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Tomb Raider sequel for next-gen is “well into development”

Thursday, 1 August 2013 16:54 GMT By Stephany Nunneley

A Tomb Raider sequel for next-gen is “well into development” as part of its re-commitment to triple-A development, according to Square Enix .

A sequel to the game was hinted at during Comic-Con by the Tomb Raider comics series writer Gail Simone, who said the comics would bridge the gap between the last game and its sequel.

The news was posted by Square Enix’s CEO of Europe and North America, Phil Rogers, in an open letter on the firm’s blog, discussing the firm’s commitment to development.

“I am also excited to reveal that we are well into development on a next-generation Tomb Raider sequel – something you may have heard about recently,” he wrote.

“In the future, we’ll offer gamers more choice, support more platforms and try new things – but we will make sure that whatever the platform, we’ll always keep our focus on raising the quality bar. We feel that is what gamers should expect from a Square Enix game.”

Rogers goes on to say he has spent the last few months “building a senior team in the Americas and Europe,” to support the firm’s new and evolving strategy.

The firm intends to share a fuller title release plan soon on games ranging from “next-gen blockbusters to new cutting-edge tablet and mobile games, to live and online PC games .”

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87 Comments

  1. Lengendaryboss

    interesting i like knowing games are in development so openly like this.

    #1 2 years ago
  2. Pytox

    new tablet game incoming

    #2 2 years ago
  3. Ireland Michael

    They better not give her feelings and vulnerabilities in this one! She needs to completely devoid of character and do nothing but kick ass with dual pistols, and pose seductively from time to time!

    Also, bigger breasts and wider hips are mandatory!

    #3 2 years ago
  4. Lengendaryboss

    @2
    They said next gen not tablets: of course a tablet game is inevitable.

    #4 2 years ago
  5. DSB

    @3 And she better not be more than 12 polygons! That’s practically spitting in the face of everyone who loved the originals.

    #5 2 years ago
  6. Dragon246

    I am looking forward to SE managing Eidos portfolio better. Blaming the EU branch like the did last FY can really lead to some big tension within the company, as shown by the departure of a Eidos top dog a few days ago.

    #6 2 years ago
  7. Ireland Michael

    @5 Triangular breasts or I’m out.

    Also… bears. Needs more bears.

    #7 2 years ago
  8. Fin

    Sweet!!

    #8 2 years ago
  9. Sylrissa

    YES!, the new tomb raider has been one of my favorite games this year, really looking forward to the sequel.

    #9 2 years ago
  10. Thegaiden

    One of my favourite games for a long time. A Lara Croft that felt real.

    Was not expecting a sequel especially after that article which Square Enix said Tomb Raider did not sell enough even though it sold 1mil+ units in the first month. (Or something along those lines.)

    Glad they saw potential where there is plenty of it.

    #10 2 years ago
  11. DSB

    @10 It sold close to 4 million in the first month. It was purely the backend that let it down. Square Enix doesn’t look like the most competent publisher on the planet right now.

    #11 2 years ago
  12. Gheritt White

    http://bit.ly/11xf49Z

    #12 2 years ago
  13. salarta

    Fail, but expected fail. There was absolutely no way they weren’t going to continue with the crap the new “Tomb Raider” pulled, even if the game had bombed. They put too much money into it, and the people behind all the stuff they did are dead set on sticking with it. They’d be putting out “Tomb Raider” stuff as cheap android and iphone games if it came to that just to continue what they forced onto the IP.

    No, we won’t be getting a real Tomb Raider or Lara Croft back for another 10-20 years, most likely the latter, when the next generation deems this version as shitty as or shittier than the current generation pretends the real Lara was. Until then, it’s full steam ahead on a new IP with the names and faces of an existing IP slapped onto it.

    #13 2 years ago
  14. Ireland Michael

    Right on cue.

    #14 2 years ago
  15. Gheritt White

    @ 14: It’s like the fact the new Tomb Raider was well received by both critics and gamers alike completely slipped him by…

    I think there’d be more of an outcry if the series *hand’t* continued in the new direction.

    #15 2 years ago
  16. Ireland Michael

    @15 He hasn’t even played the game.

    #16 2 years ago
  17. salarta

    @15: Something being well received does not mean it’s objectively good. It just means it’s well received. The current “reboot” is loaded up with modern gimmicks and trends, hence popular appeal. Ten to twenty years from now, today’s gimmicks and trends will be considered antiquated and in some cases insulting. Cue that generation saying characters made following today’s trends and gimmicks “suck,” cue another reboot to “do it right.”

