If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Fable Legends developer diary details the game's dynamic global illumination

Fable Legends developer Lionhead Studios has posted a rather techy entry on its blog, detailing how it uses Unreal Engine 4's integrated dynamic global illumination.

Lionhead said early on in development it decided to have fully dynamic lighting in the game, as it adds variation to dynamic time of day, and improves "iteration times for artists" and more.

"Dynamic GI can also give higher quality results than baked lighting in some cases, for example, reflections, where lighting needs to take into account the view position, said lead graphics programmer Ben Woodhouse. "Dynamic direct lighting has been around in games for a number of years, but with dynamic indirect lighting, light bouncing off objects in the scene onto other objects."

The post goes on to discuss the work Lionhead accomplished creating deferred renderers, implementing Light Propagation Volumes, 2nd-Order Spherical Harmonics, compute shaders, secondary occlusion and multiple light bounces.

Very techy indeed, but for those who feel most tech talk borders on Esperanto, Lionhead provides a visual sample of what it's discussing. Below, you will two of these visuals, which are comparison shots showing the "difference dynamic GI makes" in Fable Legends. Both are quite lovely.

Fable Legends is in development for Xbox One and is set 400 years before the events of the first game. It is currently without a release date.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Fable Legends

Xbox One, PC

Awaiting cover image

Lionhead Studios

Video Game

Related topics
About the Author
Stephany Nunneley-Jackson avatar

Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

Comments