Crimson Dragon – which was announced for Xbox 360, severely delayed, and then shifted to Xbox One – may still appear on the current-gen console.
Speaking to Polygon, director Yukio Futatsugi hinted that the situation is a little more complicated than a platform change.
“[The Xbox 360 version] has not officially been canceled,” he said.
“Microsoft is going to make an announcement about that, so I can’t really talk about it.”
The long delay to Crimson Dragon thanks to the platform shift has given Futatsugi time to implement a much requested feature – the option to play with a control pad instead of just Kinect, something which he thought was impossible last time he talked about the game.
“Balancing the game is the most difficult part of development at the moment because playing it with Kinect and playing with the gamepad are two totally different ways to enjoy the game,” he said.
“That’s what I’m suffering through right now.”
He’s also suffering from changes to gameplay; players cna now choose fom a wider variety of dragons, and most challengingly, play alone, in co-op, or with a friend’s ghost data.
“We’re trying out a way we can balance that without taking too much time, while still making the game fun,” he said.
Once known as Project Draco, Crimson Dragon is an on-rails shooter in the spirit of panzer Dragoon, a series Futatsugi was intimately involved with.