Ryse: Son of Rome runs at 900p, Greenberg clarifies

Tuesday, 17 September 2013 10:15 GMT By Dave Cook

Ryse: Son of Rome has been confirmed as running at native 900p on Xbox One, Microsoft’s Aaron Greenberg has clarified, after yesterday stating that it ran at 1080p.

UPDATE: Correcting yesterday’s claims, Greenberg tweeted:

What do you think of this? The original tweet and details are below.

ORIGINAL STORY: Microsoft’s Aaron Greenberg confirmed the the game runs in native 1080p over on Twitter:

Meanwhile, the game’s new execution videos were published by Microsoft and go as follows:




Ryse: Son of Rome is an Xbox One launch title dropping November 22 in several territories.

Via OXM & DrDamn.


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  1. torjs99


    #1 1 year ago
  2. Hcw87

    Horrible video quality.

    #2 1 year ago
  3. Kane

    Ironic that the videos are in 720p

    #3 1 year ago
  4. Dave Cook

    How is that ironic? They’re videos of the game running via YouTube, not on an Xbox One in front of your naked eye. Presumably from an early build too.

    #4 1 year ago
  5. Kane

    I want the 1080p goodnessssssssss

    #5 1 year ago
  6. Eregol

    1080p, ok, so, what’s the frame rate.

    #6 1 year ago
  7. NiceFellow

    @4 it’s ironic because the story is Ryse runs at 1080p and the video proof is running at 720p.

    Not the most Earth shattering example of irony I grant you but I think it qualifies.

    On the game itself it’s looking better each time they show it but the gameplay just refuses to click for me. I’m still worried about it’s journey from Kinect only to gamepad. I’ll wait and see how it seems once launched and in people’s hands.

    #7 1 year ago
  8. Exsecratus

    @7 Don’t be silly, everybody already knows that game video recording is 720p…

    #8 1 year ago
  9. Doppleganger

    This game is gonna be the reason I buy an Xbox one!

    #9 1 year ago
  10. ps4fanboy

    looks great.
    hope it plays great too.

    #10 1 year ago
  11. TheBlackHole

    @10 You changed your tune :)

    It does look great, but I’d love to see more of the single player campaign.

    I’m dying for a game on the scope of say, Mass Effect, but set in ancient Rome.

    The visuals are top notch and I do like a good action game, but I’m concerned about the missions being too linear or pre-determined.

    #11 1 year ago
  12. zinc

    If this doesn’t turn out to be nothing more than a linear hack ‘n slasher, with corridors full of enemies you QTE to death, I’ll eat my hat.

    Looks pretty mind.

    #12 1 year ago
  13. ps4fanboy

    @11 i am not ps3fanboy or angryconsumer.

    #13 1 year ago
  14. Riseer

    Eh I was never sold on the gameplay,the graphics look good but if the gameplay looks like that..

    #14 1 year ago
  15. DrDamn

    Update from Greenberg …

    Ryse is 900p (1600×900?). Still looks great though.

    #15 1 year ago
  16. Francis O

    So its 1600×900 and 30fps

    uhhhh…. if you’re going to do 30FPS at least hit 1080p

    #16 1 year ago
  17. Hcw87

    No comment explosion yet, i guess people are busy playing GTAV.

    #17 1 year ago
  18. redwood

    oh well..still better than 1280*720

    #18 1 year ago
  19. Llewelyn_MT

    What’s the point of having this as a launch flagship title if it can’t run in native HD? Upscaling never worked as advertised. Usually it’s quite a far way away from “amazing”. It will upscale to 1080p or downscale to 720p. There are no 900p TVs, so the game would never actually run in native resolution. Am I the only one missing the point here?

    #19 1 year ago
  20. DrDamn

    It all depends on the final result doesn’t it? If it looks great on a 1080p TV then isn’t that enough? It’s dependent on game, style and effects but the look this has I don’t think it will have as big an impact as it will on other titles.

    Put it this way – people who have played it say it’s one of the best looking launch titles. Does the knowledge that it’s 900p now suddenly change that?

    #20 1 year ago
  21. FeaturePreacher

    This 900p thing seems to lend credence to the idea that a game running at 1080p at 30 fps on the ps4, would run at 900p on the xbone at 20 fps. I guess that’s the price Microsoft pays for forcing kinect instead of going with GDDR5 in the same way Nintendo forced a touchscreen controller that gimped the power of the Wii U.

