Xbox One developers can port Windows 8 games easily onto the console, says Microsoft

Thursday, 20th March 2014 16:07 GMT By Stephany Nunneley

Xbox director of development Boyd Multerer has said porting a game from Windows 8 onto Xbox One is easy for developers: if s studio can write a game in DirectX on PC, the team already knows how to “write a game in Xbox One.”


Speaking in the latest issue of OXM, Multerer said Xbox One was designed in such a manner for ease of development.

“The basic box is definitely easier to develop for, and that goes a long way,” he said. “We spent a lot of time making sure that if you know how to write a game in DirectX in Windows, you already know how to write a game in Xbox One, and the games that are being written for Windows 8 that are using DX are porting really quickly to Xbox One. Like often in a day, maybe two, because the APIs are that similar.

“Yes, you have to tweak for the specific performance characteristics of this box, but you basically already know how to do it, if you’ve developed for Windows. In reality, everything’s more complicated than that, but yeah.

“I think that the Indies are going to find the Xbox One to be a fantastic platform. I ran the Microsoft XNA Framework, and I care tremendously about the indies, and as we were designing the Xbox One, one of my goals was to bake in support for independent developers really deeply into the operating system, so that when we did get to this part of the conversation, it’s going to flow pretty naturally.”

Microsoft recently announced 25 new indie titles in development for Xbox One through the company’s ID@Xbox program.



  1. TheWulf

    Here’s an example of Microsoft talking crap. No offence to Steph as she’s just reporting the news, and this is news, this is all down to Microsoft for wanting this to be news. The thing is? It’s easy to port games from the PC to consoles all ready, there are lots of systems in place to do that. Unity, for example, makes porting exceedingly easy. Microsoft’s help was not necessary. Windows 8 is not necessary. It’s weird to see them talk as though Windows 8 makes the process thousands of times easier, it really doesn’t.

    And using Unity, you can port to all of the consoles, you can port to smart devices (phones and tablets), you can compile for anything that has the relevant hardware, essentially. So what does Microsoft’s new system offer that Unity didn’t already? Nothing. Unity all ready offered so, so much more in every possible regard.

    Yet Microsoft are no doubt going to be worshipped for this huge advancement, one that’s been around for years thanks to engines like Unity and other solutions. It’s just… stupidity. No, Microsoft, your magical XBox One is not easier to port to than anything else, and there’s no special, magical relationship between the XBox One and Windows 8, unless you’re purposefully putting barriers in the way of people porting to other devices. (Which is something that Microsoft does to make their new stuff look better. Consider how the latest DirectX requires a Windows upgrade.)

    So… just BS, as always. I have no respect for Microsoft any more. Not as a console producer, nor as a Windows developer.

    #1 9 months ago

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