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Ryse: Son of Rome crunch tweet sparks Twitter furor

Wednesday, 16 October 2013 00:15 GMT By Brenna Hillier

Ryse: Son of Rome is at the centre of a social media storm today thanks to a flippant tweet about development crunch.

“By the time Ryse ships for Xbox One, we will have served the crunching team more than 11,500 dinners throughout development,” the game’s official Twitter said earlier today.

This seeming celebration of crunch – a common industry practice of long overtime hours to meet deadlines – met with disgust from gamers, press and industry insiders alike. The hashtag #RyseFacts has been almost totally overtaken by reactions against the Crytek tweet.

Crytek has been criticised for its apparent callousness towards the effects of crunch on its employees’ quality of life, especially as crunch is often considered the result of project mismanagement. Other commenters have argued that crunch is too common through the industry, and should be criticised in general, not just because of a social media gaffe; plenty of popular developers are equally guilty.

The hashtag is well worth browsing through if you’re interested in how development crunch is viewed both inside and outside the industry.

Ryse is a Microsoft-published Xbox One launch title due in November. Originally announced as Kinect Xbox 360 game, it was reworked for the new hardware with support for traditional controls.

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14 Comments

  1. Hcw87

    Embarassing for the guy that made that tweet, but as said, this happens in every AAA release, especially considering it’s a next gen game.

    Don’t be surprised if the same thing happens to the devs of Forza, DR3, Killzone, DriveClub etc.

    They really should have thought this through though, this is just pure fuel for the rabid Sony fanboys out there.

    #1 2 years ago
  2. Panthro

    Developers need to not only stop pushing so much money into development but also allow more time for development, AAA games these days feel all to rushed, only the select few come out these days that don’t feel rushed and incomplete.

    Its sad really, gamers expect too much and because of that developers try to push more than they can handle resulting in negative effects on both the development team and the potential customer/ gamer.

    #2 2 years ago
  3. lookingglass

    The real people who are to blame are those who backlashed against the initial Xbox One policies and used game policies in general.

    The margins are so low and the development costs so high, the only way to make money for both the devs and publishers is to rush and compress development times.

    If used games were abolished, it would be at least one good step towards relaxing the industry. If piracy was somehow defeated entirely it would take it even further.

    #3 2 years ago
  4. Major Mayhem 70

    Am I missing something here?!? If Crunch is common place during a lot of developers final phase of game making, what is all the fuss about? I take that whoever tweeted about how many dinners have been served during the course of developing this game was only trying to show how much work has been put forth in making sure this game gets released on time. It’s called a deadline and the video game industry isn’t the only ones that have deadlines.
    I got to be missing something here….

    #4 2 years ago
  5. Erthazus

    Yeah. Ryse is indeed a next gen game. 900p and only on the Xbox One at launch.
    don’t forget to pay 500$+60$ for a QTE fest.

    #5 2 years ago
  6. Major Mayhem 70

    $60 for a QTE fest?!? No thank you. I’ll just stick with my PS3 and play Beyond: Two Souls…

    #6 2 years ago
  7. DarkSoulz

    Used games are killing it, with XO digital/DRM are the 1st games I’ll buy.

    #7 2 years ago
  8. Un-HolyMOTHERofGOD

    @4 Yeah I’m with you. I’m totally confused about what the outrage is about.

    #8 2 years ago
  9. Doppleganger

    Isnt it the employees decision in the end anyway? They cant fire you if you don’t want to put in more then 8-10 hours in a work day. Thats their fault and choice probably to kiss ass and move up.
    Ill be supporting them by buying the game, and I hope its worth all the work they put into it.

    #9 2 years ago
  10. Major Mayhem 70

    @8 you caught my point.

    #10 2 years ago
  11. GrimRita

    Or they could do what Sega do – just push out broken unfinished games(Rome 2) with zero polish and let the end user suffer.

    I remember when I first started in the industry doing QA and crunch time arrived. It was voluntary, the over time was excellent(double and triple time for weekends) and people forget about the ‘downtime’ once the game has been released before patching etc takes place (unless of course you are Sega).

    #11 2 years ago
  12. Panipal2005

    About used games ‘killing the industry’, the most excellent rebuke can be found on Neogaf:-

    “But Gamestop would never accept that original trade if person 2 wasn’t going to buy the used game. Why shouldn’t Gamestop benefit? They are the middleman. You just want them to give people free money and throw the discs away?

    No, here’s the problem. Tomb Raider sold 3.4m units in the space of a month and it’s a “failure” because it will fail to recoup its budget.

    THREE POINT FOUR MILLION FUCKING UNITS FOR WHAT IS ESSENTIALLY A B-TIER FRANCHISE AND THAT’S STILL NOT ENOUGH TO MAKE ANY MONEY.

    And killing used games would have solved this how? Would it have made the execs at Squenix who thought throwing $100m budget at a franchise that’s been irrelevant since the turn of the century suddenly get a clue?

    Oh, but no, they argue “GAMERS PUSH FOR HIGHER AND HIGHER BUDGETS AND WE HAVE TO GIVE THEM WHAT THEY WANT! THEIR ENTITLEMENT COMPLEX CAN’T BE SATIATED! WE HAVE NO CHOICE BUT TO LET BUDGETS SPIRAL OUT OF CONTROL!” and that’s lovely, but since when did they ever give a fuck about what we actually thought?