    Definitely going to wait and get the better version of Dead Rising 3 on the ps4.

    #21 1 year ago
  22. Djoenz

    This sucks ass tbh. Next gen and cant even do native 1080p.
    Seriously I think PS4 wont be any different.

    If they cant do all games in native 1080p then its no next gen at all.
    I will stick to current gen as long as I can.

    Digital next gen future my ass. Its all failure imo. I might go for SteamBox.

    @21 I initially thought as well, but that doesnt explain Forza 1080p in 60fps. Unless it was bull all along? J/K.

    #22 1 year ago
  23. DrDamn

    Some interesting points and comparison info here …

    Kind of reflects what I said above. Upscaling next gen won’t have as big a visual impact as upscaling last gen. I.e. sub-1080p compared to full 1080p isn’t as bad as sub-720p compared to native 720p. Though I still think it will depend on the game and style of the game – it’s interesting that the example in the link is also Cry-engine.

    #23 1 year ago

    So Halo runs in native 640p looool or what haha sorry for that but we need more sarcasm here i think….

    I would say Xbone got raped

    #24 1 year ago
  25. Tech-N9ne

    This generation is JUST starting people. Compare PS360 lunch game to what we have now, big difference.

    Its gonna take time before current development tools catches up tho next gen tech, that’s always the way it is. Ryse looks fine to me.

    #25 1 year ago
  26. Hcw87

    Sony fanboys can’t really make dumbass comments like our friend ps3fanboy over here without actually providing proof of PS4 games looking better than Xbone games. They’re identical at the moment. This may change over time ofcourse.

    #26 1 year ago
  27. wildBoar

    Now if only there was this anonymous source who recently came forward stating the X1 had difficulties maintaining high resolutions without framedrops..

    I didn’t say anything… But it does sound consistent with what rumors we’ve heard. Just sayin.

    #27 1 year ago
  28. AngryConsumer

    900p on the xbone at 20 fps, lol… what a fail… and to people that says its a launch release, it will improve later, can pack it in. because it is not gonna happen. on the ps4 yes, it got the GDDR5 ram, faster cpu, and has no 3 windows oses that clog up the system. the ps4 you talk direct to the hardware, so the ps4 games will be mind blowing 3 year from now, mark my words.

    #28 1 year ago
  29. orakaa

    Forza looks really good, but Ryse looks quite generic and graphically not impressive compared to current gen.

    In the videos linked in this article for instance, the depth of field is so small that most of the screen seems blurred (reminds me of those low-texture games we had in the past, but just with a blur filter now)

    #29 1 year ago
  30. Llewelyn_MT

    @DrDamn: I’m not saying the game looks bad. I’m just wondering why make it native to a resolution never seen on consoles. Would it be 720p it wouldn’t look much worse (if at all) and it could have more bells and whistles. I’m just saying.

    #30 1 year ago
  31. Belazur

    I feel sorry for you.
    Ryse is a joke!

    #31 1 year ago
  32. DrDamn

    Ah right. Well the target output in terms of what end users will have is 1080p isn’t it? So reversing the question, what use 720p when all that is is a resolution some TV’s were at? The highest target resolution you can comfortably get is what they should use.

    You have to find a balance between performance, bells and whistles and the over all look of the output.

    Interesting point here … … implication is that how Cry Engine is designed currently a 1080p native output wouldn’t fit in the eSRAM. Cutting down the resolution to fit in the eSRAM is hugely beneficial performance wise. NB: This won’t apply to all engines and could be addressed in future updates of Cry Engine for X1.

    #32 1 year ago
  33. dreamcastnews

    Wow. Look at the people slating the Xbox One’s visual performance ! I’ve got a question, why do the graphics matter? Surely a GOOD game is more important, why are certain individuals losing sight of this – particularly PS4 fans it seems. So you’ve got a more powerful machine? Who gives a fuck apart from yourselves.

    Are these the same people who bought Rise of the Robots convinced it was a good game because of its visual output (presuming anybody is even old enough to remember it).

    #33 1 year ago
  34. Erthazus



    Oh man. OH. MAN. M-A-N.

    This is so awful. We are in the generation where 4K TV’s and monitors are launching next year as a mass product.

    This is so dated. CRYSIS LEVEL OF GRAPHICS IN 2007 on the next gen console from 2013 at 900P IMAGE.

