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7 pictures of Nintendo’s gaming boss being the happiest person at E3 2014

Friday, 13 June 2014 11:00 GMT By Dave Cook

Nintendo had a solid E3 2014, thanks in part to the reveal of The Legend of Zelda for Wii U. But as always, the show breeds pessimism from gamers unhappy with the way things are going. Well, we know one person who certainly wasn’t having a shit time in LA; boss of Nintendo EAD Shigeru Miyamoto.

I was a bit dismayed at the negative reaction from many readers over my trends of E3 2014 piece, in which I was massively optimistic about the show and the year ahead for gaming because, well, this is my hobby and I love it dearly.

So imagine how much my heart warmed when I saw Nintendo’s legend Miyamoto grinning like a lunatic at almost every opportunity; from photos on the show floor to beaming like the Cheshire Cat while being asked mundane questions during interviews.

He’s a man-child, and embodies that little part inside of every gamer that triggers whenever we absorb fun from play. This industry was created to entertain and create enjoyment; two things that get lost in all the format war bitching, the hostile barbs towards fans of rival franchises, and the groans coming from those who now seem incapable of deriving any pleasure from the format.

To those who still get a fuzzy feeling when a game gets under their skin, just know that I’m right there with you.

Now here’s Miyamoto getting right into the spirit of why these games exist in the first place:

project_giant_robot

Look at that smile. All he’s doing is tilting his Wii U GamePad while playing Project Giant Robot, a game he’s making and by all accounts should be sick of seeing by now as its creator. But nope, he’s just a big giggling toddler digging in the sandbox of life. Show us the way Miyamoto. Show us the way.

Miyamoto_4

We found this photo via Reddit user Hoof–hearted, and it’s just lovely. Miyamoto is basically Peter Pan, a boy who will never grow up, seen here playing games with a group of kids Nintendo invited to E3 2014. It’s a bit of a marketing ploy but who cares? It’s a nice gesture. And they met the guy who invented Mario Bros.

miyamoto_2

This image came from a Nintendo Treehouse clip. He’s smiling after being asked if there’s any strategies players on the E3 2014 show floor should know when playing Project Giant Robot. I’ve practically heard that same question asked by countless journalists at countless press events, and I’ve never seen a developer react with such glee. Look at him.

shigeru_miyamoto

Yeah it’s another PR photo opp posted on Reddit, but who cares, really? Those kids are loving it, Takashi Tezuka is loving it and Miyamoto is loving it. This is seriously nice to see. I guarantee that not every game developer looks this full of life and joy after a few days presenting at E3. It’s a gauntlet, and Miyamoto’s passed it with flying colours. Not bad for a 61-year-old.

Miyamoto

More smiles at the Treehouse showcase. I get that answering the same questions asked by about a thousand journalists in a matter of days must be soul-destroying for developers, but here’s Miyamoto, working it like a pro. He’s probably just been asked what he wants for lunch or something, but still, he laughs.

miyamoto_e3

“See that kids? I made that.” Somehow I get the idea that in Nintendo’s Kyoto headquarters, everyone works on the tenth floor and once the working day is done all the staff take the stairs or elevator down to the lobby. I like to think that Miyamoto has a slide from his office that exits above a bouncy castle filled with bunny rabbits. Also; all the rabbits are wearing mini Mario caps.

miyamoto_1

Well done Miyamoto. The pessimism that comes with this industry can often cut like a knife, but your enduring optimism and playful nature keeps remind us why we started playing games to begin with. Cheers mate.

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16 Comments

  1. Joe Musashi

    Pics 2 and 6 are my favourites. Can you imagine if any of those kids become game developers in the future? That’s a moment right there.

    You know, those of us who are enjoying gaming right now. We have it best. This era will pass, as all eras do.

    The fathers of gaming, one day, will no longer be with us. Like classic musicians, authors, movie-makers, artists – people that defined and redefined the medium they worked in – for gaming, those people are (mostly) still with us. We are priviliged, truly.

    We can meet these people, email them, talk to them. They’re more accessible today that pioneers of earlier mediums and artforms.

    Appreciate what we have today. It’s incredible.

    JM

    #1 11 months ago
  2. Dave Cook

    @Joe Musashi I actually can’t say it better than that.

    Kudos! :)

    #2 11 months ago
  3. adge_uk

    He just personifies everything that is great about computer games. His smiling face is a relief from the po-face misery of people bleating about on-line shooter load-out changes.

    You can’t watch him in action and not feel inspired. He’s up there with the greatest artists in human history.

    #3 11 months ago
  4. Dave Cook

    @adge_uk Agree 100% he looks like how I want to feel when talking about games or playing them, but oh man the pessimism you encounter in this job. Seriously. I’d shrug it all off – most times I do – but I’ma heart on sleeve kind of gentleman.

