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Steam concurrent users growing by 300% compared to last year

Tuesday, 29 January 2013 16:28 GMT By Nick Akerman

When you registered for Steam, did you tell your friends to do the same? Did they tell their friends? Valve’s digital distribution platform is going from strength-to-strength, boasting a 300% growth rate across the last year.

Analysis compiled on PC Gamer highlights an impressive rate of progress for the service. Last Sunday, 6.6 million concurrent users were online, compared to 5 million in January 2012. The 6 million threshold was broken in November, meaning Steam is now growing by 300% the speed it was last year.

Dota 2 has a massive part to play in such statistics. Latest numbers show the technically unreleased game enjoyed a peak concurrent total of 237,414 players. Football Manager sits in second with 78,488 players, while Team Fortress 2 finds itself somewhere between 45,000 and 75,000 players.

It seems those spare Dota 2 beta keys are good for something. We don’t know how many of these concurrent users were active, but the signs suggest Steam is gaining greater support by the day. PLEASE SOMEONE TAKE THESE DOTA 2 KEYS FROM ME NOW.

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13 Comments

  1. DSB

    It’s gonna be really interesting to see what happens once the new consoles arrive.

    Obviously there’s gonna be a splash and a lot of attention, but I have a hard time seeing consoles dominate like they did back in the mid odds.

    Maybe I’m underestimating them. I just think the stakes have been raised quite a lot over the last ten years for any new device. Even the PC is struggling with tablets and phones doing what they do now.

    #1 2 years ago
  2. Talkar

    Worth noting that some users don’t use steam because they want to, but because they are forced to. For example, i have to run BL2 and Civ5 through Steam…

    #2 2 years ago
  3. BULArmy

    Ah I remember the time back in 2004, when everyone hated it. Claimed that it will be the doom of PC gaming. That it will limit it and nothing will be the same again(in bad way). How thing turned out. Sadly, 7 years later people are hating Origin on the same grounds.

    #3 2 years ago
  4. DSB

    @3 Steam was awful when it launched though. The prices were much higher than brick and mortar, and the client was buggy as all hell.

    It is impressive that EA managed to make a client as awful as Steam was back in 2004 though.

    #4 2 years ago
  5. Talkar

    @4
    They haven’t though… Origin boast a lot more features, and a much wider array of games in its store. But there isn’t really any point in comparing Steam launch to origin launch since there are so many years in between them. It is like when people compare WoW launch to [insert newly launched or upcoming MMORPG here]xD

    #5 2 years ago
  6. mkotechno

    STFO and reveal SteamOS!

    #6 2 years ago
  7. DSB

    @5 The thing is, a client is always going to be presumptuous on behalf of the customer, but I think the key difference is the veracity of that presumption.

    To use Origin and play exclusive EA games, I have to make an account. Do I want to do that? No. Is there any real incentive to do it? No. They lock their games, but that doesn’t make me like them more.

    To use Steam and play exclusive Steam games, I also have to make an account, but I made that one almost 10 years ago, so it’s ready and waiting along with the rest of my games, so it’s really pretty convenient.

    Considering that Steam seems to have 50 or even 60% of the market, I think you can say that their presumption is often going to be less of a stretch.

    One isn’t more or less fair than the other, and they’re both dirty dealers. But the difference is that one has already convinced me to use their service, and the other one hasn’t, and doesn’t seem too eager to try.

    The point of Origin is securing EA 100% margins on their top games, so you’d think they’d be able to compete on price, but instead of rewarding your efforts with a bit of a bargain here and there, they try to sell you an 80 euro digital deluxe edition.

    Do I want a client like that, over one that offers one daily deal and two weekly ones, on top of a range of other promotions? No.

    The presumption that I want to waste my time helping EA by inconveniencing myself, splitting my library, handling another account, all while paying more to do it, while there’s seemingly no appreciation for the bounty they recieve, is simply wide of the mark.

    I can’t say whether that goes for most people, but I like quid pro quo over quid pro nothing.

    #7 2 years ago
  8. PC_PlayBoy

    One of the advantages of Steam is that its userbase will continue to grow. Next gen console userbase will start at zero and will need to work up a following.

    MS/Sony/Nintendo should be shitting themselves and if they’re not, then they should be as the next console cycle won’t be like this gen with regards to the number of consoles sold.