    900p. That’s not even 1680xblah blah blah. It’s 900P. Just a bit better then 720p and in 30 frames per second.

    #34 1 year ago
  35. Hcw87

    And the fanboys are rolling in, boys!

    #35 1 year ago
  36. Erthazus

    900p. That is some amazing hardware for 500$

    For 500$ to play games in 2013. My mind blows. I thought that we were past 720p+ images.
    But it’s all over again. Amazing stuff. Launch games in 720p.
    What’s next? Games in 480p after 2 years?

    My mind is full of destruction right now. 900p. I never even played with that Rez on the PC cause it makes UI looks like shit to be honest.

    But they are trying to sell a 900p game… But hey, you can upscale it to 1080p image :D :D :D

    Lol of the year. Console is not even launched.

    #36 1 year ago
  37. Djoenz

    @Dr Damn a comment from that article you posted:
    “1080p-900p=180. U-turn continues. ”
    It made me rofl.

    #37 1 year ago
  38. Kreion


    You do know that the original Crysis can still annihilate most gaming PC’s at max graphics? Just making sure…not that I would expect someone like you to know what the hell they’re talking about but still.

    #38 1 year ago
  39. wildBoar

    @34 Because we’re on a gamenews sites.. In the comments section…

    It’s become a fanboy topic but discussing preformance orinially was assessing which console was the better purchase surely? It’s just a way more biased continuation of that discussion with a lot more ignorant input. We’re all trying to get an understanding of what the hardware’s like so articles like this are interesting I’d say.

    #39 1 year ago
  40. Eregol

    @34 Why shouldn’t graphics matter? Why spend the money on new machines when they’re playing the same games that will be available on the current gen systems?
    Because they’ll offer shinier graphics.
    For the good looking games we’ll debate over which version looks better long into their respective lifespans, for the games where graphics don’t matter we’ll applaud them for the way they go about providing us with an experience.

    At the end of the day, consoles were always more powerful than PCs, until now. The upcoming gen is nothing more than a mid range PC in a small box and with less customisation. Yes there’s optimisation to go, and with dev tools evolving things will change later on, but I don’t think it’s unfair to at least expect 1080p OR 60fps at launch.
    It’s what PCs offer.

    #40 1 year ago
  41. Erthazus

    900p only for 500$

    for 500$ you can buy yourself GTX770 and all your next gen games will be in 1080p and 40-50 FPS or 60+ fps or 2560×1660 resolution.

    #41 1 year ago
  42. AngryConsumer

    900p only for 500$ = joke of the day!

    #42 1 year ago
  43. Joe Musashi

    @34 “Wow. Look at the people slating the Xbox One’s visual performance ! I’ve got a question, why do the graphics matter?”

    You started a forum topic praising Ryse’s ‘beautiful footage’ and excitedly commented that feedback from the devs claimed “and the graphics will be even better too“.

    It seemed like graphics mattered when its something to be boastful of, now that there’s grounds for criticism you argue that caring about graphics is something to be sneered at or used as dismissal.


    #43 1 year ago
  44. Professor Zoom

    #43 Is that you, ps3fanboy? Why haven’t someone IP banned this fucking morron? It’s quite annoying to read his dumb comments everywhere.

    #44 1 year ago

    Look at the famous KILLZONE SHADOW FALL 1080p 60fps in the MP… Dear Sony ur so wonderful i’m dreaming of my PS4 cuz all good things come to an end…

    Or a dream comes true… Yes Sony make.believe

    #45 1 year ago
  46. Llewelyn_MT

    @DrDamn: On a 1080p PC screen launching 1080p with Medium details beats 900p with High details. Any game, any time. Non-native image on LCD looks like crap, especially when the image resolution is close to screen resolution. Ask any PC gamer.

    #46 1 year ago

    Native 1080p or take it back!

    Don’t want any of this upscaled nonsense.

    #47 1 year ago
  48. Animeboy413

    @G1GAHURTZ! Right ON Lets not put up with this bullcrap

    #48 1 year ago
  49. DrDamn

    Eh? Was that meant to be an @35?

    Yes it can I agree. It does depend on what is being done and also whether other elements like the HUD are 1080p native. That can make a difference and make scaling less noticeable.

