Humble Origin Bundle raises over $9 million with four days left

Saturday, 24th August 2013 16:16 GMT By Stephany Nunneley

The Humble Origin Bundle has passed the $9 million mark, and still has four days left on the clock.

Launched last week, the bundle contains the following 10 games for use on EA’s Origin service with select titles coming with a Steam key: Command & Conquer: Red Alert 3 – Uprising, Populous, Dead Space, Burnout Paradise: The Ultimate Box, Crysis 2: Maximumk Edition, Mirror’s Edge, Dead Space 3, Medal of Honor, Battlefield 3, and The Sims 3 Starter Pack.

The average purchase price is $4.88 and one donor even dropped a cool $10,000.

EA are donating their share of the proceeds from this bundle to the Human Rights Campaign, Watsi, the San Francisco AIDS Foundation, the American Red Cross, the American Cancer Society, or GamesAid – the buyer decides where the proceeds from their sale go.

As of post time, 1,842,533 have purchased the bundle, bringing the current total to $9,000,413.05. It’s now the most successful Humble Bundle in the scheme’s history, overtaking former record holder Humble Indie Bundle 5, which drew over $5 million with Psychonauts, Limbo, Amnesia: The Dark Descent, Superbrothers: Sword & Sworcery EP and Bastion.



  1. Gheritt White

    Never understood all the hate EA gets… but then again, the only games of theirs I play are Mass Effect, Mirror’s Edge and Dante’s Inferno (*all* of which oozed quality, IMHO).

    #1 1 year ago
  2. DSB

    Mass Effect oozed of something, but it really wasn’t quality.

    #2 1 year ago
  3. Darksider123

    @1 Does this guy work at the EA PR-team?

    #3 1 year ago
  4. cartina

    @2 Maybe he only played ME1..

    #4 1 year ago
  5. Blackened Halo

    I <3 EA :) I prefer Origin to Steam, personaly :)

    #5 1 year ago
  6. Dendroball

    @2 You know that’s just like your opinion man …

    #6 1 year ago
  7. AsianGameing

    EA doing good :D, about time

    #7 1 year ago
  8. TheWulf

    The thing with Mass Effect 2/3 was that it took people out of their comfort zones. They were expecting a Space Invaders plot — you know the sort, you’re The One, fighting a faceless evil to Save the Galaxy, so you can fap about your virtual greatness. A parade is thrown in your honour, you settle down with your love interest, and everything is happily ever after. You know, like that quality ending of Blade Runner that everyone loved, the one before the Director’s Cut.

    The thing is is that whilst humans aren’t inherently stupid creatures, they are comfort-loving ones who thrive in familiarity. They can only take novelty in small doses, so when something comes along to basically tell them that everything they know is wrong, you get riots. Mass Effect told people that everything they knew was wrong, and like cattle, they rioted. If Mass Effect had a problem, it’s that it went too fast, and didn’t take the preparation time that people needed. It didn’t bolster them for the change, and just dropped it in their laps. Whilst I have no problem with that, people in general just need more time to adapt.

    It was too much change for them, too quickly, and they weren’t ready for it. This is often the case. We’re physically adaptable creatures, but we’re also creatures of nurture. So whilst we’ve taught our bodies to withstand all sorts of crap by throwing toxins into them, we’ve trained our brains into complacence. The BioWare following masses were complacent in their expectation of being The One, they were complacent in their role to Save the World, they were complacent about how they’d get a Hero Parade. Y’know?

    So Mass Effect was a pretty great game, it just took someone who’s able to act outside of their comfort zone to have the capacity to appreciate it. And I could give you a billion reasons as to why the ending (Synthesis especially) was brilliant, intellectually, but that would lead to having to face the logical fallacies and straw-men of people who’ll make any excuse to just get away from the fact that problem wasn’t with Mass Effect, but with them.

    Give ME2/3 a few decades and they’ll become a cult phenomenon, sort of like how Beyond Good & Evil is now. It’s just people adapt slowly, and sometimes something presents so much change and novelty that they need decades to sit and think about it.

    I can’t even imagine what it’s like to be like that, but I’ve certainly observed plenty of that sort of complacency, that’s for sure.

    Ultimately: Mass Effect 3 wasn’t a game about you, as The One, versus the Space Invaders. It wasn’t a celebration of genocide where you were thrown a parade for wiping out a race, as many games do, it was smarter than that. Mass Effect 3 wasn’t out to fulfil your fantasies, it was very much its own thing. One of these decades people will get over that. Or maybe over-inflated egos will run rampant and that’ll never happen, which is also a depressing realisation.

    We’ll see, eventually.

    #8 1 year ago
  9. fearmonkey

    I was hoping they would include Dead space 2 as a bonus since the other games were in there…..

    #9 1 year ago

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