Ryse: Son of Rome microtransactions designed as a convenience, not a “pay to win” scheme

Friday, 23rd August 2013 18:15 GMT By Stephany Nunneley

Ryse: Son of Rome will have microtransactions, but that doesn’t mean players will be able to “pay to win” nor is there anything nefarious hidden within, according to Crytek.

Speaking with Eurogamer at gamescom, the microtransaction feature was explained as being similar to FIFA Ultimate Team: multiplayer progression is an armor-based and players earn experience and gold when fighting in the arena. Gold is then used to purchase tiered equipment packs or players can sped real currency.

However, players will need to also have a certain level of experience in order to purchase certain packs; thus the reason it’s not a “pay to win” scheme.

“We specifically do that so you cannot pay to win,” Microsoft producer Justin Robey said. “Microtransactions are merely there as a convenience thing for people. It’s completely optional and is not required in any way shape or form for gameplay. All content is accessible without using it – the message is very simple: it’s optional and it doesn’t give you really any major benefit.

“We put it in for people who like to collect a lot of different things. You’re probably going to progress to the next tier before you have everything in the lower tier. They might be like, I don’t want to grind for this, so I’m willing to buy the lower tiers if I can. But in terms of what the perk is for buying stuff ahead of time, it’s actually really slim. It’s literally a convenience thing.

“That’s it. That’s the only reason it’s in there.”

Furthermore, Ryse’s progression system was designed without microtransactions and the latter only added after focus testing suggested players would like an alternative way to obtain items without grinding for gold.

Ryse: Son of Rome will launch as an Xbox One launch exclusive.



  1. monkeygourmet

    The fact that this has to be explained means we are in for a rough ride next gen.

    #1 1 year ago
  2. ps3fanboy


    this game will crash and burn in the gutter in one week after release, so one less game for the xbone..

    #2 1 year ago
  3. monkeygourmet


    That’s a good point, I might wait and pick this up when it’s half the price.

    #3 1 year ago
  4. JimFear-666

    conveniance …. Yeah right!

    #4 1 year ago
  5. Hcw87

    There’s only coop, so who gives a fuck. Using microtransactions here won’t give you an edge over anyone else (except the AI, and i doubt they care).

    This would only matter if it affected games like BF4, CoD etc, where you’ll get an advantage over actual humans.

    #5 1 year ago
  6. MFBB

    Even without the microtransactions I dont like the game at all.

    They should turn this into a real combat based action game where you fight/block/evade etc yourself.

    Would be fun if they have a good combat system and no quicktime fighting.

    Simply use the finishing animations instead of a normal hit animation when the enemy would die from that hit.

    So it still looks awesome/cinematic but the game is actually fun.

    #6 1 year ago
  7. Old MacDonald

    Why do we have to pay for convenience anyway?

    It’s not like they’re offering a product. They’re just making money off gameplay functions.

    #7 1 year ago
  8. Hcw87

    Have you even read some of the recent previews?

    #8 1 year ago
  9. PS4FANB0Y

    Is the fact that 85% of PMS4 games are indie games and sell for $5-$10 count as “microtransactions”?

    @2 – I can’t wait to play Pitfall Atari Edition on my PMS4 (aka Sony Ouya).

    #9 1 year ago
  10. Major Mayhem 70

    Still can’t wait to play this.

    #10 1 year ago
  11. sebastien rivas

    The guy says microtransaction is completely optional and most complain anyway.
    Scared your mate will have a shiny helmet and not you?
    Go figure….

    #11 1 year ago
  12. Creepy

    “focus testing suggested players would like an alternative way to obtain items without grinding for gold”

    …and when devs offered them lower difficulty and cheats they were like “nah, let us pay more money”. Must be the same guys who tested Dead Space 3.

    #12 1 year ago
  13. bradk825

    Sounds like a very similar system to what Mass Effect 3 had. It’s co-op multiplayer so you don’t get a ‘competitive advantage’ for it anyway. In ME3 you would make in-game money for completing the waves and you could buy random equipment packs, or you could spend real money, but it’s still a random pack.

    Not worth the money, IMO, but also not really something to bother criticising. No one is being forced to buy this to gain a better experience.

    I only object to DLC when it’s something that the game should have had to begin with, if not having it takes something away from the story, or if it gives others a competitive advantage in VS multiplayer.

    #13 1 year ago
  14. Doppleganger

    LOL I had no idea people were buying this game for multiplayer.
    I can care less what they do, personally its a waste of time and should make single player more enjoyable.

    #14 1 year ago
  15. Blackened Halo

    Any shit looks better than this game

    #15 1 year ago
  16. eddy27

    @ ps3fanboy
    If micro transactions fail so much how come you never mention that when you talk up PS3 games such as Uncharted 3, the latest God of war etc which as you know full well INCLUDE micro transactions ?.

    #16 1 year ago
  17. Hcw87

    He’s a retard, which is why you shouldn’t even bother replying to him. Just like the European/Backup guy, don’t give the kids the attention they seek.

    #17 1 year ago
  18. Djoenz

    Free to play games should have microtransactions. Games you have to pay for should never have microtransactions. Cosmetics should be free. I pity the fools that buy tht shit. Like in cod -__-. .
    People still play mw2, mw3 and black ops MP I wonder if they are still able too if those have dedicated servers.

    Some things you shouldnt embrace. Be careful what you wish for by supporting things. Digital future is lame as fuck. Emphasis on mp is wack. It allowed the devs and publishers to release additional dlc and microtransactions which is familiar to mmo’s but now consoles as well. Its shit.

    Pay extra for shit that not always compliment the game. Cosmetics that are intangible. Its like paying for fireworks for air POOF!

    #18 1 year ago
  19. Darksider123


    #19 1 year ago
  20. darthroseman

    But…they said you don’t have to pay real money for any of the things if you have enough in-game currency. So if you really want some shiny helmet, collect money for it. Haven’t…haven’t games done this a lot? Take the microtransaction part out of it, and games have done this a lot. Now there is a way to get these things without having to grind if you feel like being lazy and buying it instead.

    Regardless, the game looks boring. Crytek, makers of AWESOME engines and disappointing games.

    #20 1 year ago
  21. Djoenz

    Oh then there is nothing to worry about. It gives people an option. Im cool with tht. In ME3 I just saved the points. I aint paying for anything. Im ballin’ with a budget.

    #21 1 year ago
  22. noamlol2


    unless they are only cusmtic like in dota

    #22 1 year ago
  23. PS4FANB0Y

    @16 – Knack looks like a Wii game, DriveClub looks like Cruis’n USA and the other 20+ indie games look like PSN and Xbox Live Arcade games.

    #23 1 year ago
  24. redwood

    best looking xbONE game yet IMO..

    #24 1 year ago
  25. Dendroball

    @17 Exactly I like when people are confronted to their own double standard, everytime microtransactions come up only a few games using it get the bashing treatment while many others get a free pass.

    #25 1 year ago
  26. onlineatron

    microtransactions being labelled a convineance suggests the gameplay they bypass is an inconvineance. not promising.

    #26 1 year ago

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