    #49 1 year ago
  50. zoopdeloop

    “Wow. Look at the people slating the Xbox One’s visual performance ! I’ve got a question, why do the graphics matter? Surely a GOOD game is more important”

    Exactly good games are more important and Crytek doesn’t make any…only eye candy

    #50 1 year ago
  51. xxJPRACERxx

    900p is 1600*900 which is what I run all my PC games at. I have a 1080p monitor but 900p scales very good on it and I gain a couple of fps.

    1080p would be nice but 900p is very good and nobody will notice.

    #51 1 year ago
  52. DuckOfDestiny

    Top lel.

    #52 1 year ago
  53. Major Mayhem 70

    All this back and forth bitchin and for what?!? Those that want it are going to buy it and those that don’t won’t. I’m still buying it. As 2 Chainz would say “It’s mine, I spend it”.

    #53 1 year ago
  54. Djoenz


    You seriously listen to 2 Chainz? That guy is a joke.

    #54 1 year ago
  55. Tormenter

    LMAO.. oH yeah, blah blah hardware next gen, blah blah most advanced blah blah… They can’t even ensure their hardware get 1080 consistantly across then board.. How fucking lame.

    There isn’t a game I have now or in the fututre that I won’t be able to play in 1080 with my PC.

    Lol.. Yeah, sure, consoles are great… On top of all the other shit you fall for.. paying for the ability to go online, then paying it all again depending on the actual game you want to play, fucked up patching systems costing so much and being so ineffectual as to be almost useless.. now this, your brand new hardware won’t even run max native across the board… and how many times will this change of Res happen throughout the xbones shelf life, how many games? how low will the res finally go?.. Hahahahah.

    @xxJPRACERxx “They’ll never know the difference”…

    That’s NOT the point,.. how you can ignore this major issue (and it IS a major issue.. games being differeneciated by their varying ability to run on CONSISTANT hardware) and instead you make excuses for MS when it is exactly this EXACT thing that you would bash Sony or ANYONE else for had they done it.. Selective Praise… it just stinks of HYPOCRISY.

    Run along now Children and buy, what has been PROVEN to be a Toy with the MS logo. I’d rather play with plasticine.

    #55 1 year ago
  56. Doppleganger

    If graphics didn’t matter no one would buy next gen.
    Graphics make a HUGE difference in gameplay.
    Go play Zelda Windwaker in HD then go play it on a Gamecube.. see which one you find more fun. LOL

    900p is actually very high plus no one can even notice 720p to 1080p unless they are on a 60″ TV and sitting 4 feet away. I don’t wanna hear you people with your 42″ or even 46″ TVs and sit 8 feet away saying you notice the difference, because you can’t! its impossible.

    #56 1 year ago
  57. Tormenter

    Actual ability to differenciate has never been an issue Doppleganger, The so called “console war” has always been about theoreticals.. “my machine ‘can’ do this but doesn’t mostly, well …my machine has go faster stripes :P”

    Anything has been used as a percieved weakness in the ever continuing battle for their side to have the biggest E-Peen.

    Had Sony pulled this the all the little MS fanbois would be howling in their collective feeling of superiority.. but now you get them coming out of the woodwork saying all is fine?….. It’s Damage Control is what it is..

    MS fanbois have been dealt a blow NO-ONE can argue is positive and they have nothing else to do now except hug themselves in a dark corner and repeat their new mantra.. just ignore it all, we’re still best0rZ”

    The MS Xbone is a bag of fail… The only persistant winners are PC users, because we’ll get most of the console releases now that the architectures are just built on PC foundations, plus we don’t pay for online gaming or have a bothersome patching system… Oh yeah, consoles will have exlusive franchises but there’s a very good chance some of them won’t run at max now that the presidence has been set.

    LOL.. this whole debacle is funn-y.

    #57 1 year ago
  58. DrDamn


    42″ and 8′ = 1080p Worth it :)

    Depends a lot on the image and aliasing etc. though. I’d say gaming vs. TV/films it’s more noticeable in gaming due to harder edges and more aliasing.

    #58 1 year ago
  59. Djoenz

    @57 & @59

    I can see the difference between 720p and 1080p on my 42″ Led tv very clearly. This goes for movies though.

    Upscaled 1080p looks worse than freaking native 720p imo. Just look at COD..its terrible.This could be because of the engine and infinity ward/treyarch, but still its not good.

