Tag Archives: brian farrell
Tue, Feb 05, 2013 | 19:30 GMT
THQ filed its FORM 8-K with the SEC, announcing the departure of its officers and executives – which is the last notice we’ll probably very get in the mail from THQ. Filed on January 30, the form reads: “THQ Inc. terminated the employment of Brian J. Farrell as chief executive officer of the Company, Jason Rubin as president of the Company, and Jason Kay as chief strategy officer of the Company, each without cause and effective January 30, 2013.” The filing is standard procedure for the dissolution of a company. If you want to see it for yourself, you can view it in PDF form – among others – through the investor relations website.
Thu, Jan 24, 2013 | 14:59 GMT
THQ’s properties were sold off at auction last night. The 22-hour process saw the remains of the company carved up and sold off to buyers. Sega bought Relic, Ubisoft bought South Park and more. Check out Steph’s in-depth report on the matter here. This morning former THQ president Jason Rubin and boss Brian Farrell have shared further thoughts on the situation.
Tue, Aug 07, 2012 | 10:23 BST
Guillermo del Toro’s InSANE trilogy has been shelved, it’s been announced as part of a generally positive first quarter THQ report.
Tue, Jul 03, 2012 | 03:53 BST
CEO Brian Farrell has reiterated that the worst is past for THQ, but admitted the publisher has to stay on its toes.
Wed, Jun 13, 2012 | 04:59 BST
THQ CEO Brian Farrell can see the light at the end of the publisher’s ominously dark tunnel.
Tue, May 29, 2012 | 22:13 BST
THQ has announced Danny Bilson, EVP of Core Games, is leaving to pursue other interests and will be replaced by Jason Rubin, who will be responsible for all of THQ’s worldwide product development, marketing, and publishing.
Sat, Feb 04, 2012 | 13:19 GMT
THQ has posted its financial results for the quarter ending December 31, 2011, revealing $9.2 million year-on-year decrease in sales but a healthy looking release schedule.
Thu, Feb 02, 2012 | 10:00 GMT
Thu, Nov 03, 2011 | 08:56 GMT
THQ boss Brian Farrell has shaken off any worries between Grand Theft Auto V and Saints Row, saying the two are in a “completely different positioning.”
Thu, Sep 08, 2011 | 15:36 BST
THQ CEO Brian Farrell believes that eventually, consoles will no longer require discs and will instead support cloud gaming, the result of which would mean a reduction in cost for publishers with the savings trickling down to consumers.
Tue, Jul 12, 2011 | 19:42 BST
THQ’s Brian Farrell feels that in order for a large company to succeed in the current market, it needs to do business more like a start-up; therefore, THQ has decided to rethink its business strategy an behave in a like manner.
Tue, Jun 14, 2011 | 04:08 BST
THQ chief executive Brian Farrell has said the publisher remain optimistic about the industry’s future by ignoring declining markets and ramping up digital strategies.
Tue, May 17, 2011 | 21:53 BST
Brain Farrell doesn’t see any reason why THQ shouldn’t be considered one of the “big ones,” like EA or Activision.
Fri, Mar 25, 2011 | 08:32 GMT
THQ’s announced that it’s shipped 2.4 million units of Homefront since it launched last week.
Thu, Mar 17, 2011 | 16:00 GMT
THQ CEO Brian Farrell has said the firm doesn’t want the pre-owned market to die, because it is something consumers demand.
Thu, Feb 17, 2011 | 16:40 GMT
THQ’s Brian Farrell told attendees at the Goldman Sachs Technology and Internet Conference yesterday that the firm doesn’t expect new consoles “anytime soon from either Microsoft or Sony”.
Thu, Feb 17, 2011 | 14:37 GMT
During the Goldman Sachs Technology and Internet Conference yesterday, THQ’s Brian Farrell told investors that in order for the firm to realize the potential of its new pricing model – which debuts with MX vs ATV: Alive – console makers need to “adjust their business models.”
Sat, Jan 08, 2011 | 18:49 GMT
Gaming industry vets are excited over Nintendo 3DS, and are hoping the handheld’s release will help pull the market out of the slump it’s been in for the past year.
Sat, Dec 04, 2010 | 15:08 GMT
THQ CEO Brian Farrell has said much of the company’s profits next year will be coming from digital downloads, which are not taken into account when NPD looks at monthly videogame sales.
Fri, Nov 12, 2010 | 10:55 GMT