Crysis has been given the Oculus Rift mod treatment, throwing head tracking support into the mix.
Created by Nathan Andrews – the same chap who added Rift support into Half-Life 2 recently – the Crysis mod isn’t complete, but it works.
Said Andrews, “I ported the Half-Life 2 VR mod that I’ve been working on over to Crysis and Crysis Wars (and also Cryengine 3 if anyone is interested in building a game from the ground up with VR support).”
Here’s a video of Crysis and Oculus Rift working in tandem:
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