    #17 2 years ago
  18. DSB

    It amazes me how much a careless comment from a developer can taint an otherwise great game though.

    The internet straight up exploded when that guy made the rape comment, mainstream media and gaming media alike. Everybody and their moms were jumping to conclusions in print.

    I think it’s pretty unnerving to have played the game and then see those articles again. People well and truly lost their shit, and the extent and volume of the assumptions being made about it were completely absurd, especially considering the fact that Hollywood movies do and have done worse on a regular basis.

    I’m very much a pundit sort-of-guy myself with an opinion on everything, but there’s just something wrong with the system when incomplete information is warped into a complete conclusion on something, and it’s kinda scary when the actual product proves to be the near opposite of what that original genius made it out to be.

    #18 2 years ago
  19. Ireland Michael

    @17 “Something being well received does not mean it’s objectively good.”

    We happen to believe that it *is* objectionably good. That’s the thing. The fact that a lot of other people agrees with us is ultimately irrelevant.

    @18 “I’m very much a pundit sort-of-guy myself with an opinion on everything, but there’s just something wrong with the system when incomplete information is warped into a complete conclusion on something.”

    Its called “Internet journalism” , DSB.

    In most cases, it isn’t far removed from the reaction of gamers themselves. Sensationalist baiting generates far more page hits than patient, dutiful, level headed analysis ever will.

    #19 2 years ago
  20. Gheritt White

    @17: So, what you’re saying is that YOU are in a position to judge whether this game was “objectively” good or not? :

    Come on, admit it – you’re trying to wind us up on purpose now, aren’t you?

    ‘Cos from my perspective, it’s all about subjective opinion – you don’t like the game and that’s your opinion, to which you’re entitled. The only thing that’s “objective” about it is that your opinion is outnumbered by the people who think the opposite.

    #20 2 years ago
  21. Pirate1802

    @20 Ofcourse you silly goose. he is obviously the pundit of TR games. When he doesn’t like something, how in hell can it be good??

    #21 2 years ago
  22. bradk825

    @18 Regardless, there should not be a controversy when a video game contains (but does not endore) a rape in the storyline. This isn’t a controversy when it happens in movies, novels and TV shows. Somehow certain types of fiction are unacceptable when there is a controller in your hand…

    Gaming is a storytelling method now. Rape is a real-world issue often address in other forms of fiction, and gaming should be no different.

    #22 2 years ago
  23. DSB

    It’s not a very good wind-up. Instead of coming across as someone with a legitimate gripe, you just look like someone who has no idea what’s actually in the game.

    Saying stuff like “It may not be bad now… But wait 20 years” is just desperately grasping for straws, and somehow I think you’re aware of that at this point.

    20 years from now Tomb Raider will still be judged according to the time period it was released in, just like other old games are today.

    There are plenty of things not to like about the game, but you’ve effectively cut yourself off from experiencing them.

    #23 2 years ago
  24. TheWulf

    @3

    The only complaint I had in regards to that is that there’s a degree of inequity in representation. I’d like to see more male vulnerability, to be honest. And if we’re going to get all of the arse shots and exposed skin for women, then why not for men, too?

    This is one of the reasons I liked Saints Row: The Third, it proves that the issue isn’t sexuality so much, but rather that men get represented in a far, far more dignified way than women. And, yes, you might also say that men are represented in a far more one-dimensional way, too.

    To be honest, what I wouldn’t give to have a game with a gay male character who has vulnerabilities. Of course, knowing how homophobic and insecure the average gamer is, there would be hundreds of shits flipped and jimmies rustled over that. And no triple-A publishing house has the balls to try it, and it hasn’t occurred to any indie to try it either as they’re too busy with other sorts of games (which I’m okay with).

    But yeah, it does paint a poor picture when women are always portrayed as frail (not even vulnerable), and men are always portrayed as indestructible powerhouses. I don’t think that many really complained about her vulnerability, but more that oh, hey, isn’t this a common treatment of women. I suppose it’s even more familiar to me as a comic book reader, because you have artists who openly reference porn and lingerie catalogues for comic books aimed at teenagers.

    I’m used to it, but I don’t like it. If we had more games with men showing skin and acting vulnerable, I’d be okay with it happening to women more. But I’m sorry, Lara wasn’t vulnerable, she had a switch in her head which vaulted her between psychopathic badarse and frail little old lady.