    #4 11 months ago
  5. Bomba Luigi

    Just having Fun is one of the most important Things about Gaming and Life in General. Miyamoto does understand that, he always did.

    But its Nintendo in General. I mean, thats a Billion Dollar Global Company and two of there CEOS just did battle against each other in some Anime typ shit fashion streamed to the whole world.

    #5 11 months ago
  6. dreamcastnews

    I’m glad that Nintendo retain that element of ‘just having a bit of fun’ even if it’s just on face value, Miyamoto really is a creative tour-de-force, that giant robot game really has my interest since seeing it being played at E3.

    I’ve noticed that the most smiley man from the East certainly goes to Yoshinori Ono though, the man doesn’t take much seriously which makes interviews with him hilarious.

    #6 11 months ago
  7. TheWulf

    He’s happy because he’s doing what he loves, which is the best possible thing anyone could do, and something that a lot of developers are forced not to do by their publishers. I think the only time I’ve ever seen Nintendo crank out something truly loveless and soulless was… well, anything that involves either women, because they’re so regressive in their views of women.

    But Miyamoto is basically living his childhood, so of course he’s going to be happy. Sadly those kids are going to end up in shooter/action adventure grind houses if they do become developers, unless they actually learn Japanese, move to Japan, and work for Nintendo, that is. They won’t have much hope of doing anything other than that anywhere else, unless they’re planning on being indie. Even if they do get the odd chance to make a labour of love project, it’s not going to be often.

    And Double Fine can’t hire the world, to turn it into one, giant development commune where everyone is making the things they want to make. (Even though I know you want to, Tim.)

    So what I guess I’m saying is — more power to him. I’m actually happy for him.

    It’s funny, talking about Tim Schafer… in a lot of ways, I feel he’s the Western Miyamoto, because he’s always so cheerful, happy, and funny. I really adore him. I’ve adored everything I’ve seen of him, and the transparency involved in Broken Age, and the 2Player Productions documentary was groundbreaking, we’ve never been involved in the development process like that, before, and I dug it.

    I wish all developers were like Double Fine. Not sure how I got from talking about Miyamoto to Double Fine. I guess it’s because Double Fine is another developer that puts out what it wants to, rather than entirely soulless things. The only thing I was a bit iffy about was Brütal Legend, but after playing that, I could see that for someone on the team (probably Tim), this was a genuine passion project. It was made of love, like all of their other games. I can’t fault them, really.

    Hack & Slash is also really rad. It’s a game made by nerds, for nerds. Spacebase DF-9 is a nerd making the space station simulator he’s always wanted to make, and so on, and so on. Same with Stacking, Costume Quest, et al. Everything they release is something that someone on that team very, very much wanted to make. It wasn’t demographic tested, it wasn’t about market focuses and what have you…

    I guess another reason for it is that Double Fine is driven by a guy who seems genuinely introverted, and owns that company in full. I mean, I love that he has to seal himself in his room just to get away from people for a few hours each day just to recharge from brainstorming, and being around people makes him just a bit uneasy enough to need a Rubix cube to play with. But despite that uneasiness, he’s still a genuinely, honestly lovely person who can be a stand-up comedian at the drop of a hat.

    Love ya, Tim.

    I was supposed to be talking about Miyamoto-san, wasn’t I? Um. Well, the thing is is that Tim is the Western Miyamoto, so it was worth talking about him as a comparison point. And Miyamoto is his Japanese counterpart. Both of them are living their childhoods in regards to what they want to make. They’re not exactly the most profitable or successful, but they are memorable.

    #7 11 months ago
  8. Dave Cook

    @dreamcastnews Here’s me with Ono, proving your theory absolutely correct :D Look at that man! – http://postimg.org/image/p0bpftcpt/

    #8 11 months ago
  9. dreamcastnews

    @Dave, haha! He’s so full of beans! Did you happen to catch the interview with him where he had a translator with him when being asked questions we was actually answering before translation and the interview guy was quizzing him as to if he actually needed the translator at all, really, really funny he was just laughing all the way through!

    #9 11 months ago
  10. OrbitMonkey

    Oh sure, Miyamoto gurning like a loon is ok, but Ballmer does one little dance…

    #10 11 months ago
  11. Dave Cook

    @dreamcastnews I haven’t seen that one I’m afraid :D I’d love to see it if you have a link.

    #11 11 months ago
  12. TheWulf

    @4

    Same here. There are times when I am like that. I mean, if you sit me down with some of my favourite PS2 era games, I’ll have a smile on my face the entire time, and I’ll come away enthused with all of the great ideas and novelties on offer. I’ll just want to talk excitedly about the kinds of things I saw, and how each of them did something a little bit differently, bringing something new and fresh to the table.

