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Lost Planet 3: ‘it’s impossible to please everyone’

Thursday, 20 September 2012 07:28 GMT By Dave Cook

Lost Planet 3 is another venture between Capcom and a Western studio. VG247′s Dave Cook speaks with the developer to find out why teaming up with Spark Unlimited is paying off.

Capcom is fond of dipping its big toe in the Western dev pool, even if an endless score of gamers seems to fall out with the Japanese giant each time it does so. We see almost daily barbs fired at Ninja Theory for its treatment of ‘new Dante’, and to a lesser extend we see occasional jibes about the direction of Lost Planet 3.

Compared to the colourful, frequently hilarious and almost arcade-like veneer of Lost Planet 2, Spark Unlimited’s third instalment feels worlds away. You’re no longer a faceless merc in a Japan-centric environment, you’re Jim, a grizzled American working the frozen ice fields of E.D.N III to feed his family.

It’s easy to see why gamers – particularly fans of the franchise are approaching the game with caution, but give it the time of day and you’ll see that the series’ staples are still there. Huge Akrid beasts, stomping mechs, gunplay and a seense of isolation all recall the first game in the series.

So to learn more about Lost Planet 3′s risky about-face, VG247 caught up with Andrew Szymanski, Lost Planet 3′s producer and project lead at Capcom, Tokyo.

VG247: Managing expectations in the games industry is tough. How wary were you of the way fans would react to the westernised tone of Lost Planet 3, and what sort of fan feedback have you had since you announced?

Andrew Szymanski: The key feedback we’ve received from members of the press and public, that have actually played our demos at E3 and at Gamescom, is that they really enjoy the new direction we’re taking, and that they understand the concept. That concept is that we’re keeping the core pillars of the Lost Planet franchise intact while arranging them in a new way.

Of course, there will always be core fans that really enjoyed the previous games in the series who may be concerned at the changes, particularly on the surface level. The important thing to note is that we have the Capcom Osaka franchise team that made the first two games helping to guide the process to make sure that it remains true to what fans expect.

The franchise fans are very important to us and I hope that they will understand why we are changing what we are in order to keep the franchise relevant and vibrant.


There’s definitely a ‘darker and with more facial hair’ vibe going on.

This is becoming a wide-spread issue – not just with Capcom, but across the industry. There are a lot of studios currently balancing between classic franchise elements while trying to keep things feeling fresh in new instalments. How difficult is that to achieve?

It is a tricky balancing act. As you know it is impossible to please everyone. Change too much and fans may get upset; change too little and you are accused of letting things stagnate.
In a way we are lucky as Lost Planet as a franchise has a knack for re-inventing itself with each new instalment.

We’ve had the opportunity to do so again with Lost Planet 3 and, while going back to our roots in a certain sense – going back to a frozen world with a strong narrative for the campaign – we’ve also made sure to keep the core elements that make the franchise unique, including the large mechs, Akrid enemies, and multiple human factions.

I mean, it’s clear that this is a risky prospect, no matter what series you work on, so how strongly did you have to pitch this partnership and new direction?

I can only comment on this from the Capcom side. When Kenji Oguro -who is game director for the first two games and is the current creative director – approached me regarding doing a third Lost Planet game, he already had many thoughts about the direction he wanted to take.

That was namely, focusing on the early colonisation efforts on the planet and the colonists’ struggles to survive in those conditions. Capcom then worked closely with the Spark creative leads to craft a joint vision for the game in which both sides built consensus. We felt this allowed Spark to bring their unique skills to the table while ensuring that the title retains the Lost Planet essence.

It does seem different in that it leans towards an almost survival horror tone at points. Are you going for a sustained sense of horror throughout the campaign or is this still largely an action title?

It’s still largely an action title, but as gamers ourselves we recognize that having balls-to-the-wall action non-stop throughout can actually cause each enemy encounter to feel less meaningful.