    I WANT feelings in my game, but if Lara Croft and Tomb Raider honestly represent your view of complicated feelings, then I invite you to play more games. Start with the Blackwell Conspiracy, it has a particularly brilliant protagonist who’s also a very believable lady, and not just pervert bait. Imagine that.

    Things are not as equal as women want them to be, believe me.

    The thing is is that women tend to be dismissive of our hobby because they view it as a lost cause. It took me a long time to reverse that perception with the ones I know, and to show instances of being progressive. To most women, we’re hopeless loners, perverts, and douchebags who drool over either seductive and badarse, or overly frail characters who need a daddy figure to protect them.

    Of course, that’s going to make people flip out and act defensively (proving my point), but not many people like hearing the truth. And that very much is the truth.

    So yes, things are far from equal, and Tomb Raider was laughably far from a proper portrayal of a women with feelings.

    Again, if you want that, try the Blackwell games.

    #24 2 years ago
  25. Lengendaryboss

    Yep i definitely don’t like where this is headed.

    Does anyone read these massive walls of text?

    #25 2 years ago
  26. TheWulf

    @15

    And there’d be less of an outcry if they just had a believable lady as a protagonist, rather than opting for overly frail or overly badarse stereotypes. Again, Blackwell.

    It’s not impossible. Blackwell. Really. :I

    It just makes me wonder how many people we have here at VG24/7 who have no lady friends at all for valid input. So instead what a person wants out of a woman is imposed as a good thing, rather than… oh, you know, what women gamers might want, maybe?

    Call it white knighting if you want, but I’m just relaying the message.

    Blackwell solicited the happiest responses when it comes to this topic.

    I guess I shouldn’t be surprised though that indie devs manage to get this one right, as they’re more in touch with a more thoughtful and intelligent audience.

    #26 2 years ago
  27. Gheritt White

    @ 24: Agreed, but it was (a) fucking good fun and (b) a darn sight deeper and weightier than the originals.

    IMHO, obvs.

    EDIT: As for your comment on indie games, JESUS you sound like a pretentious cunt. Wow… just wow. Speaking personally, the games I play do not reflect my real-world thoughts, opinions or relationships. I don’t spend what little spare time I have playing side-scrolling pap designed to make me cry? (See, I can generalize too!) Oh, what a neanderthal I must be. Excuse me while I go passive-aggresively drool over girls on TV ‘cos I’m obviously incapable of having female friends IRL, either platonic or otherwise.

    #27 2 years ago
  28. Lengendaryboss

    Might as well get the popcorn ready ;)

    #28 2 years ago
  29. TheWulf

    @27

    I don’t disagree there at all.

    Not even remotely.

    It’s just… it bugs me that that’s the best the mainstream can do. And we actually think that it’s good and laudable when it really isn’t. Can’t we have a character that’s more three-dimensional than what I’ve spoken of? And I really don’t see someone who has a psychotic badarse/frail little girl switch in her head as really three-dimensional.

    I see that as more of a chimera character, built one part of the old Lara Croft, and one part of a six year old girl with abusive parents.

    I think we should want better. Not settle for ‘oh, that’s okay-ish I guess.’

    #29 2 years ago
  30. YoungZer0

    @25: Sometimes I do, most of the time I regret it.

    @29: This is not a problem that’s limited to female leads though, a lot of mainstream games have just as okay-ish male leads.

    A lot of people just don’t like their protagonists to have even a little bit of depth. You remember the outcry for the new DmC, don’t you?

    #30 2 years ago
  31. Pirate1802

    @28 Wait for me!

    #31 2 years ago
  32. Ireland Michael

    @salarta @ TheWulf, this magazine would be right up your street.

    http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash4/999984_10201591356170411_881255971_n.jpg?dl=1

    #32 2 years ago
  33. Lengendaryboss

    @30
    Oh thought i was the only one with that feeling.

    @31
    :D

    #33 2 years ago
  34. YoungZer0

    @32: You couldn’t be more off the mark, these gentlemen have all the necessary ingredients to be white knights.

    #34 2 years ago
  35. Hcw87

    @34
    That, or they’re trannies.