    When Steambox gets released it’ll have 50+ million users ready to play, the PS4/720 will start with zero users and with Android/iOS eating into the console and handheld market its a worrying time for the 3 console firms.

    Consoles are on their last legs. MS/Sony and Nintendo’s business models are ancient, relying on closed hardware, expensive software, the hardware being dictated by the platform holder and only one marketplace to buy games digitally I.e. PSN/Xbox Live/eShop. It’s the stuff of nightmares.

    The market has changed since the beginning of last gen, competition is far, far greater and no doubt MS/Sony/Nintendo will feel it over these coming years.

    #8 2 years ago
  9. theevilaires

    Can’t wait to see this steambox though :D 4 consoles duking it out and it seems Steam already has a huge following/user base. This years E3 is going to explode!

    #9 2 years ago
  10. ManuOtaku

    I will be happier with the steambox console idea if it was different from the steam PC version, regarding the access to the games, if they let you choose keeping the access not always connected to an account, with always connected, i will consider it i really think they should think adding that option to the box version, otherwise some console gamers wont be all the interested they can be otherwise.

    #10 2 years ago
  11. Talkar

    @7
    Let me start of by saying that i haven’t been home since my last comment, so that is why i’m replying such a long time after you answered my latest reply.

    Anyways. You say that Origin doesn’t offer any incentives, which i don’t think is entirely true. First off it has a somewhat functional web browser, compared to Steams “crash overlay emulator”.
    Secondly Origin has integration Twitch.tv integration, which is something i still can’t really come up with a reason as to of why Steam doesn’t…

    Granted, those aren’t many incentives beyond the obvious ones they share (exclusive games and such), and some might not even care about the Twitch integration.
    However, to say they don’t offer any good deals is bollocks.
    For example, at the time of writing NFS:MW (the new one) is dropped from 399 DKr to 249 DKr, and Fifa 13 is the same story.
    Sure they might not offer as many deals as Steam, but considering they have a much more limited array of games so far it really is understandable (how long was it before the first proper Steam sale? I’m pretty sure it was 2007-8 or something like that).

    But you’re right about how Steam has already forced a lot of users (myself included) onto the platform, and we’re forced to stay (as are we with Origin), so it is obviously an easier choice to use Steam than Origin.

    But i think it is curious how Steam launched so long ago, and then along comes Origin which has a lot of the same features Steam does, only they work in Origin, and it actually has some new feature, atleast one that is pretty awesome, that Valve hasn’t even as much as announced, or even hinted at is coming to Steam (thinking of Twitch here).

    Mind you, i still think both are pretty bad for what they truly are, DRM. I despise all kinds of DRM…

    #11 2 years ago
  12. DSB

    @11 I don’t really see the pitch in that. I’ve never even heard of twitch.tv, and I have no idea what a “crash overlay emulator” is. How is that value?

    Not only does EA not offer sales to the extent that Steam does, but it doesn’t offer sales to the extent that the rest of its competitors do.

    The other services I use have a lot of sales. GamersGate run a lot of promotions, and GOG has one almost every week.

    Neither is as convenient to use as Steam, but they offer other advantages, none of which I can get from Origin. GOG in offering a lot of classic games along with a truly unique community, and GamersGate in offering a wide selection of (often shitty, sometimes fascinating) obscure games from all over the world.

    I’m not really interested in excuses as to why EA can’t keep up. Either they provide me with a client that’s worth my business, or they don’t get my business.

    “Build it, and they will come” just isn’t a viable strategy for any service today. Competition is fierce, customers are spoiled, and design is changing pretty much from year to year.

    I think services like Steam, GamersGate or GOG realize that succes is a process, more than a linear result of just throwing money at something.

    #12 2 years ago
  13. Talkar

    @12
    Twitch.tv is a platform that is used for people who streams games, or people who want to watch said streams. It is used for everything from the casual guy showing his friend a game, to high production events such as MLG and Dreamhack streaming those events. It is quite valuable to a lot of gamers.

    The “crash overlay emulator” i was referring to was the browser steam claims to have. I can honestly say that it has crashed more times, and crashed the overlay with it more times than i’ve had successfull experiences with it.

    #13 2 years ago

Comments are now closed on this article.

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    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]