That’s one reason why we are focusing on exploration and the sense of isolation and adventure in the title, and one way of doing that is through the more suspense-driven interior base sections in the game.

We call these ‘palate cleansers’ internally, and they serve to highlight Jim’s trepidation at exploring an unknown environment and allow us to create a foreboding atmosphere inspired by the original ‘Alien’ film.


Piloting Jim’s Rig switches the action to a first-person perspective.

Although you say it’s still an action title throughout, Jim’s Rig mech isn’t weaponised with all the huge cannons, missile launchers, fans of Lost Planet 2 might remember. How does Jim’s lack of readiness to face the Akrid factor into combat, gameplay and the plot?

It affects it in all areas, as the Lost Planet 3 mech – the Utility Rig – is designed as a piece of construction equipment, used to help build and maintain the colony. That’s exactly what Jim has been sent to the planet to do, and initially Jim, and the player, will be using it for that purpose.

Soon after arriving, however, Jim and the player will need to improvise to use the tools on the Rig to fight attacking Akrid. One of the key features of Lost Planet 3 is the dichotomy between being out of the Rig – in which Jim uses standard firearms – and inside of it. where Jim must use its construction tools to defeat enemies in melee combat.

We like that this turns standard convention on its head. Also, crushing giant insects with a massive drill never gets old [laughs].

What does the lack of weaponised Rigs mean for the wealth of different vehicles on offer? Will there be many types available this time around?

Well for the single-player campaign, Jim and the player will only be using one Rig. This is important as that Rig is Jim’s personal property and it factors in very heavily to the narrative. That is not to say that other mechs won’t appear piloted by other characters, however.

In terms of handling, the Rig is deliberately designed to be a huge, lumbering, tough, durable piece of machinery that is built to take the harsh conditions of the planet and keep on going and thus its abilities, upgrades, and attachments all keep that in mind.

So far we’ve shown the Claw Arm on the left side of the Rig that can be upgraded with a Winch to allow the claw to be shot out like a projectile, as well as the Drill Arm on the right side of the Rig that is, of course, used to destroy chunks of ice as well as fight Akrid. There are many more upgrades and attachments to be discovered.

Turning to Jim for a second, it’s clear that Lost Planet 3 is more character-driven, while the characters in Lost Planet 2 were largely faceless. Why did you decide to make this a more personal story?

One of the things that we felt strongly going in to Lost Planet 3 was the idea of returning to our roots with a strong protagonist and a narrative-driven campaign. While Lost Planet 2 was very good at what it did well – namely, providing an almost ‘party game’ style of shooter – the feedback from both within Capcom and from the gaming public was that they wanted to know who their character was and why he was going what he was doing.

With that in mind we decided to become so focused on Jim’s story for the third instalment.
This does preclude co-op for the ‘story mode’ campaign. The story of Lost Planet 3 is all about Jim’s journey from the time he arrives on the planet until the eventual conclusion.

The narrative contains themes of struggle, loneliness, solitude, and redemption and we feel strongly that having a co-op ‘clone’ of Jim follow him everywhere would do a disservice to the narrative.


Would sights like this be as poignant with a second person shouting in the background? Perhaps not.

That’s a shame that co-op won’t feature in the campaign as multiplayer is a huge part of Lost Planet’s DNA. You probably can’t share specifics about what you’re adding this time, but what staples do you absolutely have to retain this time around?

First, you are absolutely correct that Multiplayer is an integral part of the franchise DNA. While I can’t discuss details, I will say that when designing the various modes in the multiplayer suite we have focused on the three elements that make the Lost Planet franchise unique: multiple human factions, Akrid creatures, and giant machines. Figuring out how to bring all of these elements into the multiplayer has been very important to us.

Previously we’ve seen Japanese publishers enlisting Western studios to handle their long-standing IP and the typical reaction is one of cautious optimism. Do you feel we’re now at a turning point where gamers need not worry?