    Are Microsoft going to turn around and backtrack on this DRM fiasco because “WE HAVE TO GIVE GAMERS WHAT THEY WANT!”? Are they fuck.

    Are EA going to throw all their games up on Steam and patch Sim City to not need the stupid Origin authentication because “THAT’S WHAT THOSE ENTITLED GAMERS ARE SCREAMING FOR!”? Fuck no.

    If you couldn’t afford to give people what they wanted, then why didn’t you just turn around and say no like you do with every other thing we complain about? Here’s why; Every publisher big and small decided to get into a dick waving contest and it turns out that not everyone has a big dick. Squenix got its tiny little acorn cock out and went up against Mandingo Activision screaming “LOOK AT MY MASSIVE JUNK! YOU’LL WANT TO CARE FOR IT!” and everyone just turned around and shrugged and bought something else.

    Not everyone has a big dick. Acting like you have a big dick when you don’t have a big dick is going to make the reveal of your tiny little penis all the more humiliating. And that’s what happened here. Squenix acted like Tomb Raider, a franchise that habitually sells less than 3m lifetime per entry was going to suddenly sell COD numbers just because they spent $100m on it and guess what happened? THE FUCKING INEVITABLE.

    In terms of the franchise post-Core, the game is going to do really well, probably double what you’d expect from a Tomb Raider game post-PSone but it cost far, far too much.

    But no, it’s all used games that did this. Used games made Capcom make some horrible design decisions on DmC and piss off the entire fanbase. Used games made Activision and EA flood the market with guitar games and accessories long after people stopped caring. Used games made Microsoft make a fourth Gears of War game that nobody asked for from a developer nobody cares about. Used games made Sony pump out another God of War game after they spent the past few years flooding the market with HD remasters. Used games made Sony make a Smash Bros clone with no appealing characters to help sell it. Used games made Bizarre Creations make James Bond and racing games no-one wanted. Used games make publishers shutter studios the moment the game they were working on goes gold, before they’ve even had a chance to sell a single new copy, let alone a used one.

    I could go on. And on. And on. You could write a book about every single executive level screw-up this gen and yet these same people with their million dollar salaries and their shill puppets still try to insult our intelligence and blame used games and awful, entitled consumers for companies shutting and talented people losing their jobs.”

    http://www.neogaf.com/forum/showpost.php?p=59589373&postcount=19

    #12 2 years ago
  13. bradk825

    I don’t get the outrage. Crunch is not just common in gaming, but manufacturing, journalism, publishing, construction, pretty much every industry.

    Yeah, crunch time sucks for everyone, I get that. But this is just a tweet keeping people in the loop (if they are interested) in what’s going on at the office. I would not have read this and thought of the word “flippant” whatsoever.

    Hey, at least they are getting paid and getting free meals. Much better than the kids over at Foxconn are getting.

    Too many people are just waiting for something to be outraged about. Outrage is pretty hip these days.

    #13 2 years ago
  14. DreadSabot

    How is this news. Every development cycle or at least most go through a similar code crunch – its the nature of the business and devs know it. This is not unique to gaming but all coding projects and I am speaking from experience. Big Deal!

    #14 2 years ago

Comments are now closed on this article.

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  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]

  • GameStop to launch retro game and console trade-in experiment

    GameStop wants to get into the retro game and console business, providing it’s a worthwhile endeavor. To test the possibility, it will soon allow customers in Birmingham, Alabama and New York City to trade-in classic consoles and games in-store. Speaking with IGN, a spokesperson for the company said the initiative will kick off on April […]

  • Battlefield Hardline’s first patch addresses five priority issues requested by the community

    Battlefield Hardline’s first patch is in the works, and today, Visceral Games has added Punkbuster and Nvidia DirectX driver fixes to the list of issues to be addressed. Miscellaneous fixes for “the most frequent crashes” will be included in the patch, as well as the following “top five priority” issues voiced by the community. Punkbuster […]

  • GTA 5 user videos: Franklin’s exploits, a traffic jam tickle our funny bone

    Since GTA 5 was released on PC this week, the amount of videos being created with the new editing tools are releasing at a quick rate. Below, are three in particular I found amusing. The first one is from James McVinnie, originally posted on Reddit, showing what occurs after he happens upon vehicles in a […]

  • Invisible Inc. is coming to PS4 and has left Steam Early Access

    Invisible Inc., from Don’t Starve developers Klei Entertainment, has been announced for PlayStation 4 and the game has also a release date on PC. The game has now left Steam Early Access and will arrive on PC May 12. Per a post from studio founder Jamie Cheng on the PS Blog, the game will contain […]

  • Call of Duty: Advanced Warfare Ascendance DLC dated for PC and PlayStation

    The Ascendance DLC pack for Call of Duty: Advanced Warfare now has a release date for PC, PlayStation 3 and PS4. It contains four new maps, the OHM 2-in-1 directed energy light machine gun, the OHM Werewolf custom variant, and the new Exo Grapple ability and playlist. The Infection episode of the exo Zombies saga […]

  • Killing Floor 2 PC specs and Digital Deluxe Edition contents announced by Tripwire

    A Digital Deluxe Edition for Killing Floor 2 along with PC specs for the title have been announced, along with the new of a Steam Early Access launch later this month. According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam. This edition contains the following additions […]