    For games I havent seen the major difference between native 720p and upscaled 1080p, but there is even a slight difference between native 1080p and 1080i.

    I watch those details. My TV is 200 herz and Im still not satisfied when I watch some movies lol.


    It will look good yes, but come on this is supposed to be NEXT GEN!

    #59 1 year ago
  60. Major Mayhem 70

    @55 he’s rich for a reason and I know I ain’t the only one listening to him. The jokes on you…

    #60 1 year ago
  61. Erthazus


    Yeah. Multiplayer is in 1080p and 60 frames per second.


    #61 1 year ago
  62. wildBoar

    @62 at least it’s 1080p Erth…

    #62 1 year ago
  63. Djoenz

    Whahahahahahaha believe what you wanna believe 2 stainz!

    #63 1 year ago
  64. Hcw87

    Nothing has been confirmed yet, don’t be surprised if it’s 60fps/720p.

    Don’t see why MP can be 60fps and not the SP.

    #64 1 year ago
  65. wildBoar

    @65 Lol, so speculation then? I do know that’s what they’re aiming at, with 50% faster hardware I’m sure it’ll be a lot easier.

    They’re pushing graphics over fps in SP, it’s not a constraint it’s a deliberate design choice. SP’s eye candy, MP’s smooth. Works for me.

    #65 1 year ago
  66. FeaturePreacher

    Killzone Shadow Fall has been confirmed at 1080p 30fps for single player, 1080p 60 fps for multiplayer.

    #66 1 year ago
  67. Major Mayhem 70

    @64. First off, I was quoting a verse he said. Which means if I make this money I spend this money however I choose to spend it. Makes sense to me cause while haters sit and hate on those that are busy making moves. Those making moves are too busy making paper. Get in where you fit in. 2 dollar boi…

    #67 1 year ago
  68. fearmonkey

    This certainly re-affirms what those developers were saying a few days ago regarding Xbox One vs PS4 performance. They said that a game running at 30+fps on a PS4 would run 20+fps on Xbox One unoptimized, and this looks to me to be good evidence of that. RYSE is certainly optimized and running at a great framerate, but it’s telling that a launch game with all the graphics turned up to 11 cannot even make 1080p on the Xbox One.

    All those articles ago where I mentioned that the Xbone uses a gimped 7790 that competes with a PS4 GPU that compares between a 7860/7870 (better stats than a 7850) should make sense to everyone now.

    The Xbox One was trying to be a Media center that plays games that has Kinect, it was never trying to be a games powerhouse like the PS4. MS stubbornly put their bets on media and not games.

    That doesnt make the Xbone a bad console, it just won’t compare to the PS4 spec wise and as the generations goes on, thats going to be more and more obvious. This wont be like the PS3 VS 360 where the 360 had the better GPU, unified memory, and the easier to develop system. Where the PS3 had the more powerful Cell CPU but not as good a GPU and didnt have unified memory, and it took till the end of the generation to get the most out of it. The PS4/Xbone won’t be like that, as the Xbone is outclassed right out of the gate.

    #68 1 year ago
  69. xxJPRACERxx

    So far games on X1 look better than games on PS4. The only game that look nice on PS4 is inFamous and it’s running at 720p and there’s a lot of pop-ins. I know they’ll have time to optimize it and I’m sure they will.

    Also, Ryse runs on CryEngine. I don’t know any reasonable priced computers than can run Crysis 3 at max settings @ 1080p and get 60 fps so asking the same of the X1 is illogical.

    #69 1 year ago
  70. monkeygourmet


    I wouldn’t go as far as calling the PS4 a ‘games powerhouse’. :)

    Both consoles are pretty damn weak in the grand scheme of the tech progress at the moment.

    Xbone seems particularly shitty though.

    1080p / 60 FPS should have been the comfortable target. This is just poor really. In 2 years well be back to 720p in some games! O_o

    #70 1 year ago
  71. zinc

    I think context is important here. I’m not going to be comparing my PS4 games to high end pc performance, I’ll be comparing them to my PS3 games.

    Likewise xbone owners will be comparing theirs to their 360 catalogue and they will notice the improvement.

    Thats all that matters.

    #71 1 year ago
  72. pcbros

    PS4 is also struggling to get 1080p @ 60fps in several of their games. So I don’t see what all the fuss is about.

    PS4 and XB1 titles will appear weaker than what we expected because we have been seeing games like BF4 running on PCs. Our perception of what next-gen titles should look like has been distorted.