I do believe that with DmC and with LP3, Capcom is showing that collaboration with Western developers can result in something that is more than the sum of its parts. Capcom as a whole has had a lot of experience both positive and negative in this area and I believe it is informing us well at this point.

The key is to remember that the goal is not to re-create these franchises part-and-parcel with another developer – that would defeat the whole purpose. Instead, we are attempting to breathe new life into Lost Planet by infusing it with sensibilities and strengths that would not have been available had the title stayed with the internal team exclusively.

You’d have to imagine that – with money being such an issue in today’s industry, that publishers like Capcom don’t make these decisions lightly, but should other publishers be encouraged to take this approach?

No game is perfect, and no method of planning exists to make things turn out perfectly. We plan the best that we can to make sure that the project runs smoothly, but we also understand that the unexpected will happen and creative spontaneity has to be allowed in order for ideas to flourish. I’m sure that all publishers have their own unique best practices in this area.

Just finally, Why has Capcom overlooked Wii U for Lost Planet 3?

I wouldn’t say that we’ve ‘overlooked’ it, as we are constantly evaluating our portfolio as a publisher and considering the best way to bring or games to multiple platforms. That being said, at the moment we are focus on delivering Lost Planet 3 for the platforms that we have already announced.f

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18 Comments

  1. naffgeek

    After playing the new Resident Evil Demo last night I would say it’s very possible to please no-one.

    I don’t usually get angry about this kind of stuff but Resi is one of my favourite franchises and they have totally missed the point of what made it so good.

    I probably think it is a good idea to bring western developers in as they might talk some sense back into them and stop them think COD is all the west want to play.

    #1 2 years ago
  2. Dave Cook

    @1 I agree with you mostly, but it’s a sweeping generalisation that COD is influencing everyone these days. Sales are dipping, and most (not all), but most devs have stopped trying to copy it and are slowly starting to get inventive again. Some really ace new IP out there in the works right now.

    #2 2 years ago
  3. KrazyKraut

    I think this time it sounds good : the char Jim have a face, a story. And the thoughts about, that he is a colonist with colony equipment, so workarounds are needed to survive. Thank for the interview.

    And yes, its hard to please everyone, but why not bringing EX Trooper (3DS and/or PS3) to EU/US. They could at least please two types of gamers. I prefer EX Troopers more than LP3. So looks like an import order again.

    #3 2 years ago
  4. naffgeek

    @2 yeah the COD thing is a bit cheap but it’s influence is tangible, I agree there is really good IP coming and its not a moan about games in general just the Resi franchise which I dearly loved.

    #4 2 years ago
  5. TheBlackHole

    “After playing the new Resident Evil Demo last night I would say it’s very possible to please no-one.”

    Dear god, when will people get over themselves and realise that franchises evolve over time. THINGS CHANGE. DEAL WITH IT.

    Resi used to be survival horror – that basically went out the window with RE3, when you were given every weapon under the sun in the first 30 minutes.

    If you want survival horror, play Amnesia, or Penumbra, or any number of Slenderman rips. Resident evil is now an action game, and IMHO it’s a damn good one at that.

    I’ve never been a huge fan of survival horror – I’m no good with scary games – but I like the post RE3 direction. I really enjoyed RE5 (never played 4), especially in co-op, and I’m looking forward to RE6.

    As for Lost Planet 3 – No hope this will be anything other than average. Bad developers generally make bad games. It’s just a fact. Like movie directors – no matter how much you talk them up, you already know the level of quality you’re going to get.

    #5 2 years ago
  6. TerraZet

    @5 ok, from reading that, all I got out of your comment was that you don’t know what the fuck you’re talking about.

    #6 2 years ago
  7. absolutezero

    Funny you should mention bad developers but this is the first game that the Lost Planet 3 team have created. It was a completely different team inside Spark that produce Liberty and Legendary.

    “Chasing CoD” is basically short-handed for “appealing to the lowest common demoninator casual passive audience”, most people that reularly purchase and play games are getting slightly tired of it.

