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Microsoft is passionate about indies, will reveal strategy “very soon”, says Lionhead

Thursday, 18 July 2013 11:24 GMT By Dave Cook

Microsoft has remained quiet on the issue of Indie developers on Xbox One since the console was unveiled back in May, but Lionhead Studios’ creative director Gary Carr has suggested that Phil Harrison – pictured – is gearing up to unveil his strategy on the matter “very soon”, and that indies still remain important to the company.

Speaking with OXM, Carr suggested that Sony’s former worldwide studios president Harrison – who is now heading up Microsoft’s European developer relations – has plans when it comes to indies.

“Oh, I think you’ll find he’s coming,” Carr said of Harrison’s grand strategy. “His platform is very soon, don’t you worry about that.”

Carr added, “I certainly know that Microsoft want to talk at future press events about their relationships with indies. I can’t really talk about that, but they’re very passionate about building a strong relationship with indie development – indie development is the future.

“I’ve been an indie developer for 23 of my 28 year career, so I completely – there is no future to the games business without independent developers, they always will shape the industry, and the big corporations will follow,” Carr went on. “So that relationship is important.

“I don’t mind having the big players like the Sonys, the Microsofts, the Amazons. I think you need these big giants out there, they kind of hold it all together in some way, but the real driving force of the industry has always been independent development. That’s what shapes and changes and creates innovation. I think they can coexist.”

We already know that Xbox One will support Unity, and it was rumoured that Microsoft was set to announce self-publishing on the console last month, but it never happened. Could this be par tof Harrison’s master plan? Let us know what you think below.

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33 Comments

  1. EZXPSnazzyPanic

    Little bit over the top here I don’t think indie games are as important as this guy is boasting.

    #1 2 years ago
  2. Dave Cook

    @1 They absolutely are.

    #2 2 years ago
  3. Lengendaryboss

    http://4.bp.blogspot.com/-gP-pvBcTo10/UFHeml80ZGI/AAAAAAAAEZo/6p4dQFo8zUA/s1600/frankie+john.jpg

    #3 2 years ago
  4. Dave Cook

    @3 +1

    #4 2 years ago
  5. Lengendaryboss

    @1
    Hey like Dave said they are.

    #5 2 years ago
  6. NiceFellow

    Translation “we can’t believe the positive buzz Sony is getting around Indie’s – we’d better try and match it soon”

    Hopefully signs of the positive influence of competition.

    #6 2 years ago
  7. onlineatron

    indies having to wait until 3-4 months before xbox one’s launch for microsoft to outline a strategy is kinda telling. maybe proof that they’re are not as passionate as they claim.

    #7 2 years ago
  8. Belmont

    “I don’t mind having the big players like the Sonys, the Microsofts, the Amazons. I think you need these big giants out there, they kind of hold it all together in some way, but the real driving force of the industry has always been independent development. That’s what shapes and changes and creates innovation. I think they can coexist.”

    Logic,Reason !!!

    #8 2 years ago
  9. Lengendaryboss

    @8
    Very strange he left out Nintendo in place of Amazons, which is puzzling.

    #9 2 years ago
  10. Belmont

    @9

    It is strange, We are talking games and Amazon has never been about games.
    Perhaps he wanted to give that “very big corporation” impression. You know, active in a hundred things and markets.

    #10 2 years ago
  11. Djoenz

    Suddenly they are passionate lmao. . I can hear the xbots already say who cares a f about indies anyway. .

    #11 2 years ago
  12. bradk825

    Microsoft tends to play their cards too close to their chest and we’ve seen it biting them in the ass several times since the XB1 reveal. They’ll say “we have great ideas and vision on how to use products x and y” but they give ZERO details, not even something vague, so nobody is bought in to the idea based on faceless promises of great things.

    For example, could DRM have involved features we will now never see? Sure.
    What are those features? Who the hell knows? They never told us.

    They keep not telling anyone what is coming and being surprised when everyone is pissed off. It’s like they look at Activision’s secretive marketing plan for CoD every year and assume it’s great because of their sales. Here’s a hint: CoD sells in spite of the secretive marketing, not because of it. Everybody hates it, just tell us what’s going to be in the game already!

    So for all we know this has been in the cards all along, but no one will believe that. They said absolutely nothing about it all this time, got criticized all along the way for it, and now when they announce they have an indie strategy the reaction is “yeah, sure, real passionate.”

    I really want them to just come out with what they are working on for XB1 and give us the full scoop. I also hope they do the indie thing right. I don’t want XBLA market flooded with shit games because they caved on allowing just anyone to publish on there. There still needs to be a vetting process and an ability to employ parental controls effectively.

    #12 2 years ago
  13. VibraniumSpork

    Just a prediction here, but something tells me their approach is going to be…identical to Sony’s? ^_^

    #13 2 years ago
  14. Darksider123

    Lionhead can suck my D. They quite literally ruined Fable-series.