    #35 2 years ago
  36. Pirate1802

    Well Lara didn’t come across as a ..what? Frail six year old with abusive parents? lmao. I’m a 26 year old male and I’m pretty sure I’d have behaved the same if I was dumped on an island full of insane people. I also remember the moment which was between her being “frail” and her being a badass when she pleads her attackers not to shoot at her. So I don’t get where these “switch” complaints are coming from.

    But that’s just me, carry on people :3

    #36 2 years ago
  37. Lengendaryboss

    @32
    http://i1248.photobucket.com/albums/hh482/yesilawl/awkard.gif

    #37 2 years ago
  38. DSB

    It’s like a phonecall from your mom, except it’s happening in a comment section.

    It goes absolutely nowhere, and it just. doesn’t. end.

    #38 2 years ago
  39. absolutezero

    Has he mentioned To the Moon yet and crying?

    #39 2 years ago
  40. Lengendaryboss

    Ok the popcorn is ready and i need some fire on this discussion :P

    #40 2 years ago
  41. Gheritt White

    You’ve scared them off now.

    #41 2 years ago
  42. Ireland Michael

    @34 They’re not white knighting though. Not even close to their.

    Their defining women by what they think they should be, and criticising them for actually having a modicum of indentity induced into them.

    Considering salarta’s definition of a good female character in Polaris from X-Men, a character whose entire identity is almost completely defined by her attachment to and mental breakdowns by other men, its hard to take him seriously.

    Salarta’s biggest issue though, is that he obsesses over the inferences, assumptions and allusions, while completely ignoring the factual evidence PUNCHING him in the fact and proving him wrong.

    I’m the one here usually accused of being a white knight. Which is pretty hilarious in itself.

    #42 2 years ago
  43. absolutezero

    Don’t worry about it, they’ll return later bemoaning the entire human race.

    #43 2 years ago
  44. Lengendaryboss

    @41
    http://cdn.memegenerator.net/instances/400x/34005356.jpg

    #44 2 years ago
  45. DSB

    Did anyone actually play the multiplayer? I uninstalled it without ever even thinking about it.

    #45 2 years ago
  46. Lengendaryboss

    @40
    Ok the timing was a little off by six minutes, but the popcorn is still here :)

    I love being the odd one out ;)

    #46 2 years ago
  47. Ireland Michael

    @45 I played it for about five minutes to help a friend with some achievements, and that was about it. Didn’t seem like I was missing out on much.

    #47 2 years ago
  48. salarta

    @20: These turns are always fascinating. I call out a flaw in logic, that logical flaw lends credence to what I’ve said, and so the counterargument becomes an accusation that I’m selfishly proclaiming my personal tastes are more valid than the tastes of everyone else.

    I go by a very simple metric: use of and respect for the source material. Was she meant to be a tough symbol of female power? Then she should remain exactly that: a tough symbol of female power. If she was meant to be a tough woman at adulthood, that’s exactly what she should be. Anything that can’t respect the source material likewise doesn’t deserve respect.

    Maybe I’d personally want Lara Croft to be a scarred up bitch that stomps balls to get the job done. Maybe I’d personally want Lara Croft to act like a porn star. What I’d personally want is irrelevant. What matters is respect to the source material.

    That’s not to say everything about the source material must be strictly adhered to. Advancement is necessary in some cases. If the Fantastic Four didn’t improve and change over time, for example, Reed Richards would be quite the misogynist. But there’s a difference between changing things because they need changing, and changing things because of petty personal interests. The core of Reed Richards’ character wasn’t about being a misogynist, so that could be changed; if that was the most important facet of his identity, then I’d fully expect it to stay, or at minimum for him to DEVELOP to not being a misogynist. Not rebooted into not being one. Most of what’s happening today is the latter. The only case I can think of off hand in video games where things got changed because they needed to be changed, not because some guy came along and said “This doesn’t fit my personal interests so I must make it fit my personal interests” was Mortal Kombat 9.

    Lara Croft was established as a strong symbol of female power by the time she became an adult. That’s what the source material said she was, and that’s the Lara Croft I support. If she’s being forcibly transformed into a symbol of something completely different from what she was meant to be a symbol of, if she has to be forced as a grown woman to become the tough woman she was always shown as naturally being, then she’s not Lara Croft. She may look like Lara Croft, she may claim Lara Croft’s history, but she’s not Lara, and she never will be.

    I’ll probably be dead by the time the real Lara Croft gets brought back, but it’ll happen at some point. In the meantime, hopefully we’ll get some new female protagonists to fill the space she was kicked out of.