    #72 1 year ago
  73. wildBoar

    @73 You Xbots are greatly exaggerating these points though. Knack is a small title that wouln’t be optimized to push the hardware significantly, even Cerny’s admitted that much. And Evolution studios have always been sloppy, just take a gander at Motorstorm.
    Faster internal bandwith is definetely a strong advantage for PS4 when it comes to resolution, that much is fairly obvious.

    It’s all about the value though, you couldn’t get as powerful a computer for under 6-800$ I bet, and if people only were willing to invest that kinda cash, the new consoles would propably be outperforming high-end pcs.
    I remember reading Sony had a prototype PS4 with 1TB internal bandwith, but that just can’t be, it’s gotta be affordable.

    #73 1 year ago
  74. fearmonkey

    @71 – “for a console” The PS4 is a pretty powerful console, and unlike the Xbone, is geared mainly towards games. MS and Sony switched this time around, it only does everything is now MS’s mantra.

    Also, Everyone goes “yadda yadda yadda my PC can do 1440p in it’s sleep yadda yadda yadda, but unlike some people on this site, I don’t compare a console to a PC.

    The fact that GTA 5 looks as good as it does running on a GPU that came out with a PC equivalent in 2005/2006 is something to take notice of. Let’s take the same GPU it uses which would be a X1800 ATI or Nvidia 7800.
    How well would the PC run a game like GTA 5 at 720p with 512mb memory?
    Not very well.

    PC’s have the benefit of that massive amount of brute force, where consoles don’t have that luxury. I think of GTA5 running on 360 and then think of a true next gen GTA6 and what it might look like.

    #74 1 year ago
  75. gswat85

    I wish people would shut up…both consoles are going to be awesome in their own ways. Even if ps4 is 20% more powerful you’ll never be able to tell the difference

    #75 1 year ago
  76. fearmonkey

    @76 –

    nothing on the Xbone looks near that good, and this running live on a PS4 dev kit.

    I’ll fix it for you – “Even if ps4 is 20% (it’s more than that) more powerful you’ll never be able to tell the difference if it’s multiplatform”

    #76 1 year ago
  77. gswat85

    Calm down sony fanboy…and u really think that looks fun? Xbox exclusives far outweigh what sony has shown

    #77 1 year ago
  78. fearmonkey

    @78 – haha..Sony fanboy. I love it….have you been at this site long?

    If you have, you would realize I haven’t owned a Playstation since the PS1 and have been a huge Xbox supporter till the Xbone fiasco. I am platform independent, I have no brand loyalty. Up until the Tv TV sports sports crap, I was going to buy the next Xbox, now I am buying a PS4.

    and yes..that absolutely looks amazing and fun, because if the PS4 can do that with PS3 developed tools quickly ported, it will be amazing what it can do when really taken advantage of.

    and no…Nothing the Xbox has shown outside of project Spark has interested me.

    #78 1 year ago
  79. DrDamn

    Where did you get inFamous Second Son running at 720p from?

    1080p there.

    #79 1 year ago
  80. Hcw87

    Two words:

    Tech Demo. Good luck hoping for an Open World game like Infamous to look like that.

    Heavy Rain and Beyond looks great, but it’s really simple games when it comes to gameplay.

    Also @79
    Sony fanboy is quite right:

    Simple troll.

    #80 1 year ago
  81. gswat85

    @81…I literally just posted something about him in that gears forum. I think he is just butthurt cuz sony has crap exclusives so far

    #81 1 year ago
  82. fearmonkey

    @81 – Nope not a troll, more like a disgusted Xbox fan that has a good time at MS’s expense. Go look back though several years of my posts, I wasnt very nice to Sony at times. I have no loyalties so no reason for you to get butthurt about MS looking bad thus far this generation, it is what it is. Last Gen Sony got humbled and I was very happy about that, this gen its MS’s turn.

    Also, congrats on missing the point of the “tech demo”. The point was that if they can do those graphics on PS3 tools which they quickly ported to PS4, to think about what they could do in game is exciting. Sure it might not look as nice as a demo, but I bet they get close to that if not surpass it by the end of the generation.

    @82 – You console fanboys can’t take a joke…geez. If you look back on my forum posts before the Xbone announcement, you would see I have never been a fanboy. I know it hurts to see MS make so many mistakes like Sony did last gen.