    #7 2 years ago
  8. Patashnik

    Played a demo of this in Germany. It was pretty bland I have to say. Also, no option to invert the Y-Axis made it barely playable for me.

    I really enjoyed both LP1 and 2 despite the seconds faults (you really had to play it 2-4 player or not at all).

    I think I’ll stick to EX Troopers.

    #8 2 years ago
  9. inside-360.de

    @5: Play the 4th one and you will get one of the best Resi Games. There is action but there is still also some “horror and survival”. In my opinion Resi 5 was not working – just a cheap shooter with nice graphics. After the Resi 6 Demo I think, the Leon-Part is the best. The other two parts shouldn`t exsist…

    Oh sorry, here it goes for LP3 – I like, what I see and hear… hope, it will be a good game!

    #9 2 years ago
  10. TheBlackHole

    @6 I love it when people come on here to complain about a comment while offering nothing to the conversation.

    Welcome.

    #10 2 years ago
  11. mreko3230

    As someone who purchased the orginial Lost Planet on day one, I’m not thrilled about the direction of the new game. At the same time, I get it. There was a lot about Lost Planet that was to be desired and a lot of people just gave up on it after a few minutes of play. And although, you were “faceless” as they say in the second game, the first game not only had a story, but the person who’s image they used and voice was a famous Japanese actor, so a character driven story isn’t something new.
    I watched about 20 minutes of gameplay of LP3 and it just looks bland. Some of the ideas are alright, but it looks on the surface to be more of the same I’ve seen from other games. Hopefully, I’m wrong.

    #11 2 years ago
  12. Kabby

    They don’t exactly have a high bar to reach with this game anyway.

    #12 2 years ago
  13. naffgeek

    @5 Fair point actually, some people will probably like it, I just thought the player was way to close to the camera and everything was far too hectic.

    I just loved the way Resi was from 1-4 (and it did evolve). 5 wasn’t great but I still completed it and some of the DLC was cool.

    Things do evolve but hat doesn’t mean i have to like the direction they go in.

    #13 2 years ago
  14. Len

    @5 All I can say is pls, pls , pls play 4 it is the best of the lot (imo) by a country mile. Easily in my top 3 games of that gen and favs ever. You owe it to yourself to play it. I was sceptical when I first approached but oh my what roller-coaster ride it is. Just a brilliant videogame… :)

    #14 2 years ago
  15. Clupula

    Resident Evil 4 is my second favorite game of all time. RE5 was an okay action game, but a bad Resident Evil. I played the demo for 6. Really interested in Leon’s game. Chris’ seems like the most generic Gears of War meets Call of Duty bullshit you could possibly make. Girl I was playing it with kept making fun of it. I may end up playing that scenario with her when the full game is released, just so we can rank on it. Still not sure about Jake’s, though.

    As for this, if ever there was a series with no identity, it’s Lost Planet. They just keep trying and trying to throw as much shit against the wall and see what sticks with each installment. I have no interest in this one.

    #15 2 years ago
  16. Clupula

    And seriously, though, they bitch about not pleasing everyone yet won’t release E.X. Troopers in the West. Wouldn’t that be the best way to see which direction it’d be best for the series to take? Release this boring slog and the infinitely more exciting E.X. Troopers and compare sales.

    #16 2 years ago
  17. Da Man

    “Chasing CoD” is basically short-handed for “appealing to the lowest common demoninator casual passive audience”, most people that reularly purchase and play games are getting slightly tired of it

    Yes, because in the past Capcom has been known for producing intelligent video games for artistic adults, e.g. Resident Evil and Lost Planet.

    If you don’t spend enough money on toys you’re a low life casual and a pesky non gamer.

    First laugh of the day.

    #17 2 years ago
  18. stealth

    the game will be garbage

    end topic

    #18 2 years ago

Comments are now closed on this article.

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    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]