Games developers really kicked Kinect when it was down this week

Thursday, 15th May 2014 14:56 GMT By Matt Martin

It’s not been a great week for Microsoft. Pulling Kinect from the Xbox One was seen as the final u-turn for a games consoles that’s been chasing its own tail almost since it was first revealed.

We know games players, fanboys and the press were happy to take a dig at another climb-down from the Xbox corporation, but you’d expect a little more solidarity from games developers. Wouldn’t you?

George Broussard (Duke Nukem) got straight to the point.

Rami Ismail (Ridiculous fishing, Luftrausers) went for the burn…

But he did make a good point about indie development.

We’re not entirely sure what point David Jaffe (Twisted Metal, God of War) was making, or whether a 13 year-old fanboy had taken over his account briefly.

Ben Cousins (Battlefield F2P, The Drowning, ) offered some smug historical insight.

Dan Marshall (Time, Gentlemen Please!) injected a little British humour.

While Devolver Digital’s fictional CFO Fork Parker was only thinking of the children…

…he may have also hit the nail on the head.

Dropping Kinect wasn’t a surprise to some people blessed with foresight, as noted by Ed Boon (Mortal Kombat).

And after all this, what does Kudo Tsunoda, creative director of the original Kinect 1.0 think? Oh, that’s right, he’s not been very active for a while… maybe he’s still playing those games?



  1. DeVitowned

    Haha Damn. I guess Nintendo is no longer the butt end of the joke.

    #1 4 months ago
  2. Joe Musashi

    Vlambeer. So salty. Glorious.


    #2 4 months ago
  3. Doppleganger

    If there was the option on day one I would still buy the kinect as for having a home theatre it’s absolutly amazing. It’s just awful and useless for games, that’s all.
    I just want a disc less version as I’m all digital on this console and my optical drive is pretty much a virgin. Damn stupid consumers for destroying the xbox one.

    #3 4 months ago
  4. Sethos

    Good. Kinect is shit for kids, don’t shuv’ it down our throats.

    #4 4 months ago
  5. DjCowHerder

    Thank goodness. Now with this out the way, Roll on Halo 5.

    #5 4 months ago
  6. fearmonkey

    Wow……. the Xbox One such a historic fiasco, truly one for the history books. The sad fact is that they spent all this time, effort, and development money on features that they had to completely walk back on. A group of designers, devs and QA worked on the DRM implementation, probably a ton of executive meetings just on that alone. Now they are walking back on included Kinect, when that was supposedly too important on the Xbone to remove, too integral to be without. The designed it’s audio processor and other silicone inside the Xbox especially for the Kinect, and now it’s being relegated to just another peripheral.

    In short, they made the GPU less powerful because they spent their silicone money to support Kinect, which now will not be included with the system. Essentially turning the Xbox One into a 360 in features, and competing for the same price with the PS4 which was built as a gaming device primarily and has much better ram and GPU.

    Why would anyone hire Don Mattrick after this fiasco? I am thinking Zynga will not survive his management. Don walked in and took over the reigns from the people who got the 360 and Xbox brand going, and took the glory from it becoming successfull, but it wasnt his leadership that did it.. Now the real fruits of his decisions and labor show and he almost ruined the Xbox brand name.

    I am betting the Xbox rebounds with the $399 cost, and it might even overtake PS4 as the top console in the US again. But the PS4 is going to be the big system this gen.

    #6 4 months ago
  7. jonnymelamet

    Here is a thought.

    I understand that developers work hard to program games etc, but sometimes you have to learn how to adapt to new technology. It is their job to make it great.

    If the peopel building software for a device say it is shit, then the software coming out for teh device will be shit. It is time for some of these developers to get their head out of their arses.

    The games market will die without an influx of new technology and I haev already mentioned here multiple time reasons why I think VR is going to fail. Having had some hands on time with a friends set, I believe these points to be even more true now.

    If developers don’t adapt, the market will die, especially as all TVs, phone, computers etc have voice recognition.