    #48 2 years ago
  49. YoungZer0

    @42: “Their defining women by what they think they should be, and criticising them for actually having a modicum of identity induced into them.”

    Not surprised by that, actually. A lot of feminists criticize that as well. White Knights only follow. So of course their mentally will be warped by that. It’s not healthy to say the least. I’ve seen them white knighting before and a lot of the stuff they said in the past, I’ve also heard from other white knights.

    Considering TheWulf said that he has a rather large following on Tumblr and you know he can only be a white knight. Tumblr is pretty much full of feminists/radical feminists and MRA’s wouldn’t be safe there, neither would they have a large community.

    “I’m the one here usually accused of being a white knight. Which is pretty hilarious in itself.”

    Yeah, I was accused of that as well, even though I often times side with MRA’s on a lot of issues.

    #49 2 years ago
  50. Lengendaryboss

    And we’re back stay tuned for more developments shortly ;)

    #50 2 years ago
  51. silverstorm

    @32 You have a really shitty sense of humor, I hope you know that.

    #51 2 years ago
  52. Ireland Michael

    @51 It wasn’t intended as a joke.

    Quite the opposite.

    #52 2 years ago
  53. salarta

    Also, I’d like to take the opportunity to note that I don’t reply to people on VG247 that have proven themselves to be jackasses or assholes during my past interactions with them, as a general rule. So if anyone’s wondering why I don’t respond to the accusations made by certain members, now you know. If you’re one of the non-jackasses and want to ask me about something one of those people claimed about me or the things I care about, feel free to ask and I’ll give you an answer.

    #53 2 years ago
  54. Clupula

    If only Salarta could keep the discussions of Tomb Raider to articles about Tomb Raider, it wouldn’t be so bad, but if I had a nickle for every time he’s brought it up to rant about it in a thread that had nothing to do with it, I’d probably be able to get myself a very large sandwich right now.

    As it is, as soon as I saw this was happening, my first thought was, “How many of those 50 posts are going to be him wanting a return to the days of the plastic triangular boobed murderer of endangered species with all the personality of one of her implants?”

    #54 2 years ago
  55. Clupula

    @53 – I thought it was just because you knew you couldn’t refute their claims. Silly me.

    #55 2 years ago
  56. Ireland Michael

    @55 Ell ooh ell.

    #56 2 years ago
  57. DSB

    You’re a mindless repeat salartra. It’s as if saying the same rubbish enough times is somehow going to make it true.

    Who are you kidding, besides yourself? We already know better than that, because we played the game.

    #57 2 years ago
  58. YoungZer0

    I second that LoL.

    @57: “You’re a mindless repeat salartra. It’s as if saying the same rubbish enough times is somehow going to make it true.”

    That’s the Fox News mindset.

    #58 2 years ago
  59. Lengendaryboss

    This is me laughing
    http://www.youtube.com/watch?v=rX7wtNOkuHo

    #59 2 years ago
  60. bradk825

    By the way everyone, there’s a new Tomb Raider game, it’s in development.

    #60 2 years ago
  61. Lengendaryboss

    @60
    Don’t think for a second, that i didn’t read it: i expressed joy at @1. You know before it turned into “what women should be” heated argument.

    #61 2 years ago
  62. Ireland Michael

    @60 Indeed. Can’t wait!

    #62 2 years ago
  63. Pirate1802

    I can’t wait either. Let the ultrafeminists and white knights debate the proper portrayal of women while I enjoy it, just like I did the first one! :D

    #63 2 years ago
  64. salarta

    @41: It’s less “scared them off” and more a case where either I’m writing something, or doing something else like looking at other sites or playing games. I’m willing to debate and argue with people that are open to discussion, but I’m also not going to spend all day on it. There’s no “scaring” me off; either I’m willing to chat with the person because they haven’t said or done something toolish (whether we agree or disagree isn’t a factor), or I ignore the person.

    The typical ways for a person to get me to completely ignore them (and therefore get me to call them an asshole or a tool) are to attack me as a person, twist things I say or care about to make them out to be bad and by extension attack me, or use idiotic and cheap cop-outs to proclaim anything I say has no validity.

    Though I must say in retrospectively looking at my prior post @48, my first paragraph was dickish, sorry about that. Got a bit too defensive there.

    #64 2 years ago
  65. DSB

    I do hope they fix some of the things that actually needed fixing though.