    #82 1 year ago
  83. Hcw87

    It’s just a monkey with a keyboard.

    #83 1 year ago
  84. Major Mayhem 70

    @ fearmonkey. Well if you have no console loyalty then shut up. Just cause you somehow feel betrayed by a company that has now turned its policy’s around doesn’t give you the right to shot down those that don’t feel betrayed by MS. I don’t have no console loyalty either. Both systems have their plus and minuses. I’m not raining on no ones parade because someone chooses one platform over another. When you are continuously negative towards a system and praise another that does make you a fan boy. If you now prefer praising the system you once denounced and now trash the system you once loved, guess what? Your still a fan boy. A fickle minded fan boy but a fan boy just the same. I’m buying both systems. That’s the true meaning of no console loyalty.

    #84 1 year ago
  85. fearmonkey


    “Well if you have no console loyalty then shut up”


    I never shot anyone down with a personal attack, this is a comment section on a video games site that I enjoy, so I can make any comment I want with any opinion I want that doesn’t go beyond the rules made by the staff. I wouldn’t do that as I respect the staff here.

    “When you are continuously negative towards a system and praise another that does make you a fan boy”

    No, that means I have an opinion with a negative slant. How can I be a fanboy for Sony when I have openly said how much I have hated them during the PS2 – early PS3 era. I could not stand Sony and I was so glad to see them humbled. Now they come back stronger, and MS screws up and I am buying a PS4. I find myself still mad at MS, and I am allowed to voice that, and won’t shut up.

    “I’m buying both systems. That’s the true meaning of no console loyalty.”

    Go back and read my all my posts, not just the ones where I teased/jokes about the Xbox One. I have said many times I will eventually get one when Fable or halo comes out, but I tend to favor one console each gen, and that will be the PS4 this gen.

    Being called a fanboy to me is hilarious, especially a sony fanboy, as I have hated Sony since the PS2. It killed my Dreamcast, helped kill my original Xbox early, and I hated sony’s rhetoric during the early 360 days. I was just as vocal then and no one called me an Xbox Fanboy, yet I make fun of Xbox One, and you say im a fanboy. too funny.

    #85 1 year ago
  86. pcbros

    @74 – “You Xbots are greatly exaggerating these points though.”

    You Xbots? I take it you are a BS4 fanboy?

    How is saying that both systems are struggling to release games at 1080p and 60fps, exagerating? My point was that Sony fanboys shouldn’t complain about Ryse’s 900p resolution, when the PS4 is having similar problems.

    And don’t give me lame excuses about developers being sloppy or not trying to push a system. I can use the same excuses with XB1 developers.

    “It’s all about the value though, you couldn’t get as powerful a computer for under 6-800$ I bet, and if people only were willing to invest that kinda cash, the new consoles would propably be outperforming high-end pcs.”

    You can build a PC with better specs than either a XB1/PS4 for less than $700 (just go on a virtual shpping spree at Newegg and see for yourself). The problem with consoles is that people see them as videogame systems (toys), so they don’t want to spend $$$. XB1 is trying to change that somewhat.

    #86 1 year ago
  87. wildBoar

    @87, yeah caviling I see. Knack IS a small title, even with Rain, Puppeter and other projects on the go SCEJ is still squeezing Knack out. A team a third or fourth of Respawn or Crytek I’d imagine.. I’m saying it’s circumstantial, and Knack is a cheap target.

    I wasn’t actually directing that second bit at you, sorry that you thought I did. I know for a fact you can’t get hardware that good at 600$ though, maybe you apporach it at 7, that’s still almost 2x the price. I’d say that’s great value, thanks for proving my point.

    There’s ups and downs to console gaming, if you want to pretend it’s all downs then more power to you I guess, don’t care to argue anymore.

    #87 1 year ago
  88. pcbros

    @88 – I was actually refering to DriveClub when I mentioned games struggling to get 60fps. I wasn’t even thinking of Knack.

    And I don’t think it’s all downs with console gaming at all. I’ve literally owned just about every console since the NES (minus the 3DO, Jaguar and Vita).

    You can’t really say consoles are a better value just because they a cheaper though. PCs offer more than just gaming.

    #88 1 year ago
  89. wildBoar

    @89 well I mentioned that Evolution’s a bit shit as well, but yeah..

