Keiji Inafune believes business practices in the Japanese game industry tend to bury talent, which he attributes to publishers dictating how a game is designed.
Speaking with Gamasutra, Inafune said said such interference in design leaves many talented people in the proverbial dark where they go on working unnoticed.
“There are a lot of very talented creators in Japan, but often they aren’t in a position to use that talent, or the developer they’re working for hasn’t noticed that talent,” he said.
“The Japanese game industry used to pull the entire business forward, something a lot of people aren’t even aware of anymore, and I think the experience I’ve gained through those years [at Capcom] can help pull people who aren’t familiar with those times out of the woodwork.”
Inafune’s latest offering, Soul Sacrifice is just one title in the works from the Mega Man creator, as during TGS this weekend he will also be showing Yaiba, his zombie-themed game, for the first time during the show.