    One thing that actually did kind of undermine the experience for me was the sheer volume of enemies. I like action as much as the next guy, but towards the end it was really getting tedious, and they fell into the bullet-sponge trap, which never has been, and never will be a worthy replacement for more interesting and intelligent enemies.

    It just means you spend longer doing the exact same thing to take them down. It’s underwhelming.

    It would’ve been so much better with more puzzles and challenges as part of the actual gameplay, rather than constantly gunning down waves of cannonfodder.

    And don’t even get me started on the “supporting” cast… If it had been a Bethesda game I would’ve off’ed every single one for being such a rote fucking cliché :P

    #65 2 years ago
  66. Pirate1802

    ..and cut back on those QTEs!

    #66 2 years ago
  67. Dark

    OMG YES! Can’t wait.

    #67 2 years ago
  68. Ireland Michael

    @66 It was no Asura’s Wrath. I barely even remember the QTEs, beyond the admittedly heavy use of them in the beginning portion,

    #68 2 years ago
  69. YoungZer0

    @65, 66: Yes and yes.

    Less enemies, more actual puzzles and tomb raiding and better characters. I hope they leave the open world approach. I wish Resident Evil would adapt that.

    #69 2 years ago
  70. TF_PtMaster

    I loved the last Tomb Raider, it was a good way to made the Lara we all now and love it.

    I really loved to see a human side, not a fearless big boobs gun blazing lady. I think Crystal Dynamics did a really nice reboot, and know they can bring all the classic gameplay elements to Tomb Raider.

    I do want to see tears, blood, physical and psychologic violence. All that made Tomb Raider a very good game. Sure they did picked some ideas from Uncharted, but hey, they did the same thing with Tomb Raider. And like i use to say, if you pick an idea to improve your job, well done.

    The only thing they should be worried is about that piece of crap called multiplayer. Camon that was so dull and stupid. Don’t loose time with that.

    Edit: I think next generation is the right place to continue Lara’s adventures

    #70 2 years ago
  71. absolutezero

    For God sake make more of the Tombs less about Half Life 2 level of gravity puzzles and more of them like the big windy one. An actual technical challenge combined with trying to figure out how to do the Run/Jump parts in the first place.

    Also play up the hunting aspect, I actually quite enjoy pottering about with my bow eating raw crows or whatever.

    #71 2 years ago
  72. zoopdeloop

    @65,66,69

    Dido
    Tomb Raider it was and yet those optional tombs were excuses not actual TOMBS with PUZZLES

    Lara Croft was fine developed but the disparity with the rest of the cast was huge.

    Also there’s always the supernatural theme with every entry in the series but this one had one of the worst.

    Gameplay was aces although they could put more ferocious animals,less humans,less encounters and more acrobatics.It’s Tomb Raider not Uncharted.

    All in all this was a good step forward rebooting the series…but not great.

    #72 2 years ago
  73. Edo

    Less QTEs,more tomb raiding and I’m guessing she’ll learn how to swim too :).

    #73 2 years ago
  74. manamana

    Yes! More Tombs! Bigger Tombs, please.
    More Puzzles! Bigger Puzzles, please.
    Same Lara please, she’s cool.

    #74 2 years ago
  75. Pirate1802

    They should scrap the MP, and maybe replace it with Co-op. Also, if it was me I’d show Lara to have some psychological scars from her experience on the island. Not make her a total wreck obviously, but maybe guilt, a hallucination here and there. The thing is, Lara’s character was developed really well in the first game but it should not stop there, they should continue developing her character and never have it static. I kinda liked how Lara was standing in a croner, apart from the crew in the last scene. Maybe show that the experiences of the island has made her distant from her past friends and more of a loner? Either way they should somehow continue her character arc, what they started in the first game.

    #75 2 years ago
  76. Dragon246

    While I never got time to play the reboot, for what I heard and saw, it wasn’t something I expected from TR, gameplay wise. I hope the next one brings in more puzzles, bigger tombs and more animals.

    Btw, of topic, just a point about cultural differences. Its truly weird how original series (of which I only played anniversary, legend and underworld (a bit), so I am only talking about them ) are now chided for over-sexualization, however new ones are praised for a better storyline involving murder (which is what you do in most games now a days). I am okay with both btw in proper context. After all, they are just stories.

