SimCity has moved over 2 million units since March

Wednesday, 24th July 2013 15:13 GMT By Stephany Nunneley

SimCity sales have passed two million units since its release in March, and according to EA labels president Frank Gibeau, the company is “lucky” to have so many fans of the franchise who stuck around after such a “rough launch.”

Speaking in a wide-ranging interview with VentureBeat, Gibeau said the botched launch was down to underestimating demand.

“In retrospect, our biggest takeaway is that we are lucky that SimCity has an enormous number of loyal fans,” he said. “That first week after launch was really rough — an experience nobody wants to live through again.

“Since then, we’ve sold more than 2 million units, and the number of people logging in and playing is holding steady. SimCity is a success. However, underestimating demand in the first month was a major miss.

“We hope that the game and the service we’ve provided since then meets the fans’ high standards.”

Last night during a call to investors, EA noted a 76% increase in digital sales year-over-year, thanks to Battlefield online offerings and the firm’s mobile games sector. $177 million was contributed through free-to-play and DLC via PC and consoles and full game downloads on PC contributed $37 million, up 12% thanks to Battlefield 3 and The Sims 3.

Digital net revenue hit $482 million compared to $342 million year-over-year.



  1. Pytox

    i feel bad for whoever bought it

    #1 1 year ago
  2. OwnedWhenStoned

    I was given it and I don’t play it any more

    #2 1 year ago
  3. Metroid455

    wow that’s alot of conned people, sad!!

    #3 1 year ago
  4. AlchemyFire

    4 months later, the game is still plagued with issues, with version 6 due out soon. The problem wasn’t just the servers. The game was and still is riddled with bugs.

    It is clearly evident that it was rushed out the door, unfinished and untested.

    #4 1 year ago
  5. MrWaffles

    It wass hard to see the EA-adquired Maxis employees being forced to follow the blame game a few months back.

    “We’re lucky SC has an anormous number of loyal fans”

    …This is the first statement that feels honest.

    The sad part is that this was shaping up to be THE Simcity you and your kids 10 years from now could play… but EA wanted the short-term cash to make the investors happy (which they didn’t)


    #5 1 year ago

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