    #14 2 years ago
  15. Sini

    Harrison always seem to be on the losing team

    #15 2 years ago
  16. MCTJim

    i cannot stand all the whining about indies being able to self publish. I would never let a single developer self publish on my network a game that may or may not be flawed or worse be a security risk..No way no how never!!

    #16 2 years ago
  17. Lengendaryboss

    ^ So your saying something that Nintendo (who i don’t recall having a security risk) and Sony do without any problems is not worthy of the whining, the indie developers who spoke out on MS inability to offer self-publishing and fans who enjoy indie experiences won’t get to enjoy because MS won’t let indies self-publish. There you understand.

    “I would never let a single developer self publish on my network a game that may or may not be flawed or worse be a security risk.”
    Please link to me an example of an indie developer self-publsiing and causing an security risk, the whining is justified.

    #17 2 years ago
  18. MCTJim

    @17 I will have to disagree with you. All it takes is a SINGLE virus or malicious code and it can bring down your whole infrastructure. Google it..The US Gov’t had it happen with USB drives that were brand new and still in the packages. All it takes is one. And if indies wanna whine and cry you wont let me self publish on your network…well then whine away…I will keep my network safe and secure and they can go peddle their wares someplace else..like tablets and smartphones

    #18 2 years ago
  19. Belmont

    @16

    I think it will be like App store or something. they will check it for security and stuff.

    #19 2 years ago
  20. MCTJim

    @19 If there was an area where it got checked first before being given the go ahead, then i am fine with that..somewhere not connected to xbox live. Then, if compliant ,with all security measures it gets cleared to the store…that I am fine with..but just self publishing with no controls or checks in place…no, no thank you..peddle your wares to Tablets or smartphoness.

    #20 2 years ago
  21. Lengendaryboss

    @18
    Again “Please link to me an example of an indie developer self-publsiing and causing an security risk, the whining is justified.” because what happened with USBs and the government is not directly related to what you said “that may or may not be flawed or worse be a security risk” nor is it related to gaming.

    Then i will start to agree with you because what you said at 16 doesn’t make sense.

    “like tablets and smartphones” Indies games are on PCs, handhelds PS Vita/3DS and Consoles Wii U PS3 PS4, If they can host it there is no reason MS can’t either. Indies games belong on any platform they chose it to be not what a stereotypical person thinks they should be.

    #21 2 years ago
  22. MCTJim

    @22 I am going to say look at the whole playstation network fiasco where they were the 4th largest security hack in WORLD history. Why should I let you take that risk with my network? No one ever hacked the Playstation network beforehand did they? No…but it happened did it not..yes..so no thanks, they can whine somewhere else.

    There has to be controls and if submitting it to a holding area for scrutiny and once cleared, then I am fine with that…but as it stands now there are no controls..just look at the apple store…they have a hard time locking down garbage and stuff that crashes its products…

    #22 2 years ago
  23. Lengendaryboss

    @22
    Oh yes because indies were behind that and not a hacker group called called Anonymous (rumoured)
    https://en.wikipedia.org/wiki/Anonymous_(group)

    Again skipping what i actually said now three times prove to me indies can cause a security crash, INDIES not hackers who aren’t indies.

    #23 2 years ago
  24. MCTJim

    an example of a backdoor installed by malicious software on sonys network: http://ibelieveinsmooth.com/gaming/sonys-shut-down-of-psn-no-definite-date-to-come-back/

    it took down all the portable devices too…so again, we have to agree to disagree. From a Systems Engineer perspective they can whine all they want.

    I am saying that I am not letting people self publish because of this..just because it has not happend, does not mean it wont. That is my entie point. And if you wanna point fingers, it was NOT anymonous..proven fact…it dealt with their Quiocity part of their system. Which is where things get stored and downloaded from. So I still say whine away..Sony lied then finally admitted they were hacked and..still sorry to say ..Not a chance

    #24 2 years ago
  25. DrDamn

    @22
    I don’t think you know what self publishing means here. Publishers don’t check that a dev hasn’t put anything malicious in the code (that’s up to the platform holder). The publisher will promote the game to the platform holder and public, and take a nice cut of the pie for doing it. Self publishing is about devs going to the platform holders and convincing them directly to allow them to sell their game on the network. The code they put out still has to be checked by the platform holder. It just means more money goes straight to the dev. For a small title that can be huge.

    #25 2 years ago
  26. Lengendaryboss

    @24
    Now you have done it four times. Ok it wasn’t anonymous but prove to me its indies.

    “I would never let a single developer self publish on my network a game that may or may not be flawed or worse be a security risk”

    Still waiting on an actual answer to “Please link to me an example of an indie developer self-publishing and causing an security risk” And i need to see if indies are the cause.

    If you fail to come up with one, i’m calling BS.

    #26 2 years ago
  27. DrDamn

    Besides which why would an independent developer do something like that which is so easily traceable back to them?

    #27 2 years ago
  28. G1GAHURTZ

    Innocent until proven guilty…?

