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LEGO Minifigures Online still a thing, has a launch trailer

LEGO Minifigures Online has surfaced from its long silence.

lego_minifigures_online

LEGO Minifigures Online is a Funcom MMO first announced in August 2013. It has been in open beta for some time but clearly missed its initial release date of late 2014, as the launch trailer has only just popped up.

Looking over the website, it seems a lot has changed since early testing. The game is now available for a one time ticket price with no membership or microtransactions (although mobile users must buy each world individually). A new, narrated story mode unlocks new minifigures as the player progresses, and loads of new and improved content, events, transformaitons and bos battles have been added.

All progress has been carried forward, and anybody who bought microtransaction content has been given the full game. A pretty decent way of handling the sometimes painful transition across the free-to-play border - and interesting that Funcom went in the reverse of the usual direction.

Cover image for YouTube video

I had forgotten all about this project until every recently when some details of LEGO Universe's dick detection reminded me that LEGO MMOs once existed, and that one might conceivably continue to exist.

Poor old Funcom might have shot itself in the foot by dragging the chain on this one; LEGO Minifigures Online has plenty of competition nowadays, as LEGO appears to have gone a bit crazy and started releasing a game every few months. Even putting aside TT Games' regular tie-ins like Jurassic World, there's LEGO Dimensions (toys to life) and LEGO Worlds (Minecraft-alike).

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Lego Minifigures Online

Android, iOS, PC

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About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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