    Ratchet & Clank was like that. The first was different from Going Commando, Going Commando was different from Up Your Arsenal, Up Your Arsenal was different from Deadlocked, Deadlocked was different from Secret Agent Clank, and so on. Also… this because I don’t even. That’s what it was, honestly. It was a time when games were about…

    IDEAS!

    They weren’t about markets, or demographics, or pleasing the crowd. They were about people pitching ideas they were passionate about, and trying to get them made. It was the age that spawned everything from Psychonauts to Myst! The variety on offer was enough to make me weep happily, because it was the era of introverts, when one could actually tell games apart by just about anything!

    This is what makes me angry at modern gaming. I look at something like Destiny and my attitude is, like, ‘oh, hey, that’s lifted from PSO, that’s lifted from Warframe,’ and so on. The thing is is that PSO was Japanese developed, Warframe was indie, and those titles do retain some of the form of novelty I was talking about, but they were just shamelessly lifted to become part of Destiny’s demographic, and that really gets under my skin.

    Sunset Overdrive: Ratchet & Clank for stupid people. Why a douche-bro? Of all the characters you could have chosen from, why a douche-bro? I think back to things like Giants: Citizen Kabuto, the Abe series, Dungeon Keeper, everything LucasArts, Beyond Good & Evil, and so on… and I just have to question why a douche-bro? There were so many other types of characters you could have gone for! Even as a human character, he could have had depth, at least!

    Then the zombies. Zombies are so endemic of the lack of variety we see today, because everything needs to have zombies in some form or another; just crazed, mindless creatures that run at the player. You don’t have a proper extroverted game unless you have zombies in it. I mean, honestly.

    And of all the brilliantly unusual, colourful, strange, awe-inspiring, and memorable places we could go in video games, to all the places they could take us that would stick with us over the decades… why earth? What’s the attachment to this dull, dreary place? Games used to be a forum of imagination, and earth was very rarely the destination. If it was, it was earth in something like Toejam & Earl, which, suffice it to say, wasn’t earth at all.

    I’m just sad that so little of that variety exists today. It’s a real loss. There was a time when I was happy to be a gamer, because the games had worth, they were all made by people who cared about them. And the shovelware to genuinely great games ratio was in the favour of those who played games. It was a time of shareware and demos, too, so you knew what to avoid. And a game had to sell based upon being a truly great game, rather than trailers, marketing campaigns, and coverage.

    I just miss it. I really miss it. I miss the variety, the fun, the novelty, and how every game wasn’t designed to be so similar to every other game to fit the same group of people. A time when everything wasn’t a glorified kill-a-thon, when graphics whoring and fidelity weren’t so important, and new gameplay ideas or well told stories were more exciting.

    Ever since the PS3/360 generation, graphics whoring has been at an all time high. It’s been ‘look at the fidelity of this set piece,’ rather than ‘isn’t this an engaging, beautiful story’ or ‘isn’t this an imaginative landscape’ or ‘isn’t this a novel idea’ or ‘isn’t this a completely new gameplay concept?’

    Damn shame.

    #12 11 months ago
  13. dreamcastnews

    @Dave, around half way through this one I think, the interviewer really lacks any skill ti be honest but Ono just really doesn’t care!

    http://www.youtube.com/watch?v=72X-RdUeCuU

    #13 11 months ago
  14. game_on

    He’s one ugly mother! Look at those children on the second picture. Standing next to him even they look handsome!

    #14 11 months ago
  15. WonderMel

    Even after all this time, and even though I don’t play that many Nintendo games anymore, nothing makes me more excited and happy than Shigsy at e3 :)

    #15 11 months ago
  16. fastica

    There is Phil Fish and then there is this happy and modest gaming legend.

    #16 11 months ago

Comments are now closed on this article.

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    GOG Galaxy, the DRM-free online gaming platform from the folks at GOG, has left Alpha and is now in open beta for all to try. As previously announced, the online service, similar to Steam, is option. Players do not need to play online as all games are stored by the service and can be played […]

  • DayZ-inspired Goat Simulator DLC GoatZ is out this week on Steam

    Goat Simulator players can download DayZ-inspired DLC this week called GoatZ. According to Coffee Stain Studios, GoatZ is “the only survival game on Steam that isn’t in Early Access.” Jokingly of course. The DLC features: Mandatory crafting system because everyone else is doing it. Zombies that bug out. There’s a pun here about actual living […]

  • No, Far Cry 4 is not currently free on PSN

    You may have seen a few Tweets from people saying that the PS4 version of Far Cry 4 is available to download from PSN for free. This is not true. A few readers have tipped us off to what looked like a glitch on PSN that allowed players to download the full version of Far […]

  • Metal Gear Solid: The 1984 Collection confirmed to be a clothing line

    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]