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Yoshida feels the industry is in a generational decline, not a console decline

Thursday, 27th June 2013 15:38 GMT By Stephany Nunneley

Shuhei Yoshida believes that consoles can still innovate, and the industry is not in a state of console decline, but we’re in a generational decline instead.

Speaking with GI International, Yoshida said the current generation has been the longest on the PS3 and the Xbox. It’s in its seventh year, and prior to this, companies would have already launched a new system already.

“Really, developers hit the limits after a couple of games on the same system, typically,” he said. “There are a few developers like Naughty Dog or Quantic Dream who are doing more, but that’s kind of the exception. After you see the sequels to the same three games people feel like they’ve seen everything before. That’s natural, but that’s nothing like the end of the consoles.”

Like with PS3, Sony planning a 10-year lifecycle for PS4, but it’s not concerned over console fatigue in the market.

“If players are excited that means we are doing something right,” said Yoshida. “It’s very simple. When you look at the PlayStation 3, it is way, way better than the PS3 that came out in 2007. Because we’re constantly improving and adding content and updates, through firmware or PSN updates. It’s the same with PS Vita with new applications added. It’s a constant evolution of the system even though the hardware remains exactly the same.

“It will be the same with the PlayStation 4. We are launching this holiday but we already have plans on the roadmap for additional features and improvements on the services side which will constantly evolve with time. At the mid-point of the PlayStation 3 lifecycle we really hit the limit of what we can add in terms of system features. The reason we couldn’t add cross-game voice chat that players wanted was we were out of memory. Because we have 8GB of RAM [with PS4] we can secure enough room for whatever great features developers can come up with.

“Cloud gaming services are launching next year in the US so PlayStation 4 and Vita users will be able to play PlayStation 3 catalog games even though there’s no native compatibility on the system itself. That’s just one example of how we can improve the system. The PlayStation 4 is just one of the target devices. It’s all about the cloud server.

“Our team in Gaikai and Sony Japan are working hard to provide the online game services but it doesn’t require the PS4 to enjoy those services. If you’re a PS3 or a PS Vita user you can still enjoy the cloud services. So we’re developing along that schedule, not necessarily trying to tie in with the PlayStation 4 schedule.”

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11 Comments

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  1. SlayerGT

    The Shu! Sony has some integral folks with them. Shu is one of them.

    #1 1 year ago
  2. super3001

    cloud bs. sony cant do cloud they cant even do psn or os update properly lol

    #2 1 year ago
  3. dizzygear

    “When you look at the PlayStation 3, it is way, way better than the PS3 that came out in 2007.”

    But that model has PS2 BC, more USB ports, a card reader, super audio cd support and other OS…

    #3 1 year ago
  4. SlayerGT

    @2 I think we can all admit Sony misstepped with the PS3. They gambled on Cell tech and it cost them. But there is a reason @3 is playing up PS2 backward compatibility, because before PS3 Sony did a lot right. I believe they’re getting back to it. But only time will tell.

    #4 1 year ago
  5. laughing-gravy

    @2 They bought Gaikai a cloud company. PS3 was doing cloud with the folding at home program. So yeah they can do cloud.

    #5 1 year ago
  6. deathm00n

    @4 + @5 Ignore the troll people.

    #6 1 year ago
  7. Erthazus

    10 years of PS4… Dear god.

    #7 1 year ago
  8. livewired500

    @7 agreed. This gen went 2 years too long. Next gen, if they don’t come out with an iterative system (ps5) in at least four year, tablets alone will over take them.

    And I’m not talking about stupid iOS and android games. There are tablets coming out that can play games at PS3 visuals but at 60fps and full windows 8 (no RT crap). Full release titles. In a couple years, they easily could be as powerful or more than the PS4/Xbone and you’ll be able to play them everywhere. And they do Skype, lol.

    #8 1 year ago
  9. ps3fanboy

    the ps3 isn’t dead it got at least 5 good years ahead of it.. and from then on as long there is a ps3 online it will still have access to psn.

    #9 1 year ago
  10. SplatteredHouse

    That’s a key point of difference over Xbox service, huh. Shuhei tells us here, that cloud services are being added to the PlayStation family of platforms, not just PS4 (and, that the implementation is not being developed to tie-in with the new console launch). That’s bigger thinking, imho.

    @1 Once you watch the Mark Cerny talk from earlier today, you’ll quickly see how much of a deep association that Yoshida has had in PlayStation’s history.

    #10 1 year ago
  11. Clupula

    @9 – I wouldn’t say five years. I’d say two.

    There maybe might be a game or two in five years, but major support will probably dry up by late 2015.

    #11 1 year ago