    I like that concept!

    Doesn’t seem to work with some people’s opinion of Kinect, though… Shame.

    #28 2 years ago
  29. Fin

    @28

    Er, I think at this point, it’s more like “given previous form of MS”.

    #29 2 years ago
  30. G1GAHURTZ

    ^ They haven’t been caught spying on anyone through Kinect so far, have they?

    Certainly nothing like this, anyway: http://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal

    So if we stick to the innocent until proven guilty principle, no one should expect the X1 to be taking snaps of them in their undies at all…

    (Note: giving info under government orders is not the same as spying for your own, internal, money making purposes)

    #30 2 years ago
  31. MCTJim

    @26 and you have missed the point 4 times….my whole point of the was to point out that it CAN happen..Sony never thought they could get hacked and they did..lied by denying it and then admitted it…what is to say that it cant happen..I am not willing to take the chance and be responsible for the unhinging of a secure network. and instead of letting some guy in his basement take down the network or make the device useless..not gonna happen..period..so if you cant see the point..then its pointless to continue and I cant type anymore on my cell phone…I will be happy to take it up tomorrow while at work :D

    #31 2 years ago
  32. Lengendaryboss

    @31
    I missed nothing you said “would never let a single developer self publish on my network a game that may or may not be flawed or worse be a security risk” and then went onto recall the PSN Hack as if it were indies and then for the fifth time i said prove to me indies are the cause of it.

    PSN Hack happened because of Sony’s bad security and by a group of unidentified hackers, not indies. So that is still irrelevant to indie developers.

    Yep your definitely bullshitting.

    I can see your point but you can’t see mine: proof of indies being able to take down an network.

    I have said link me an example which you have failed to do correctly.

    #32 2 years ago
  33. DrDamn

    @31
    No the point is this has nothing to do with self publishing. Self publishing is *not* allowing Indies to put stuff on the network unchecked. Its about eliminating the publisher. That is the crux of the point. Your fear has nothing to do with the concept of self publishing.

    #33 2 years ago

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    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]

  • GameStop to launch retro game and console trade-in experiment

    GameStop wants to get into the retro game and console business, providing it’s a worthwhile endeavor. To test the possibility, it will soon allow customers in Birmingham, Alabama and New York City to trade-in classic consoles and games in-store. Speaking with IGN, a spokesperson for the company said the initiative will kick off on April […]

  • Battlefield Hardline’s first patch addresses five priority issues requested by the community

    Battlefield Hardline’s first patch is in the works, and today, Visceral Games has added Punkbuster and Nvidia DirectX driver fixes to the list of issues to be addressed. Miscellaneous fixes for “the most frequent crashes” will be included in the patch, as well as the following “top five priority” issues voiced by the community. Punkbuster […]

  • GTA 5 user videos: Franklin’s exploits, a traffic jam tickle our funny bone

    Since GTA 5 was released on PC this week, the amount of videos being created with the new editing tools are releasing at a quick rate. Below, are three in particular I found amusing. The first one is from James McVinnie, originally posted on Reddit, showing what occurs after he happens upon vehicles in a […]

  • Invisible Inc. is coming to PS4 and has left Steam Early Access

    Invisible Inc., from Don’t Starve developers Klei Entertainment, has been announced for PlayStation 4 and the game has also a release date on PC. The game has now left Steam Early Access and will arrive on PC May 12. Per a post from studio founder Jamie Cheng on the PS Blog, the game will contain […]

  • Call of Duty: Advanced Warfare Ascendance DLC dated for PC and PlayStation

    The Ascendance DLC pack for Call of Duty: Advanced Warfare now has a release date for PC, PlayStation 3 and PS4. It contains four new maps, the OHM 2-in-1 directed energy light machine gun, the OHM Werewolf custom variant, and the new Exo Grapple ability and playlist. The Infection episode of the exo Zombies saga […]

  • Killing Floor 2 PC specs and Digital Deluxe Edition contents announced by Tripwire

    A Digital Deluxe Edition for Killing Floor 2 along with PC specs for the title have been announced, along with the new of a Steam Early Access launch later this month. According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam. This edition contains the following additions […]

  • Content in Wolfenstein: The Old Blood tips its hat to Return to Castle Wolfenstein

    Wolfenstein: The Old Blood, the standalone prequel to last year’s Wolfenstein: The New Order, will contain a few nods to the franchise classic Return to Castle Wolfenstein, according to the developers. According to developer MachineGames, the setting works “well with the pulp B-movie thing we’re going for,” and created a prequel instead of DLC for […]

  • Bloodborne is the latest to receive the Honest Game Trailers treatment

    Smosh Games has released another entry in its Honest Game Trailers series, and this time, it’s poking Bloodborne. According to the trailer, the game is “more disturbing” than the scene in South Park: The Stick of Truth where you are “crushed by your own Dad’s balls.” It also has more “stupid top hats than a […]