    Not gonna make such bold claims at all, PCs are the obvious choice and with steam, yeah. And consoles have that low cost entry bar which propably benefits the industry a lot, even if the exclusives are a bit of a curse. But yeah, I was talking pure preformance to $.

    If you’re casual consoles are pretty great though, if only the gameprices were a bit more fair that would be ideal. Thanx for the chat I guess.

    #89 1 year ago
  90. smoke.tetsu

    I have a 1440p screen and I can most certainly tell the difference between 720p, 900p, 1080p and 1440p. The lower you go the softer the game looks and the bigger the jaggies especially without antialiasing. 900p and 1080p aren’t game breakingly bad especially with antialiasing on but at higher resolutions games simply pop more especially with antialiasing which is necessary no matter the resolution you use.

    For example, Metro Last Light simply ran at my screens native resolution and at full detail turned on a level of supersampling and it looked absolutely amazing. It makes most footage you see rendered at lower resolutions look rather dull. I have to admit not every game is optimized that well or looks that good. So no I wouldn’t say my rig does 1440p in its sleep. Only if a game is well made. No doubt there’ll be some well made games on those new consoles and some not so well made ones as always.

    Either to be honest way 900p doesn’t sound like a oh so awesome next gen system to me. To me having to run a game at that resolution is settling for less.

    #90 1 year ago
  91. ysleiro

    @83 Fearmonkey

    If being called a Fanboy is funny to you then laugh it off. Your fanboy is showing.

    I’ve been coming to this site since 2008, don’t really comment that much. I logged on to give you a laugh.


    #91 1 year ago
  92. lubu

    lol @ next-gen

    Ryse – 900p 30fps with frame drops
    Drive Club – 720p 30fps maybe they fix resolution
    Killer Instinct – 720p 60fps
    Killzone – 1080p 30fps
    Dead Rising 3 – 1080p (maybe) 10fps
    Battlefield 4 – unknown (720p or a little better) targeted 60fps (doesn’t mean 60fps solid as of killzone multiplayer)

    is it really next-gen ? not impressive graphics and dissapointing resolutions and frame rates

    #92 1 year ago
  93. spoffle

    Oh look, loads more people demonstrating that they have no idea what “next-gen” means.

    #93 1 year ago
  94. sebastien rivas

    FearMonkey and tormenter I am with you guys +1,

    I as well have no mloyalty, I would prefer MS to crush everything on its path to be honest but reasons to say I feel yet again a bit deflated and again guess what just so close to pre order from BestBuy.

    MS fan or PS fan or Wii Fan or PC fan, if you are told your car can drive 100 MPH but in reality you can go up to 75 and see others driving at 80, how would that make you feel?

    Same goes here, just the fact the game had to be downgraded to 900 makes me feel like if it were to be @ 1080 then there is a risk the machine cannot handle the game anymore. I am like so dam sad until… MS comes with a patch somehow that is going to make this last step come true natively for all games but when….? when…?
    If it continues I am going to not buy anything for this Christmas, even more sad but nonetheless true.
    And yes, I don’t why I should spen 600$ on not false advert but at least misconstrude. Xbox One, powerful, next gen. or true next gen., 1080, HDMI etc……. all those words are repeated over and over….
    if a game comes at 900 what about the rest for the next year or the next 2 years?
    Is this why MS had to bump the hardware APU at both levels in first place?
    They knew it would be not enough and yet did not change the APU spec at last second?
    I mean it is not like everything was already in production or massive production around July, early August? was it?

    #94 1 year ago
  95. DrDamn

    DriveClub is 1080p always has been. Are we just inventing stats to backup our arguments now?

    #95 1 year ago
  96. DrDamn

    DriveClub is 1080p, 30fps. Maybe they’ll hit 60fps, they are trying to, but I don’t think they will.

    Don’t think you can judge a generation by the launch titles though. Give it a couple of years or more. Both 360 and PS3 have produced some really stunning looking games given the hardware they pack.

    #96 1 year ago
  97. Major Mayhem 70

    @86 personally I don’t give a shit. Called it the way it is.

    #97 1 year ago
  98. Major Mayhem 70

    These launch titles that look real nice now will look like crap in a year when every game is 1080p. I remember when COD 2 looked great on the 360 at launch time. Laughable graphics now if you compare it to COD Ghosts.

    #98 1 year ago

Comments are now closed on this article.

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  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]