    As I said earlier, I just want the gameplay on old TRs, there isn’t anything like that on markets now.
    My opinion of TR reboot is only based on some videos and forums, so I could be wrong. Sorry if so.

    #76 2 years ago
  77. YoungZer0

    @75: Yeah, I’m afraid they won’t do anything with her character now. That the first one was just a set up to make her the famous Tomb Raider she was in the other games and leave it at that.

    Would love to see her reflect on her previous experience on the island. I don’t want her to go full PTSD, but there should be something. Maybe some restraint from killing people would be nice?

    Oh and yeah, the MP definitely has to go. Nobody cares. It might have been good, but I never bothered. Poor fuckers who wasted their time working on it.

    @76: You probably have more experience with the game than salarta. :P

    #77 2 years ago
  78. DSB

    I don’t want to get too far into fan fiction territory, but I think remorse would be too cliché. If you kill 500 guys without flinching, then chances are you can live with it afterwards.

    Maybe I’m tainted by reading too much military stuff. It’s only about one or two out of every ten soldiers who can’t live with the people they’ve killed. I definitely see Lara as part of the eight that are okay with it.

    #78 2 years ago
  79. YoungZer0

    @78: But there should be something. If the first game goes to a number as high as 500, chances are the sequel will go into the Quadruple digits.

    As you said, it gets tiring very fast.

    She never killed any civilian so, I guess she’ll be okay with it, but there should be some kind of hint that the past experience still haunts here, be it a little bit of PTSD.

    #79 2 years ago
  80. Rafa_L

    I don’t agree with many things that salarta or thewulf said, but the way people are attacking is just silly.

    #80 2 years ago
  81. Digital Bamboo

    Nice! Looking forward to a next-gen Tomb Raider. TR’13 is one of the best games I’ve played this year. I liked it better than Max Payne 3, and, at the risk of sounding sacrilegious, perhaps even bettar than Uncharted 2.

    #81 2 years ago
  82. Pirate1802

    @78 The remorse wouldn’t be for killing so many people obviously, but because of her crew mates dying? It was her plan afterall to go there, and atleast two of them died so that she could live. Now I’m not familiar with all these terms but isn’t survivor guilt somewhat related to cases like these? Like YoungZe0 said, I just wish they showed atleast some effect of the past and not make her a totally static character from now on.

    #82 2 years ago
  83. salarta

    @80: It’s largely a mix of insecurity and a desire to force strong dissent into silence. Ultimately, they’re afraid. I’d be lying if I said I wasn’t partly afraid as well, but I’m up front with the cause of my fear. Theirs, on the other hand, comes from a fear that what I and TheWulf say will either 1) cause people to not buy or play the game, or 2) present an alternate viewpoint convincing enough to get others to not see the game the way they want others to see it. They like the game, it fits their personal interests, they want other people to play it and like it.

    I see through it, because I’ve put up with it in many situations over the past half a decade now. I’ve learned to be louder every time they try to make me stop saying what I feel I need to say. They can do all the attacking they want, if they’re that desperate to shut me up, it means I’m saying something that needs to be said. Any claims they make to the contrary just providing even more proof. The last ditch effort tends to be asking for me to be banned.

    Anyway, while we don’t agree on the matter of this specific game, thanks for being one of the reasonable and respectable ones. It’s nice to see someone like you around here. :)

    #83 2 years ago
  84. manamana

    Yep, would love to take my next Lara to see a psychologist …

    #84 2 years ago
  85. Ireland Michael

    @83 “It’s largely a mix of insecurity and a desire to force strong dissent into silence. Ultimately, they’re afraid.”

    Yeah, no, sorry Freud Jnr., it really, really isn’t.

    We just think you’re full of crap and a pedantic bore.

    #85 2 years ago
  86. DSB

    @82 I actually didn’t consider that. Good point.

    I guess it’s because I thought those characters were so contrived I couldn’t care less what happened to ‘em.

    @83 The difference between you and TheWulf in this case is that TheWulf has an informed opinion, whereas you have an opinion that’s purely personal bias based on woefully incomplete knowledge of the game.

    And sadly, you won’t listen to anyone who actually has experience with the game. I’m sure we’ve all given it a go at this point, but you’re simply too dense to realize how ignorant you sound.

    Why waste your time on someone who is so perfectly content with being a bonehead?

    #86 2 years ago
  87. Vice

    And you better make her boobs much bigger this time!

    #87 2 years ago

Comments are now closed on this article.

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    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]