is a constant.
Wed, Oct 19, 2011 | 09:00 BST
GTA III initially not set in New York-themed city, says Rockstar’s Houser
Mon, Jul 25, 2011 | 09:10 BST
Houser brothers make MediaGuardian 100 2011
Rockstar co-founders Dan and Sam Houser have made this year’s Top 100 MediaGuardian 2011 hitlist, the publication announced last night.
Wed, Apr 06, 2011 | 00:56 BST
Rockstar’s Houser: “Movies made from games are awful”
Rockstar Games’ Dan Houser has said any films based on the developer’s properties would have to be produced in-house or in close collaboration, because they generally turn out as total rubbish.
Fri, Mar 19, 2010 | 13:41 GMT
Houser: Red Dead Redemption development has been “challenging”

Rockstar co-president Dan Houser has said development of Red Dead Redemption has been “challenging”, but insisted the wait will be worth it.



Netflix available to XBL Silver members this weekend