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Shadowrun Returns dev's new project is roguelike Necropolis

Shadowrun Returns developer Harebrained Schemes has a new project on the go, and it's quite the departure.

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According to Eurogamer, Necropolis is a third-person action roguelike headed to Linux, Mac and PC in 2016, with a console release on the cards.

Where Shadowrun Returns was turn-based, Necropolis employs a real-time action combat system, but Harebrained has promised it's not a brainless button masher. Dungeons are procedurally generated, and can even be re-rolled mid-playthrough.

Players will encounter a variety of monster enemies, with Cabin in the Wood cited as an inspiration for the range of foes. These enemies have their own inter-dependencies and ecology, and will attack each other where appropriate.

The story concerns a mad archmage and his AI, who trap the player in a mysterious world that is "much, much bigger on the inside than the outside".

Here's some concept art, which is all we have to show just now:

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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