    I still think that Microsoft mucked up with how it handled the Kinect, but these developers need to improve how they work before they get left behind.

    Fru and D4 are coming out soon and seem to be showing new, innovative ways of using the device. After they are released, I would like to see peoples attitudes towards the device.

    #7 4 months ago
  8. pukem0n

    @fearmonkey is it really worse than the PS3 start fiasco?

    riiiiiiiiiiiiiiiiidge racer.
    taking away loads of features

    like i stated a lot of times, roles have reversed from last gen and will propably reverse next gen again, so it all balances out.
    fanboys hate, Gamers game. nuff said :)

    #8 4 months ago
  9. OneLifeCycle

    Such a clumsy release. MS has completely lost me and it’s too little too late to pull me back to their fold. Forcing a stupid gimmick onto me when I had ZERO interest was the last straw. I won’t even attempt to address the silly policies they also have done a 180 on. MS doesn’t listen to gamers. The only thing they listened to here were the numbers. All of their greed, stubbornness and outright disregard for the well-being of the gaming community as a whole is disgusting. Never again, MS. Never again. Take all those paperweights known as the Kinect and shove them up your collective asses.

    #9 4 months ago
  10. Pytox

    pachter is right for once :p

    #10 4 months ago
  11. DeVitowned


    You know what they say, “Even a broken clock is right twice a day.”

    #11 4 months ago
  12. theduckofdeath

    @Doppleganger Kinect us great for switching between games/apps/TV and I was impressed home the infrared can hit components you would think no way in hell it could reach.

    I wouldn’t say it is useless for games; it has some basic augmentations for core games (looking into turns in For a 5), but developers took way too long to push things further. That includes Microsoft.

    How they could market Kinect as integral to XB1 and launch with no Kinect games, nothing innovative or otherwise, is beyond me. It is June and they barely got Kinect Sports Rivals out the door.

    #12 4 months ago
  13. bigpoop

    hey vg24/7 where’s the article showing bitterness that the kinect was taken out? Harmonix comes to mind. Report both sides of the story, not just the trash everyone else does too.

    #13 4 months ago
  14. RandomTiger

    @bigpoop Its mentioned here briefly:

    “Except, it seems, Kinect developing studio Harmonix, who responded to the news with surprise on Twitter.”

    #14 4 months ago
  15. boiled lobster

    Suppose a company, let’s call it ‘Microsoft’, tells game developers, “We are going to sell Wii U (and showers them with appropriate SDKs) only to put PlayStation 4 on store shelves. With those two options we all know what’s going to happen.

    Up until it now seemed Redmond was as likely to jettison Kinect as it is Windows 8, both of which are hammered in opinion polls. So game makers began developing games that would utilize its novel interface. Double-A projects that have a chance of surviving in a triple-A world have budgets in the millions of dollars while AAA bills are measured in hundreds of millions. For both, removing Kinect from their Kinect-ed games may break the budget. If they do not cut their losses, publishers may need to sell more games just to break even, and this figure may be higher than Kinect’s user base.

    Finding their livelihood may be in jeopardy from the media rather than their employer first is what pisses people off.

    #15 4 months ago
  16. sebastien rivas

    Too expensive as seen in tweet, A kinect need cash flow to be created in mass indeed, yet, that expensive to be 100$ or so. I really don’t think so and if it is then shame on Microsoft indeed.

    To Help Microsoft and others, a peripheral that cost most more than 50$ with no direct influence AND large usage is becoming expensive.
    If it were EASY to code with and for kinect then even poker card game would use it somehow and players would say “fun” and ALL developers would say “we love it” The fact too many games and too many genres do not use Kinect is relevant to its mediocre success or lack thereof.
    Nothing is lost though, it is just a profound failure in terms of cost versus success, it does not mean it has to stay that way.
    So…. What can be done mr Phil? just drop Kinect and show Microsoft lost a little battle and yet a major war or re-define the kinect at all levels?!?!?!

    #16 4 months ago

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